Documentation: PhysicsPickUpComponent

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Name Type Initial Value Example Range Description
Members
pick_up_strength float 200
Custom data types
transform types::xform
original_left_joint_pos vec2 (-4, 7)
original_right_joint_pos vec2 (4, 7)
Privates
isBroken bool false
leftJointPos vec2 (0, 0)
rightJointPos vec2 (0, 0)
leftJoint b2WeldJoint*
rightJoint b2WeldJoint*

Only the player entity has this component. The component does nothing unless a mod changes the magic number DESIGN_PLAYER_PICKUP_ENABLED to true. Once enabled, Alt + mouse Right button will pickup physics objects and repeating the key combination will throw the physics object in the direction of the cursor.

The feature doesn't work well, the pickup and throwing actions do nothing half the time, and after an object has been picked up it loses all entity collisions.