Documentation: PlatformShooterPlayerComponent
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Name | Type | Initial Value | Example Range | Description |
---|---|---|---|---|
Members | ||||
aiming_reticle_distance_from_character | float | 40 | [0, 1000] | |
camera_max_distance_from_character | float | 25 | [0, 1000] | |
alcohol_drunken_speed | float | 0.005 | [0, 1000] | |
blood_fungi_drunken_speed | float | 0.006 | [0, 1000] | |
blood_worm_drunken_speed | float | 0.006 | [0, 1000] | |
eating_cells_per_frame | int | 1 | [0, 100] | |
eating_probability | int | 5 | [0, 100] | |
eating_delay_frames | int | 30 | [0, 100] | |
stoned_speed | float | 0.1 | [0, 1000] | |
center_camera_on_this_entity | bool | true | ||
move_camera_with_aim | bool | true | if true, moves camera with the aim. | |
Custom data types | ||||
eating_area_min | ivec2 | (-4, -4) | ||
eating_area_max | ivec2 | (4, 4) | ||
Privates | ||||
mSmoothedCameraPosition | vec2 | (0, 0) | ||
mSmoothedAimingVector | vec2 | (0, 0) | ||
mCameraRecoil | float | 0 | ||
mCameraRecoilTarget | float | 0 | ||
mCrouching | bool | false | ||
mCameraDistanceLerped | float | 0 | ||
mRequireTriggerPull | bool | false | ||
mWarpDelay | int | 0 | ||
mItemTemporarilyHidden | int | 0 | ||
mDesiredCameraPos | vec2 | (0, 0) | ||
mHasGamepadControlsPrev | bool | false | ||
mForceFireOnNextUpdate | bool | false | ||
mFastMovementParticlesAlphaSmoothed | float | 0 | ||
mTeleBoltFramesDuringLastSecond | uint64 | 0 | ||
mCamCorrectionTeleSmoothed | float | 0 | ||
mCamCorrectionGainSmoothed | vec2 | (0, 0) | ||
mCameraErrorPrev | Vec2ArrayInline | |||
mCamErrorAveraged | vec2 | (0, 0) | ||
mCamMovingFastPrev | bool | false | ||
mCamFrameStartedMovingFast | int | 0 | ||
mCamFrameLastMovingFastExplosion | int | 0 | ||
mCessationDo | bool | false | ||
mCessationLifetime | int | 0 |