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Various traps are found within the world. Throughout the biomes, you will sometimes find and (rarely) フラスコ on a trap pedestal. When the アイテム is taken, the pedestal will emit a pulse of 電撃 that travels along a "wire" of 鋼 資材 towards an emitter. If the emitter receives the 電撃 it will trigger one of a few effects. Note that emitters can be triggered by any source of 電撃, such as the 電撃 パーク and electrical spells.

  • 酸 traps will appear as an empty room surrounded by レンガ with the wand pedestal in the center, and will send out a 酸の輪 spell when triggered.
  • Wall traps: Arrow Trap, Acid Trap, Fire Trap, and Thunder Trap
  • 資材 traps will appear as a レンガ "tub" filled with certain 資材 and have two either 炎 or electric emitters somewhat buried in the 地面 on either side of the 資材, usually a liquid. The trap pedestal will be partially submerged in the respective 資材. Electric emitters will for example appear in a pool of and will send out regular pulses of 電撃 once triggered, while 炎 emitters will ignite pools of オイル or 火薬.
    • Already active electric emitters may also spawn in the 雪のどん底 as part of a "trap puzzle," where you have to find a way to electrify a nearby 鉄 capsule containing a wand, a blocking its opening, and a 木材 support under the 岩. Connecting the electrical trap to the 鉄 capsule with a conductive 資材 will ignite the 木材 inside, allowing the 岩 to fall and opening access to the wand. You can also either electrify the 鉄 yourself or dig through the 鉄 with the appropriate spell or 酸.
      • They will also spawn randomly with no notable connection to another structure.
  • ポーション traps looks very much like 資材 traps, but instead of using emitters will simply be filled with various ポーション that have often undesirable effects, such as テレポータチアム or カオスな多形性型 or 多形性型. Precise levitation may allow you to take the wand without touching the liquid, otherwise the liquid should be drained first. Note that while you may potentially be fine with dealing with the consequences of テレポータチアム (such as having the biome sufficiently cleared), being polymorphed prevents アイテム pickup.

ヒント

  • You can disarm most traps by kicking the emitters or cutting the 鉄 wire. Spells can also destroy them. However, traps will act in certain ways when destroyed, and not all are exposed enough to 蹴る or shoot.
    • 酸 trap emitters when destroyed will send out the 酸の輪 spell anyways, and will initially leak 酸 when damaged. This will happen even if the emitter was triggered previously. Fortunately 酸 trap emitters are almost always exposed enough to 蹴る.
    • Lightning trap emitters will turn into a ball of 電撃 that explodes after a few seconds much like the 雷爆発 spell.
    • 炎 trap emitters will leak ウイスキー fumes when damaged and will explode when damaged enough.
  • Traps that emit 電撃アーク into a pool of 水 can be easily avoided by hovering out immediately after closing the wand menu. Conversely, you can simply drain the liquid first as the trap will not trigger until the アイテム is taken, or if オイル or 火薬, ignite the 資材 first.

ギャラリー

Example of a trap releasing 酸の輪