草
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草 is a common surface material that can spontaneously grow out of exposed 土.
特性
草 can be found all over the surface and in many below surface biomes. It also spontaneously grows from 土 type materials. When covered completely it will eventually become soil.
When the Freezing biome modifier is applied, all grass (normal variant) and moss in a biome gets replaced with the frozen variant called 氷 (not to be confused with other 氷 materials).
When the Hot biome modifier is applied, all grass (normal variant) in a biome gets replaced with the dry variant. When 水 comes into contact with the dry variant, it can consume the water to become normal grass.
Sources
- Can primarily be found on the surface and one of the first materials encountered when starting the game.
- Can also be found in various biomes, particularly any biomes that have a material tagged with [grows_grass].
- any variant of 草は宝箱や大いなる宝箱から凄く稀にランダム資材ポーションとして出現します。
- The Dark variant can only be found in the ルッキの隠れ家.
- The Dry variant can only be found in a biome with the Hot biome modifier.
- The Frozen variant can only be found in a biome with the Freezing biome modifier.
錬金術反応
If grass does not have contact with 空気 then it becomes 土.
反応 速度 | 反応物 | 生成物 |
---|---|---|
2 | [grows_grass] + 空気 | 草 + 空気 |
2 | 草 (Dry) + [water] | 草 + 空気 |
100 | 壊れた岩 + 草 | 壊れた岩 + 壊れた岩 |
100 | ミダスの設計図 + 草 | ミダスの設計図 + ゴールド |
80 | 浄化粉末 + 草 | 浄化粉末 + 水 |
50 | [acid] + 草 | [acid] + 引火性ガス |
8 | 溶岩 + 草 | 溶岩 + 炎 |
80 | 浄化粉末 + 氷(草) | 浄化粉末 + 水 |
50 | [acid] + 氷(草) | [acid] + 引火性ガス |
8 | 溶岩 + 氷(草) | 溶岩 + 炎 |
ギャラリー
変更履歴
- Oct 11 2019: The [impure] tag was added to
grass
.