Talk:Modding: Fog of War
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Ddffrr (talk) 05:58, 11 April 2023 (UTC)Why fog of war disappears when travel parrel worlds?
- DexterCD (talk) 00:40, 12 April 2023 (UTC) FoW is stored in a 4096x4096 byte array where every byte tracks the fog level of a 32x32 section of the world. This gives a total area of 32*4096 by 32*4096 = 131072x131072. This FoW area is centered on the world 0,0 coordinate which means you can travel 65536 pixels in any direction to reach the border of this array.
- The array is never centered to a new position and as far as I can tell it's also never resized.
- Here's what it looks like dumped from memory ->