Template:Infobox spell/sandbox

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A template used for Spell pages. Functions with individual spells and spells with variants using tabbers.

Usage

Individual Spell

{{Infobox spell/sandbox
| image           = 
| name            = 
| description     = 
| type            = 
| uses            =
| manaDrain       = 
| damageProjectile    =
| damageSlice     =
| damageDrill     =
| damageFire      =
| damageElectric  =
| damageExplosion =
| radius          =
| spread          =
| speed           =
| lifetime        =
| castDelay       = 
| rechargeDelay   =
| spreadMod       =
| speedMod        =
| lifetimeMod     =
| bounces         =
| criticalChance  =
| effect          =
}}

Spells with Variants

{{Infobox spell/sandbox
| baseName         = 
| type             = 

| tabNum1          = 1
| tab1             = 
| image1           = 
| name1            = 
| description1     = 
| uses1            = 
| manaDrain1       = 
| damageProjectile1    = 
| damageSlice1     =
| damageDrill1     =
| damageFire1      =
| damageElectric1  =
| damageExplosion1 = 
| radius1          = 
| spread1          =
| speed1           = 
| lifetime1        = 
| castDelay1       = 
| rechargeDelay1   =
| spreadMod1       =
| speedMod1        =
| lifetimeMod1     =
| bounces1         =
| criticalChance1  =
| effect1          =

| tabNum2          = 2
| tab2             = 
| image2           = 
| name2            = 
| description2     = 
| uses2            = 
| manaDrain2       = 
| damageProjectile2    = 
| damageSlice2     =
| damageDrill2     =
| damageFire2      =
| damageElectric2  =
| damageExplosion2 = 
| radius2          = 
| spread2          =
| speed2           = 
| lifetime2        = 
| castDelay2       = 
| rechargeDelay2   =
| spreadMod2       =
| speedMod2        =
| lifetimeMod2     =
| bounces2         =
| criticalChance2  =
| effect2          =

| tabNum3          = 3
| tab3             = 
| image3           = 
| name3            = 
| description3     = 
| uses3            = 
| manaDrain3       = 
| damageProjectile3    = 
| damageSlice3     =
| damageDrill3     =
| damageFire3      =
| damageElectric3  =
| damageExplosion3 = 
| radius3          = 
| spread3          =
| speed3           = 
| lifetime3        = 
| castDelay3       = 
| rechargeDelay3   =
| spreadMod3       =
| speedMod3        =
| lifetimeMod3     =
| bounces3         =
| criticalChance3  =
| effect3          =

| tabNum4          = 4
| tab4             = 
| image4           = 
| name4            = 
| description4     = 
| uses4            = 
| manaDrain4       = 
| damageProjectile4    = 
| damageSlice4     =
| damageDrill4     =
| damageFire4      =
| damageElectric4  =
| damageExplosion4 = 
| radius4          = 
| spread4          =
| speed4           = 
| lifetime4        = 
| castDelay4       = 
| rechargeDelay4   =
| spreadMod4       =
| speedMod4        =
| lifetimeMod4     =
| bounces4         =
| criticalChance4  =
| effect4          =

| tabNum5          = 5
| tab5             = 
| image5           = 
| name5            = 
| description5     = 
| uses5            = 
| manaDrain5       = 
| damageProjectile5    = 
| damageSlice5     =
| damageDrill5     =
| damageFire5      =
| damageElectric5  =
| damageExplosion5 = 
| radius5          = 
| spread5          =
| speed5           = 
| lifetime5        = 
| castDelay5       = 
| rechargeDelay5   =
| spreadMod5       =
| speedMod5        =
| lifetimeMod5     =
| bounces5         =
| criticalChance5  =
| effect5          =

...

| tabNum(n)          = (n)
| tab(n)             = 
| image(n)           = 
| name(n)            = 
| description(n)     = 
| uses(n)            = 
| manaDrain(n)       = 
| damageProjectile(n)    = 
| damageSlice(n)     =
| damageDrill(n)     =
| damageFire(n)      =
| damageElectric(n)  =
| damageExplosion(n) = 
| radius(n)          = 
| spread(n)          =
| speed(n)           = 
| lifetime(n)        = 
| castDelay(n)       = 
| rechargeDelay(n)   =
| spreadMod(n)       =
| speedMod(n)        =
| lifetimeMod(n)     =
| bounces(n)         =
| criticalChance(n)  =
| effect(n)          =
}}

Parameters

Individual Spell

Parameter Description
image The name of the image file without the File: prefix.
name The name of the spell.
description The description of the spell, as listed in-game.
type The type of the spell. Valid types include:
uses The number of times a spell can be cast before it is depleted.
manaDrain The amount of mana required to cast the spell.
damageProjectile The amount of Impact damage dealt by the spell.
damageSlice The amount of Slicing damage dealt by the spell.
damageDrill The amount of Drilling damage dealt by the spell.
damageFire The amount of Fire damage dealt by the spell.
damageElectric The amount of Electrical damage dealt by the spell.
damageExplosion The amount of Explosive damage dealt by the spell.
radius The radius of the circular area in which the damage of the spell (if any) is dealt.
spread The range of deviation of a spell from the aimed direction.
speed The rate at which the projectile travels.
lifetime The duration of which a projectile is active. This value is not listed ingame.
castDelay A modifier to the spell cooldown: the minimum time between spell casts.
rechargeDelay A modifier to the wand cooldown, triggered after the last spell in the queue is cast.
spreadMod A modifier to the spread of the affected projectile.
speedMod A modifier to the speed of the affected projectile.
lifetimeMod A modifier to the lifetime of the affected projectile. This value is not listed ingame.
bounces A modifier to the number of bounces of the affected projectile.
criticalChance The chance that a spell will critically strike.
effect Additional notes and effects of the spell that do not fall within the previous parameters.

Spells with Variants

Parameter Description
baseName The name of base spell.
type The type of the spell family. Valid types include:
tab1, tab2 ... tab(n) Name of the variant (e.g. Timer, Trigger, Large, Giant)
image1, image2 ... image(n) The name of the image file of the variant without the File: prefix.
name1, name2 ... name(n) The full name of the spell variant.
description1, description2 ... description(n) The description of the spell variant, as listed in-game.
uses1, uses2 ... uses(n) The number of times a spell variant can be cast before it is depleted.
manaDrain1, manaDrain2 ... manaDrain(n) The amount of mana required to cast the spell variant.
damageProjectile1, damageProjectile2 ... damageProjectile(n) The amount of Impact damage dealt by the spell variant.
damageSlice1, damageSlice2 ... damageSlice(n) The amount of Slicing damage dealt by the spell variant.
damageDrill1, damageDrill2 ... damageDrill(n) The amount of Drilling damage dealt by the spell variant.
damageFire1, damageFire2 ... damageFire(n) The amount of Fire damage dealt by the spell variant.
damageElectric1, damageElectric2 ... damageElectric(n) The amount of Electrical damage dealt by the spell variant.
damageExplosion1, damageExplosion2 ... damageExplosion(n) The amount of Explosive damage dealt by the spell variant.
radius1, radius2 ... radius(n) The radius of the circular area in which the damage of the spell variant (if any) is dealt.
spread1, spread2 ... spread(n) The range of deviation of a spell variant from the aimed direction.
speed1, speed2 ... speed(n) The rate at which the projectile travels.
lifetime1, lifetime2 ... lifetime(n) The duration of which a projectile is active. This value is not listed ingame.
castDelay1, castDelay2 ... castDelay(n) A modifier to the spell cooldown: the minimum time between spell casts.
rechargeDelay1, rechargeDelay2 ... rechargeDelay(n) A modifier to the wand cooldown, triggered after the last spell in the queue is cast.
spreadMod1, spreadMod2 ... spreadMod(n) A modifier to the spread of the affected projectile.
speedMod1, speedMod2 ... speedMod(n) A modifier to the speed of the affected projectile.
lifetimeMod1, lifetimeMod2 ... lifetimeMod(n) A modifier to the lifetime of the affected projectile. This value is not listed ingame.
bounces1, bounces2 ... bounces(n) A modifier to the number of bounces of the affected projectile.
criticalChance1, criticalChance2 ... criticalChance(n) The chance that a spell variant will critically strike.
effect1, effect2 ... effect(n) Additional notes and effects of the spell variant that do not fall within the previous parameters.

Example

Individual Spell

Example Spell Spell random spell.png
This spell is used as an Infobox example
Type Other
Uses remaining 10
Mana drain 25
Damage (Impact) 10
Damage (Slice) 10
Damage (Drill) 5
Damage (Fire) 10
Damage (Electric) 25
Damage (Explosion) 500
Radius 35
Spread 15 DEG
Speed 650
Lifetime 1200
Cast delay -0.2 s
Recharge delay +1.0 s
Spread modifier -15 DEG
Speed modifier x 2.50
Lifetime modifier +50
Bounces +3
Critical chance +15%
Effect Test
{{Infobox spell/sandbox
| image           = Spell_random_spell.png
| name            = Example Spell
| description     = This spell is used as an Infobox example
| type            = Other
| uses            = 10
| manaDrain       = 25
| damageProjectile    = 10
| damageSlice     = 10
| damageDrill     = 5
| damageFire      = 10
| damageElectric  = 25
| damageExplosion = 500
| radius          = 35
| spread          = 15
| speed           = 650
| lifetime        = 1200
| castDelay       = -0.2
| rechargeDelay   = +1.0
| spreadMod       = -15
| speedMod        = 2.50
| lifetimeMod     = +50
| bounces         = +3
| criticalChance  = +15
| effect          = Test
}}

Spells with Variants

Example Spell
Type Other
This is an Example Spell with a Timer Spell random projectile.png
Mana drain 10
Uses remaining 10
Damage (Impact) 10
Damage (Slice) 10
Damage (Drill) 10
Damage (Fire) 10
Damage (Electric) 10
Damage (Explosion) 10
Radius 10
Spread 10 DEG
Speed 10
Lifetime 10
Cast delay 10 s
Recharge delay 10 s
Spread modifier 10 DEG
Speed modifier x 10
Lifetime modifier 10
Bounces 10
Critical chance 10%
Effect 10
This is an Example Spell with a Trigger Spell random explosion.png
Mana drain 20
Uses remaining 20
Damage (Impact) 20
Damage (Slice) 20
Damage (Drill) 20
Damage (Fire) 20
Damage (Electric) 20
Damage (Explosion) 20
Radius 20
Spread 20 DEG
Speed 20
Lifetime 20
Cast delay 20 s
Recharge delay 20 s
Spread modifier 20 DEG
Speed modifier x 20
Lifetime modifier 20
Bounces 20
Critical chance 20%
Effect 20
This is a Large Example Spell Spell random static projectile.png
Mana drain 30
Uses remaining 30
Damage (Impact) 30
Damage (Slice) 30
Damage (Drill) 30
Damage (Fire) 30
Damage (Electric) 30
Damage (Explosion) 30
Radius 30
Spread 30 DEG
Speed 30
Lifetime 30
Cast delay 30 s
Recharge delay 30 s
Spread modifier 30 DEG
Speed modifier x 30
Lifetime modifier 30
Bounces 30
Critical chance 30%
Effect 30
This is a Giant Example Spell Spell random modifier.png
Mana drain 40
Uses remaining 40
Damage (Impact) 40
Damage (Slice) 40
Damage (Drill) 40
Damage (Fire) 40
Damage (Electric) 40
Damage (Explosion) 40
Radius 40
Spread 40 DEG
Speed 40
Lifetime 40
Cast delay 40 s
Recharge delay 40 s
Spread modifier 40 DEG
Speed modifier x 40
Lifetime modifier 40
Bounces 40
Critical chance 40%
Effect 40
This is a Giga Example Spell Spell draw 3 random.png
Mana drain 50
Uses remaining 50
Damage (Impact) 50
Damage (Slice) 50
Damage (Drill) 50
Damage (Fire) 50
Damage (Electric) 50
Damage (Explosion) 50
Radius 50
Spread 50 DEG
Speed 50
Lifetime 50
Cast delay 50 s
Recharge delay 50 s
Spread modifier 50 DEG
Speed modifier x 50
Lifetime modifier 50
Bounces 50
Critical chance 50%
Effect 50
This is a Omega Example Spell Spell draw random x3.png
Mana drain 60
Uses remaining 60
Damage (Impact) 60
Damage (Slice) 60
Damage (Drill) 60
Damage (Fire) 60
Damage (Electric) 60
Damage (Explosion) 60
Radius 60
Spread 60 DEG
Speed 60
Lifetime 60
Cast delay 60 s
Recharge delay 60 s
Spread modifier 60 DEG
Speed modifier x 60
Lifetime modifier 60
Bounces 60
Critical chance 60%
Effect 60
This is a Glitter Example Spell Spell draw random.png
Mana drain 70
Uses remaining 70
Damage (Impact) 70
Damage (Slice) 70
Damage (Drill) 70
Damage (Fire) 70
Damage (Electric) 70
Damage (Explosion) 70
Radius 70
Spread 70 DEG
Speed 70
Lifetime 70
Cast delay 70 s
Recharge delay 70 s
Spread modifier 70 DEG
Speed modifier x 70
Lifetime modifier 70
Bounces 70
Critical chance 70%
Effect 70
This is a Holy Example Spell Spell random spell.png
Mana drain 80
Uses remaining 80
Damage (Impact) 80
Damage (Slice) 80
Damage (Drill) 80
Damage (Fire) 80
Damage (Electric) 80
Damage (Explosion) 80
Radius 80
Spread 80 DEG
Speed 80
Lifetime 80
Cast delay 80 s
Recharge delay 80 s
Spread modifier 80 DEG
Speed modifier x 80
Lifetime modifier 80
Bounces 80
Critical chance 80%
Effect 80
{{Infobox spell/sandbox
| baseName         = Example Spell
| type             = Other

| tabNum1          = 1
| tab1             = Timer
| image1           = Spell_random_projectile.png
| name1            = Example Spell with Trigger
| description1     = This is an Example Spell with a Timer
| uses1            = 10
| manaDrain1       = 10
| damageProjectile1    = 10
| damageSlice1     = 10
| damageDrill1     = 10
| damageFire1      = 10
| damageElectric1  = 10
| damageExplosion1 = 10
| radius1          = 10
| spread1          = 10
| speed1           = 10
| lifetime1        = 10
| castDelay1       = 10
| rechargeDelay1   = 10
| spreadMod1       = 10
| speedMod1        = 10
| lifetimeMod1     = 10
| bounces1         = 10
| criticalChance1  = 10
| effect1          = 10

| tabNum2          = 2
| tab2             = Trigger
| image2           = Spell_random_explosion.png
| name2            = Example Spell with a Trigger
| description2     = This is an Example Spell with a Trigger
| uses2            = 20
| manaDrain2       = 20
| damageProjectile2    = 20
| damageSlice2     = 20
| damageDrill2     = 20
| damageFire2      = 20
| damageElectric2  = 20
| damageExplosion2 = 20
| radius2          = 20
| spread2          = 20
| speed2           = 20
| lifetime2        = 20
| castDelay2       = 20
| rechargeDelay2   = 20
| spreadMod2       = 20
| speedMod2        = 20
| lifetimeMod2     = 20
| bounces2         = 20
| criticalChance2  = 20
| effect2          = 20

| tabNum3          = 3
| tab3             = Large
| image3           = Spell_random_static_projectile.png
| name3            = Large Example Spell
| description3     = This is a Large Example Spell
| uses3            = 30
| manaDrain3       = 30
| damageProjectile3    = 30
| damageSlice3     = 30
| damageDrill3     = 30
| damageFire3      = 30
| damageElectric3  = 30
| damageExplosion3 = 30
| radius3          = 30
| spread3          = 30
| speed3           = 30
| lifetime3        = 30
| castDelay3       = 30
| rechargeDelay3   = 30
| spreadMod3       = 30
| speedMod3        = 30
| lifetimeMod3     = 30
| bounces3         = 30
| criticalChance3  = 30
| effect3          = 30

| tabNum4          = 4
| tab4             = Giant
| image4           = Spell_random_modifier.png
| name4            = Giant Example Spell
| description4     = This is a Giant Example Spell
| uses4            = 40
| manaDrain4       = 40
| damageProjectile4    = 40
| damageSlice4     = 40
| damageDrill4     = 40
| damageFire4      = 40
| damageElectric4  = 40
| damageExplosion4 = 40
| radius4          = 40
| spread4          = 40
| speed4           = 40
| lifetime4        = 40
| castDelay4       = 40
| rechargeDelay4   = 40
| spreadMod4       = 40
| speedMod4        = 40
| lifetimeMod4     = 40
| bounces4         = 40
| criticalChance4  = 40
| effect4          = 40

| tabNum5          = 5
| tab5             = Giga
| image5           = Spell_draw_3_random.png
| name5            = Giga Example Spell
| description5     = This is a Giga Example Spell
| uses5            = 50
| manaDrain5       = 50
| damageProjectile5    = 50
| damageSlice5     = 50
| damageDrill5     = 50
| damageFire5      = 50
| damageElectric5  = 50
| damageExplosion5 = 50
| radius5          = 50
| spread5          = 50
| speed5           = 50
| lifetime5        = 50
| castDelay5       = 50
| rechargeDelay5   = 50
| spreadMod5       = 50
| speedMod5        = 50
| lifetimeMod5     = 50
| bounces5         = 50
| criticalChance5  = 50
| effect5          = 50

| tabNum6          = 6
| tab6             = Omega
| image6           = Spell_draw_random_x3.png
| name6            = Omega Example Spell
| description6     = This is a Omega Example Spell
| uses6            = 60
| manaDrain6       = 60
| damageProjectile6    = 60
| damageSlice6     = 60
| damageDrill6     = 60
| damageFire6      = 60
| damageElectric6  = 60
| damageExplosion6 = 60
| radius6          = 60
| spread6          = 60
| speed6           = 60
| lifetime6        = 60
| castDelay6       = 60
| rechargeDelay6   = 60
| spreadMod6       = 60
| speedMod6        = 60
| lifetimeMod6     = 60
| bounces6         = 60
| criticalChance6  = 60
| effect6          = 60

| tabNum7          = 7
| tab7             = Glitter
| image7           = Spell_draw_random.png
| name7            = Glitter Example Spell
| description7     = This is a Glitter Example Spell
| uses7            = 70
| manaDrain7       = 70
| damageProjectile7    = 70
| damageSlice7     = 70
| damageDrill7     = 70
| damageFire7      = 70
| damageElectric7  = 70
| damageExplosion7 = 70
| radius7          = 70
| spread7          = 70
| speed7           = 70
| lifetime7        = 70
| castDelay7       = 70
| rechargeDelay7   = 70
| spreadMod7       = 70
| speedMod7        = 70
| lifetimeMod7     = 70
| bounces7         = 70
| criticalChance7  = 70
| effect7          = 70

| tabNum8          = 8
| tab8             = Holy
| image8           = Spell_random_spell.png
| name8            = Holy Example Spell
| description8     = This is a Holy Example Spell
| uses8            = 80
| manaDrain8       = 80
| damageProjectile8    = 80
| damageSlice8     = 80
| damageDrill8     = 80
| damageFire8      = 80
| damageElectric8  = 80
| damageExplosion8 = 80
| radius8          = 80
| spread8          = 80
| speed8           = 80
| lifetime8        = 80
| castDelay8       = 80
| rechargeDelay8   = 80
| spreadMod8       = 80
| speedMod8        = 80
| lifetimeMod8     = 80
| bounces8         = 80
| criticalChance8  = 80
| effect8          = 80
}}