骨
Bone is a material that makes up a couple of props, most notably appearing on top of the Emerald Tablet on the western shore of the 溶岩湖. It is a hard material which makes a hollow sound when kicked. It also appears frequently in powder and static variants.
特性
Ordinary Bone is a whitish colour and always appears as assorted clutter of props, little pieces of bone or skulls that can be kicked around.
骨粉
骨粉 is a white powdery solid that is most commonly seen as the blood material from particularly skeletal enemies, such as Stevari and Hahmonvaihtaja. Traces of it can also be found in the 砂漠 buried in the sand.
It is generally very inert and does not react with most other materials.
骨の壁
骨の壁 is the solid, static form of 骨粉. It is only found in the 砂漠, being the material the giant skull is composed of.
Sources
- 骨粉 and 骨の壁 can be found buried in the 砂漠 biome.
- Bone props and skulls can be found at various locations such as the 溶岩湖.
- A 粉末ポーチ has a 10.7% chance of being 骨粉.
- 骨粉は宝箱や大いなる宝箱から凄く稀にランダム資材ポーションとして出現します。
- 骨粉 can be created from destroying or leaving and returning to a 呪われた肉 (Dry) corpse.
Bleeding
骨粉 will bleed out of these enemies.
It also bleeds from cocoons.
Corpses
Bone can be found as the corpse of these enemies.
錬金術反応
反応 速度 | 反応物 | 生成物 |
---|---|---|
100 | 壊れた岩 + 骨 | 壊れた岩 + 壊れた岩 |
100 | ミダスの設計図 + 骨 | ミダスの設計図 + ゴールド |
100 | 壊れた岩 + 骨粉 | 壊れた岩 + 壊れた岩 |
100 | ミダスの設計図 + 骨粉 | ミダスの設計図 + ゴールド |
100 | 壊れた岩 + 骨の壁 | 壊れた岩 + 壊れた岩 |
100 | ミダスの設計図 + 骨の壁 | ミダスの設計図 + ゴールド |
3 | 溶岩 + 骨 | 煙 + 炎 |
3 | 溶岩 + 骨粉 | 煙 + 炎 |
50 | [acid] + 骨 | [acid] + 引火性ガス |
50 | [acid] + 骨粉 | [acid] + 引火性ガス |
50 | [acid] + 骨の壁 | [acid] + 引火性ガス |
90 | 種 (spore) + 骨粉 | 空気 + 骨粉 |
3 | 蒸気 + 骨の壁 | 水 + 骨の壁 |
ギャラリー
変更履歴
- Nov 5 2019: Added the [solid] tag to 骨の壁.