模块:DataQuery/Spells
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--------------------------------------------------------------------------- -- 字段说明 -- gameID: 游戏文件gun_actions.lua中的id -- name: 页面渲染所使用的名称 需要查询csv进行初始化 -- nameEn: 游戏内的英文名 -- nameOcn: 游戏的官方中文名(光明穿凿) -- pageName: wiki中的页面名,多个法术可能链接到同一个页面 -- bounces: -- castDelay: -- criticalChance: 暴击概率 -- damageDrill: 穿凿伤害 -- damageElectric: 雷电伤害 -- damageExplosion: 爆炸伤害 -- damageFire: 火焰伤害 -- damageImpact: 投射物伤害 -- damageSlice: 切割伤害 -- description: 页面渲染所使用的描述 需要查询csv进行初始化 -- effect: -- image: 法术图片文件名 -- lifetime: 法术提供的投射物的基本存在时间存在时间(帧) -- lifetimeFluctuation: 法术提供的投射物的存在时间的波动值(帧) -- lifetimeMod: 法术提供的存在时间修正值(帧) -- timerLifetime:定时时间 -- lifetimelimit: 最大持续时间限制 -- manaDrain: -- radius: -- rechargeDelay: -- sortKey: 该key绝大部分源于英文wiki,用于筛选同类法术,如传送类 -- speed: -- speedMod: -- spellTier: 法术等级,用于筛选某一等级的法术 -- spawnProbability: 每级生成权重 -- spread: -- spreadMod: -- type: 法术类型,用于渲染法术边框颜色,以及筛选某一类型的法术 -- typeCategory + 各种内容 用于法术分类 -- 投射物(Projectile), 静态投射物(Static projectile), 被动(Passive), 实用(Utility), 投射修正(Projectile modifier), 材料(Material), 多重释放(Multicast) -- uses: --- csv中翻译所需要的键 -- nameKey: 名称键 -- descriptionKey: 描述键 --------------------------------------------------------------------------- local all_spells = { { gameID = "BOMB", nameOcn = "炸弹", nameEn = "Bomb", pageName = "炸弹", bounces = "", castDelay = "+1.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "125.0", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell bomb.png", lifetime = "180", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "25", radius = "60", rechargeDelay = "", sortKey = "Bomb", speed = "", speedMod = "", spellTier = "0,1,2,3,4,5,6", spawnProbability = "1,1,1,1,1,1,1", spread = "", spreadMod = "", type = "投射物", uses = "3", nameKey = "action_bomb", descriptionKey = "actiondesc_bomb" }, { gameID = "LIGHT_BULLET", nameOcn = "火花弹", nameEn = "Spark bolt", pageName = "火花弹", castDelay = "+0.05", criticalChance = "+5", damageImpact = "3.0", effect = "", image = "Spell light bullet.png", lifetime = "40", lifetimeFluctuation = "7", manaDrain = "5", radius = "2", rechargeDelay = "", sortKey = "Spark Bolt", speed = "800", spellTier = "0,1,2", spawnProbability = "2,1,0.5", spread = "", spreadMod = "-1", type = "投射物", uses = "", nameKey = "action_light_bullet", descriptionKey = "actiondesc_light_bullet" }, { gameID = "LIGHT_BULLET_TRIGGER", nameOcn = "带有触发的火花弹", nameEn = "Spark bolt with trigger", pageName = "火花弹", bounces = "", castDelay = "+0.05", criticalChance = "+5", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "3.0", damageSlice = "", effect = "", image = "Spell light bullet trigger.png", lifetime = "40", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "10", radius = "2", rechargeDelay = "", sortKey = "Spark Bolt2", speed = "800", speedMod = "", spellTier = "0,1,2,3", spawnProbability = "1,0.5,0.5,0.5", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_light_bullet_trigger", descriptionKey = "actiondesc_light_bullet_trigger" }, { gameID = "LIGHT_BULLET_TRIGGER_2", nameOcn = "带有双重触发的火花弹", nameEn = "Spark bolt with double trigger", pageName = "火花弹", bounces = "", castDelay = "+0.07", criticalChance = "+5", damageDrill = "", damageElectric = "", damageExplosion = "2.5", damageFire = "", damageImpact = "3.75", damageSlice = "", effect = "", image = "Spell light bullet trigger 2.png", lifetime = "40", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "15", radius = "12", rechargeDelay = "", sortKey = "Spark Bolt3", speed = "700", speedMod = "", spellTier = "2,3,5,6,10", spawnProbability = "1,0.5,1,1,0.2", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_light_bullet_trigger_2", descriptionKey = "actiondesc_light_bullet_trigger_2" }, { gameID = "LIGHT_BULLET_TIMER", nameOcn = "带有定时的火花弹", nameEn = "Spark bolt with timer", pageName = "火花弹", bounces = "", castDelay = "+0.05", criticalChance = "+5", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "3.0", damageSlice = "", effect = "", image = "Spell light bullet timer.png", lifetime = "40", lifetimeFluctuation = "7", lifetimeMod = "", timerLifetime = "10", manaDrain = "10", radius = "2", rechargeDelay = "", sortKey = "Spark Bolt4", speed = "800", speedMod = "", spellTier = "1,2,3", spawnProbability = "0.5,0.5,0.5", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_light_bullet_timer", descriptionKey = "actiondesc_light_bullet_timer" }, { gameID = "BULLET", nameOcn = "魔法箭", nameEn = "Magic arrow", pageName = "魔法箭", castDelay = "+0.07", criticalChance = "+5", damageImpact = "10", effect = "", image = "Spell bullet.png", lifetime = "40", lifetimeFluctuation = "7", manaDrain = "20", radius = "2", rechargeDelay = "", sortKey = "Magic Arrow", speed = "625", spellTier = "1,2,3,4,5", spawnProbability = "1,1,1,1,1", spread = "0.6", spreadMod = "+2", type = "投射物", uses = "", nameKey = "action_bullet", descriptionKey = "actiondesc_bullet" }, { gameID = "BULLET_TRIGGER", nameOcn = "带有触发的魔法箭", nameEn = "Magic arrow with trigger", pageName = "魔法箭", bounces = "", castDelay = "+0.07", criticalChance = "+5", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "10.0", damageSlice = "", effect = "", image = "Spell bullet trigger.png", lifetime = "40", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "35", radius = "2", rechargeDelay = "", sortKey = "Magic Arrow2", speed = "625", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.5,0.5,0.5,0.5,0.5", spread = "0.6", spreadMod = "+2", type = "投射物", uses = "", nameKey = "action_bullet_trigger", descriptionKey = "actiondesc_bullet_trigger" }, { gameID = "BULLET_TIMER", nameOcn = "带有定时的魔法箭", nameEn = "Magic arrow with timer", pageName = "魔法箭", bounces = "", castDelay = "+0.07", criticalChance = "+5", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "10.0", damageSlice = "", effect = "", image = "Spell bullet timer.png", lifetime = "40", lifetimeFluctuation = "7", lifetimeMod = "", timerLifetime = "10", manaDrain = "35", radius = "2", rechargeDelay = "", sortKey = "Magic Arrow3", speed = "625", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.5,0.5,0.5,0.5,0.5", spread = "0.6", spreadMod = "+2", type = "投射物", uses = "", nameKey = "action_bullet_timer", descriptionKey = "actiondesc_bullet_timer" }, { gameID = "HEAVY_BULLET", nameOcn = "魔法弹", nameEn = "Magic bolt", pageName = "魔法弹", castDelay = "+0.12", criticalChance = "+5", damageImpact = "12.75", effect = "", image = "Spell heavy bullet.png", lifetime = "30", lifetimeFluctuation = "7", manaDrain = "30", radius = "6", rechargeDelay = "", sortKey = "Magic Bolt", speed = "675", spellTier = "1,2,3,4,5,6", spawnProbability = "0.5,1,1,1,1,1", spread = "2.9", spreadMod = "+5", type = "投射物", uses = "", nameKey = "action_heavy_bullet", descriptionKey = "actiondesc_heavy_bullet" }, { gameID = "HEAVY_BULLET_TRIGGER", nameOcn = "带有触发的魔法弹", nameEn = "Magic bolt with trigger", pageName = "魔法弹", bounces = "", castDelay = "+0.12", criticalChance = "+5", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "12.75", damageSlice = "", effect = "", image = "Spell heavy bullet trigger.png", lifetime = "30", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "40", radius = "6", rechargeDelay = "", sortKey = "Magic Bolt2", speed = "675", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.5,0.5,0.5,0.5,0.5", spread = "2.9", spreadMod = "+5", type = "投射物", uses = "", nameKey = "action_heavy_bullet_trigger", descriptionKey = "actiondesc_heavy_bullet_trigger" }, { gameID = "HEAVY_BULLET_TIMER", nameOcn = "带有定时的魔法弹", nameEn = "Magic bolt with timer", pageName = "魔法弹", bounces = "", castDelay = "+0.12", criticalChance = "+5", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "12.75", damageSlice = "", effect = "", image = "Spell heavy bullet timer.png", lifetime = "30", lifetimeFluctuation = "7", lifetimeMod = "", timerLifetime = "10", manaDrain = "40", radius = "6", rechargeDelay = "", sortKey = "Magic Bolt3", speed = "675", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.5,0.5,0.5,0.5,0.5", spread = "2.9", spreadMod = "+5", type = "投射物", uses = "", nameKey = "action_heavy_bullet_timer", descriptionKey = "actiondesc_heavy_bullet_timer" }, { gameID = "AIR_BULLET", nameOcn = "强气流", nameEn = "Burst of air", pageName = "强气流", bounces = "", castDelay = "+0.05", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "5.75", damageSlice = "", effect = "", image = "Spell air bullet.png", lifetime = "40", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "5", radius = "", rechargeDelay = "", sortKey = "Burst Of Air", speed = "400", speedMod = "", spellTier = "1,2", spawnProbability = "1,1", spread = "", spreadMod = "-2", type = "投射物", uses = "", nameKey = "action_air_bullet", descriptionKey = "actiondesc_air_bullet" }, { gameID = "SLOW_BULLET", nameOcn = "能量球", nameEn = "Energy orb", pageName = "能量球", castDelay = "+0.10", damageExplosion = "4.5", damageImpact = "11.25", image = "Spell slow bullet.png", lifetime = "50", lifetimeFluctuation = "7", manaDrain = "30", radius = "15", rechargeDelay = "", sortKey = "Energy Orb", speed = "210", spellTier = "1,2,3,4", spawnProbability = "1,1,1,1", spread = "1.7", spreadMod = "+4", type = "投射物", uses = "", nameKey = "action_slow_bullet", descriptionKey = "actiondesc_slow_bullet" }, { gameID = "SLOW_BULLET_TRIGGER", nameOcn = "带有触发的能量球", nameEn = "Energy orb with a trigger", pageName = "能量球", bounces = "", castDelay = "+0.42", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "4.5", damageFire = "", damageImpact = "11.25", damageSlice = "", effect = "", image = "Spell slow bullet trigger.png", lifetime = "50", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "50", radius = "15", rechargeDelay = "", sortKey = "Energy Orb2", speed = "210", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.5,0.5,0.5,0.5,1", spread = "1.7", spreadMod = "+10", type = "投射物", uses = "", nameKey = "action_slow_bullet_trigger", descriptionKey = "actiondesc_slow_bullet_trigger" }, { gameID = "SLOW_BULLET_TIMER", nameOcn = "带有定时的能量球", nameEn = "Energy orb with a timer", pageName = "能量球", bounces = "", castDelay = "+0.10", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "4.5", damageFire = "", damageImpact = "11.25", damageSlice = "", effect = "", image = "Spell slow bullet timer.png", lifetime = "50", lifetimeFluctuation = "7", lifetimeMod = "", timerLifetime = "100", manaDrain = "50", radius = "15", rechargeDelay = "", sortKey = "Energy Orb3", speed = "210", speedMod = "", spellTier = "1,2,3,4,5,6", spawnProbability = "0.5,0.5,0.5,0.5,1,1", spread = "1.7", spreadMod = "+4", type = "投射物", uses = "", nameKey = "action_slow_bullet_timer", descriptionKey = "actiondesc_slow_bullet_timer" }, { gameID = "BLACK_HOLE", nameOcn = "黑洞", nameEn = "Black hole", pageName = "黑洞", bounces = "", castDelay = "+1.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "摧毁一切被吸入的[[材料]]", image = "Spell black hole.png", lifetime = "120", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "180", radius = "1", rechargeDelay = "", sortKey = "Black Hole", speed = "40", speedMod = "", spellTier = "0,2,4,5", spawnProbability = "0.8,0.8,0.8,0.8", spread = "", spreadMod = "", type = "投射物", uses = "3", nameKey = "action_black_hole", descriptionKey = "actiondesc_black_hole" }, { gameID = "BLACK_HOLE_DEATH_TRIGGER", nameOcn = "带有死亡触发的黑洞", nameEn = "Black Hole with Death Trigger", pageName = "黑洞", bounces = "", castDelay = "+1.50", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "摧毁一切被吸入的[[材料]]", image = "Spell black_hole_timer.png", lifetime = "120", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "200", radius = "1", rechargeDelay = "", sortKey = "2", speed = "40", speedMod = "", spellTier = "2,4,5,6", spawnProbability = "0.5,0.5,0.5,0.5", spread = "", spreadMod = "", type = "投射物", uses = "3", nameKey = "action_black_hole_death_trigger", descriptionKey = "actiondesc_black_hole_death_trigger" }, { gameID = "BLACK_HOLE_BIG", nameOcn = "巨大黑洞", nameEn = "Giga black hole", pageName = "巨大黑洞", bounces = "", castDelay = "+1.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell black hole big.png", lifetime = "500", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "240", radius = "1", rechargeDelay = "", sortKey = "Giga Black Hole", speed = "", speedMod = "", spellTier = "1,3,5,6,10", spawnProbability = "0.8,0.8,0.8,0.8,0.5", spread = "", spreadMod = "", type = "静态投射物", uses = "6", nameKey = "action_black_hole_big", descriptionKey = "actiondesc_black_hole_big" }, { gameID = "BLACK_HOLE_GIGA", unlockCondition = "完成太阳支线-[[太阳支线攻略|上下一致,不过]]", nameOcn = "终结黑洞", nameEn = "Omega Black Hole", pageName = "终结黑洞", bounces = "", castDelay = "+2.0", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell black hole giga.png", lifetime = "1000", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "500", radius = "", rechargeDelay = "+1.67", sortKey = "", speed = "", speedMod = "", spellTier = "10", spawnProbability = "1", spread = "", spreadMod = "", type = "静态投射物", uses = "6", nameKey = "action_black_hole_giga", descriptionKey = "actiondesc_black_hole_giga" }, { gameID = "TENTACLE_PORTAL", nameOcn = "怪异传送门", nameEn = "Eldritch portal", pageName = "怪异传送门", bounces = "", castDelay = "+0.50", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell tentacle portal.png", lifetime = "800", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "140", radius = "", rechargeDelay = "", sortKey = "Eldritch Portal", speed = "", speedMod = "", spellTier = "1,2,3,4,10", spawnProbability = "0.4,0.4,0.4,0.4,0.2", spread = "", spreadMod = "", type = "投射物", uses = "5", nameKey = "action_tentacle_portal", descriptionKey = "actiondesc_tentacle_portal" }, { gameID = "SPITTER", nameOcn = "分裂弹", nameEn = "Spitter bolt", pageName = "分裂弹", castDelay = "-0.02", damageImpact = "7.5", image = "Spell spitter.png", lifetime = "25", lifetimeFluctuation = "7", manaDrain = "5", radius = "2", sortKey = "Spitter Bolt", speed = "500", spellTier = "0,1,2,3", spawnProbability = "1,1,1,0.5", spread = "", spreadMod = "+6", type = "投射物", uses = "", nameKey = "action_spitter", descriptionKey = "actiondesc_spitter" }, { gameID = "SPITTER_TIMER", nameOcn = "带有定时的分裂弹", nameEn = "Spitter bolt with timer", pageName = "分裂弹", bounces = "", castDelay = "-0.02", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "7.5", damageSlice = "", effect = "", image = "Spell spitter timer.png", lifetime = "25", lifetimeFluctuation = "7", lifetimeMod = "", timerLifetime = "40", manaDrain = "10", radius = "2", rechargeDelay = "", sortKey = "Spitter Bolt2", speed = "500", speedMod = "", spellTier = "0,1,2,3", spawnProbability = "0.5,0.5,0.5,1", spread = "", spreadMod = "+6", type = "投射物", uses = "", nameKey = "action_spitter_timer", descriptionKey = "actiondesc_spitter_timer" }, { gameID = "SPITTER_TIER_2", nameOcn = "大型分裂弹", nameEn = "Large spitter bolt", pageName = "分裂弹", bounces = "", castDelay = "-0.03", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "12.5", damageSlice = "", effect = "", image = "Spell spitter green.png", lifetime = "30", lifetimeFluctuation = "12", lifetimeMod = "", manaDrain = "25", radius = "2", rechargeDelay = "", sortKey = "Spitter Bolt3", speed = "700", speedMod = "", spellTier = "2,3,4,5", spawnProbability = "1,1,1,0.5", spread = "", spreadMod = "+8", type = "投射物", uses = "", nameKey = "action_spitter_tier_2", descriptionKey = "actiondesc_spitter_tier_2" }, { gameID = "SPITTER_TIER_2_TIMER", nameOcn = "带有定时的大型分裂弹", nameEn = "Large spitter bolt with timer", pageName = "分裂弹", bounces = "", castDelay = "-0.03", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "12.5", damageSlice = "", effect = "", image = "Spell spitter green timer.png", lifetime = "30", lifetimeFluctuation = "12", lifetimeMod = "", timerLifetime = "40", manaDrain = "30", radius = "2", rechargeDelay = "", sortKey = "Spitter Bolt4", speed = "700", speedMod = "", spellTier = "2,3,4,5", spawnProbability = "0.5,0.5,0.5,1", spread = "", spreadMod = "+8", type = "投射物", uses = "", nameKey = "action_spitter_tier_2_timer", descriptionKey = "actiondesc_spitter_tier_2_timer" }, { gameID = "SPITTER_TIER_3", nameOcn = "巨型分裂弹", nameEn = "Giant spitter bolt", pageName = "分裂弹", bounces = "", castDelay = "-0.07", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "15.0", damageSlice = "", effect = "", image = "Spell spitter purple.png", lifetime = "35", lifetimeFluctuation = "12", lifetimeMod = "", manaDrain = "40", radius = "2", rechargeDelay = "", sortKey = "Spitter Bolt5", speed = "900", speedMod = "", spellTier = "3,4,5,6", spawnProbability = "0.8,0.8,1,1", spread = "", spreadMod = "+9", type = "投射物", uses = "", nameKey = "action_spitter_tier_3", descriptionKey = "actiondesc_spitter_tier_3" }, { gameID = "SPITTER_TIER_3_TIMER", nameOcn = "带有定时的巨型分裂弹", nameEn = "Giant spitter bolt with timer", pageName = "分裂弹", bounces = "", castDelay = "-0.07", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "15.0", damageSlice = "", effect = "", image = "Spell spitter purple timer.png", lifetime = "35", lifetimeFluctuation = "12", lifetimeMod = "", timerLifetime = "40", manaDrain = "45", radius = "2", rechargeDelay = "", sortKey = "Spitter Bolt6", speed = "900", speedMod = "", spellTier = "4,5,6", spawnProbability = "0.5,0.5,0.5", spread = "", spreadMod = "+9", type = "投射物", uses = "", nameKey = "action_spitter_tier_3_timer", descriptionKey = "actiondesc_spitter_tier_3_timer" }, { gameID = "BUBBLESHOT", nameOcn = "泡泡火花", nameEn = "Bubble spark", pageName = "泡泡火花", castDelay = "-0.08", damageImpact = "5.0", image = "Spell bubbleshot.png", lifetime = "100", lifetimeFluctuation = "7", manaDrain = "5", radius = "4", sortKey = "Bubble Spark", speed = "250", spellTier = "0,1,2,3", spawnProbability = "1,1,1,0.5", spread = "22.9", type = "投射物", uses = "", nameKey = "action_bubbleshot", descriptionKey = "actiondesc_bubbleshot" }, { gameID = "BUBBLESHOT_TRIGGER", nameOcn = "带有触发的泡泡火花", nameEn = "Bubble spark with trigger", pageName = "泡泡火花", bounces = "", castDelay = "-0.08", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "5.0", damageSlice = "", effect = "", image = "Spell bubbleshot trigger.png", lifetime = "100", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "16", radius = "4", rechargeDelay = "", sortKey = "Bubble Spark2", speed = "250", speedMod = "", spellTier = "1,2,3", spawnProbability = "0.5,0.5,1", spread = "22.9", spreadMod = "", type = "投射物", uses = "", nameKey = "action_bubbleshot_trigger", descriptionKey = "actiondesc_bubbleshot_trigger" }, { gameID = "DISC_BULLET", nameOcn = "碟状投射物", nameEn = "Disc projectile", pageName = "碟状投射物", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "20.0", effect = "", image = "Spell disc bullet.png", lifetime = "750", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "sawblade10", speed = "400", speedMod = "", spellTier = "0,2,4", spawnProbability = "1,1,1", spread = "0.6", spreadMod = "+2", type = "投射物", uses = "", nameKey = "action_disc_bullet", descriptionKey = "actiondesc_disc_bullet" }, { gameID = "DISC_BULLET_BIG", nameOcn = "巨型碟状投射物", nameEn = "Giga disc projectile", pageName = "巨型碟状投射物", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "62.5", effect = "", image = "Spell disc bullet big.png", lifetime = "300", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "38", radius = "", rechargeDelay = "", sortKey = "sawblade20", speed = "250", speedMod = "", spellTier = "0,2,4,10", spawnProbability = "0.6,0.6,0.6,0.1", spread = "0.6", spreadMod = "+3", type = "投射物", uses = "", nameKey = "action_disc_bullet_big", descriptionKey = "actiondesc_disc_bullet_big" }, { gameID = "DISC_BULLET_BIGGER", unlockCondition = "打开[[召唤传送门|科技之蛋]]中的铁箱子", nameOcn = "召唤终结锯刃", nameEn = "Summon Omega Sawblade", pageName = "召唤终极锯片", bounces = "", castDelay = "+0.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "+5.0", damageSlice = "38.0", effect = "", image = "Spell omega disc bullet.png", lifetime = "500", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "70", radius = "", rechargeDelay = "", sortKey = "sawblade30", speed = "150", speedMod = "", spellTier = "2,3,5,10", spawnProbability = "0.1,0.6,1.0,0.1", spread = "0.6", spreadMod = "+6", type = "投射物", uses = "", nameKey = "action_omega_disc_bullet", descriptionKey = "actiondesc_omega_disc_bullet" }, { gameID = "BOUNCY_ORB", nameOcn = "能量球体", nameEn = "Energy sphere", pageName = "能量球体", castDelay = "+0.17", damageImpact = "5.0", damageSlice = "5.0", image = "Spell bouncy orb.png", lifetime = "750", lifetimeFluctuation = "7", manaDrain = "20", radius = "2", sortKey = "Energy Sphere", speed = "450", spellTier = "0,2,4", spawnProbability = "1,1,1", spread = "0.6", type = "投射物", uses = "", nameKey = "action_bouncy_orb", descriptionKey = "actiondesc_bouncy_orb" }, { gameID = "BOUNCY_ORB_TIMER", nameOcn = "带有定时的能量球体", nameEn = "Energy sphere with timer", pageName = "能量球体", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "5.0", damageSlice = "5.0", effect = "", image = "Spell bouncy orb timer.png", lifetime = "750", lifetimeFluctuation = "7", lifetimeMod = "", timerLifetime = "200", manaDrain = "50", radius = "2", rechargeDelay = "", sortKey = "Energy Sphere2", speed = "450", speedMod = "", spellTier = "0,2,4", spawnProbability = "0.5,0.5,0.5", spread = "0.6", spreadMod = "", type = "投射物", uses = "", nameKey = "action_bouncy_orb_timer", descriptionKey = "actiondesc_bouncy_orb_timer" }, { gameID = "RUBBER_BALL", nameOcn = "弹跳爆发", nameEn = "Bouncing burst", pageName = "弹跳爆发", bounces = "", castDelay = "-0.03", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "3.0", damageSlice = "", effect = "", image = "Spell rubber ball.png", lifetime = "750", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "5", radius = "", rechargeDelay = "", sortKey = "Bouncing Burst", speed = "700", speedMod = "", spellTier = "0,1,6", spawnProbability = "1,1,1", spread = "0.6", spreadMod = "-1", type = "投射物", uses = "", nameKey = "action_rubber_ball", descriptionKey = "actiondesc_rubber_ball" }, { gameID = "ARROW", nameOcn = "箭矢", nameEn = "Arrow", pageName = "箭矢", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "5.0", effect = "", image = "Spell arrow.png", lifetime = "750", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "15", radius = "", rechargeDelay = "", sortKey = "Arrow", speed = "600", speedMod = "", spellTier = "1,2,4,5", spawnProbability = "1,1,1,1", spread = "0.6", spreadMod = "-20", type = "投射物", uses = "", nameKey = "action_arrow", descriptionKey = "actiondesc_arrow" }, { gameID = "POLLEN", nameOcn = "花粉", nameEn = "Pollen", pageName = "花粉", bounces = "", castDelay = "+0.03", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "5", damageFire = "", damageImpact = "5", damageSlice = "", effect = "", image = "Spell pollen.png", lifetime = "750", lifetimeFluctuation = "100", lifetimeMod = "", manaDrain = "10", radius = "7", rechargeDelay = "", sortKey = "", speed = "200", speedMod = "", spellTier = "0,1,3,4", spawnProbability = "0.6,1,1,0.8", spread = "0.6", spreadMod = "+20", type = "投射物", uses = "", nameKey = "action_pollen", descriptionKey = "actiondesc_pollen" }, { gameID = "LANCE", nameOcn = "闪耀之枪", nameEn = "Glowing lance", pageName = "闪耀之枪", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "35.0", damageSlice = "", effect = "", image = "Spell lance.png", lifetime = "300", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "30", radius = "1", rechargeDelay = "", sortKey = "Glowing Lance", speed = "350", speedMod = "", spellTier = "1,2,5,6", spawnProbability = "1,1,1,1", spread = "0.2", spreadMod = "-20", type = "投射物", uses = "", nameKey = "action_lance", descriptionKey = "actiondesc_lance" }, { gameID = "ROCKET", nameOcn = "魔法飞弹", nameEn = "Magic missile", pageName = "魔法飞弹", castDelay = "+1.00", damageExplosion = "105", damageImpact = "75.0", image = "Spell rocket.png", lifetime = "360", lifetimeFluctuation = "7", manaDrain = "70", radius = "15", sortKey = "Magic Missile", speed = "85", spellTier = "1,2,3,4,5", spawnProbability = "1,1,1,0.5,0.5", spread = "", type = "投射物", uses = "10", nameKey = "action_rocket", descriptionKey = "actiondesc_rocket" }, { gameID = "ROCKET_TIER_2", nameOcn = "大型魔法飞弹", nameEn = "Large magic missile", pageName = "魔法飞弹", bounces = "", castDelay = "+1.50", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "117.5", damageFire = "", damageImpact = "100.0", damageSlice = "", effect = "", image = "Spell rocket tier 2.png", lifetime = "360", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "90", radius = "32", rechargeDelay = "", sortKey = "Magic Missile2", speed = "85", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.5,1,1,1,1", spread = "", spreadMod = "", type = "投射物", uses = "8", nameKey = "action_rocket_tier_2", descriptionKey = "actiondesc_rocket_tier_2" }, { gameID = "ROCKET_TIER_3", nameOcn = "巨型魔法飞弹", nameEn = "Giant magic missile", pageName = "魔法飞弹", bounces = "", castDelay = "+2.00", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "130", damageFire = "", damageImpact = "125.0", damageSlice = "", effect = "", image = "Spell rocket tier 3.png", lifetime = "360", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "120", radius = "42", rechargeDelay = "", sortKey = "Magic Missile3", speed = "85", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.25,0.5,1,1,1", spread = "", spreadMod = "", type = "投射物", uses = "6", nameKey = "action_rocket_tier_3", descriptionKey = "actiondesc_rocket_tier_3" }, { gameID = "GRENADE", nameOcn = "火焰弹", nameEn = "Firebolt", pageName = "火焰弹", castDelay = "+0.50", damageExplosion = "47.5", damageImpact = "45.0", image = "Spell grenade.png", lifetime = "500", lifetimeFluctuation = "7", manaDrain = "50", radius = "7", sortKey = "Firebolt", speed = "265", spellTier = "0,1,2,3,4", spawnProbability = "1,1,0.5,0.25,0.25", spread = "2.9", type = "投射物", uses = "25", nameKey = "action_grenade", descriptionKey = "actiondesc_grenade" }, { gameID = "GRENADE_TRIGGER", nameOcn = "带有触发的火焰弹", nameEn = "Firebolt with trigger", pageName = "火焰弹", bounces = "", castDelay = "+0.50", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "47.5", damageFire = "", damageImpact = "45.0", damageSlice = "", effect = "", image = "Spell grenade trigger.png", lifetime = "500", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "50", radius = "7", rechargeDelay = "", sortKey = "Firebolt2", speed = "265", speedMod = "", spellTier = "0,1,2,3,4,5", spawnProbability = "0.5,0.5,0.5,0.5,0.5,1", spread = "2.9", spreadMod = "", type = "投射物", uses = "25", nameKey = "action_grenade_trigger", descriptionKey = "actiondesc_grenade_trigger" }, { gameID = "GRENADE_TIER_2", nameOcn = "大型火焰弹", nameEn = "Large firebolt", pageName = "火焰弹", bounces = "", castDelay = "+0.83", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "60", damageFire = "", damageImpact = "70.0", damageSlice = "", effect = "", image = "Spell grenade tier 2.png", lifetime = "500", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "90", radius = "25", rechargeDelay = "", sortKey = "Firebolt3", speed = "265", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.5,1,1,1,1", spread = "2.9", spreadMod = "", type = "投射物", uses = "20", nameKey = "action_grenade_tier_2", descriptionKey = "actiondesc_grenade_tier_2" }, { gameID = "GRENADE_TIER_3", nameOcn = "巨型火焰弹", nameEn = "Giant firebolt", pageName = "火焰弹", bounces = "", castDelay = "+1.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "72.5", damageFire = "", damageImpact = "95.0", damageSlice = "", effect = "", image = "Spell grenade tier 3.png", lifetime = "500", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "90", radius = "40", rechargeDelay = "", sortKey = "Firebolt4", speed = "265", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.25,0.5,0.75,1,1", spread = "2.9", spreadMod = "", type = "投射物", uses = "20", nameKey = "action_grenade_tier_3", descriptionKey = "actiondesc_grenade_tier_3" }, { gameID = "GRENADE_ANTI", nameOcn = "怪异火焰弹", nameEn = "Odd Firebolt", pageName = "火焰弹", bounces = "", castDelay = "+0.50", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "47.5", damageFire = "", damageImpact = "45.0", damageSlice = "", effect = "", image = "Spell grenade anti.png", lifetime = "500", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "50", radius = "7", rechargeDelay = "", sortKey = "Firebolt5", speed = "265", speedMod = "", spellTier = "0,1,2,3,4,5", spawnProbability = "0.4,0.4,0.4,0.4,0.4,0.4", spread = "2.9", spreadMod = "", type = "投射物", uses = "25", nameKey = "action_grenade_anti", descriptionKey = "actiondesc_grenade_anti" }, { gameID = "GRENADE_LARGE", nameOcn = "坠落弹", nameEn = "Dropper bolt", pageName = "坠落弹", bounces = "", castDelay = "+0.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "97.5", damageFire = "", damageImpact = "95.0", damageSlice = "", effect = "", image = "Spell grenade large.png", lifetime = "500", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "80", radius = "16", rechargeDelay = "", sortKey = "Dropper Bolt", speed = "65", speedMod = "", spellTier = "0,1,2,3,4,5", spawnProbability = "0.4,0.4,0.4,0.4,0.4,0.4", spread = "2.9", spreadMod = "", type = "投射物", uses = "35", nameKey = "action_grenade_large", descriptionKey = "actiondesc_grenade_large" }, { gameID = "MINE", nameOcn = "不稳晶体", nameEn = "Unstable crystal", pageName = "不稳晶体", castDelay = "+0.50", damageExplosion = "100", image = "Spell mine.png", lifetime = "-1", lifetimeFluctuation = "0", manaDrain = "20", radius = "30", sortKey = "Unstable Crystal", speed = "265", speedMod = "0.75", spellTier = "1,3,4,6", spawnProbability = "1,1,1,1", spread = "2.9", type = "投射物", uses = "15", nameKey = "action_mine", descriptionKey = "actiondesc_mine" }, { gameID = "MINE_DEATH_TRIGGER", nameOcn = "带有触发的不稳晶体", nameEn = "Unstable crystal with trigger", pageName = "不稳晶体", bounces = "", castDelay = "+0.50", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "100", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell mine death trigger.png", lifetime = "-1", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "20", radius = "30", rechargeDelay = "", sortKey = "Unstable Crystal2", speed = "265", speedMod = "0.75", spellTier = "2,6", spawnProbability = "1,1", spread = "2.9", spreadMod = "", type = "投射物", uses = "15", nameKey = "action_mine_death_trigger", descriptionKey = "actiondesc_mine_death_trigger" }, { gameID = "PIPE_BOMB", nameOcn = "休眠晶体", nameEn = "Dormant crystal", pageName = "休眠晶体", bounces = "", castDelay = "+0.50", criticalChance = "", damageExplosion = "137.5", effect = "", image = "Spell pipe bomb.png", lifetime = "-1", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "20", radius = "30", rechargeDelay = "", sortKey = "Dormant Crystal", speed = "265", speedMod = "0.75", spellTier = "2,3,4", spawnProbability = "1,1,1", spread = "2.9", spreadMod = "", type = "投射物", uses = "20", nameKey = "action_pipe_bomb", descriptionKey = "actiondesc_pipe_bomb" }, { gameID = "PIPE_BOMB_DEATH_TRIGGER", nameOcn = "带有触发的休眠晶体", nameEn = "Dormant crystal with trigger", pageName = "休眠晶体", bounces = "", castDelay = "+0.50", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "137.5", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell pipe bomb death trigger.png", lifetime = "-1", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "20", radius = "30", rechargeDelay = "", sortKey = "Dormant Crystal2", speed = "265", speedMod = "0.75", spellTier = "2,3,4,5", spawnProbability = "1,1,1,1", spread = "2.9", spreadMod = "", type = "投射物", uses = "20", nameKey = "action_pipe_bomb_death_trigger", descriptionKey = "actiondesc_pipe_bomb_death_trigger" }, { gameID = "EXPLODING_DEER", unlockCondition = "收集[[真理魔球#真理魔球10|真理魔球]]", nameOcn = "召唤鹿诱饵", nameEn = "Summon deercoy", pageName = "召唤鹿诱饵", bounces = "", castDelay = "+1.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "400.0", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell exploding deer.png", lifetime = "-1", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "50", radius = "", rechargeDelay = "", sortKey = "Summon Deercoy", speed = "", speedMod = "", spellTier = "3,4,5", spawnProbability = "0.6,0.6,0.6", spread = "", spreadMod = "", type = "投射物", uses = "10", nameKey = "action_exploding_deer", descriptionKey = "actiondesc_exploding_deer" }, { gameID = "EXPLODING_DUCKS", nameOcn = "鸭群", nameEn = "Flock of Ducks", pageName = "鸭群", bounces = "", castDelay = "+1.0", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "60", damageFire = "30", damageImpact = "40", damageSlice = "", effect = "", image = "Spell duck 2.png", lifetime = "300", lifetimeFluctuation = "100", lifetimeMod = "", manaDrain = "100", radius = "25", rechargeDelay = "+0.33", sortKey = "", speed = "265", speedMod = "", spellTier = "3,4,5", spawnProbability = "0.6,0.8,0.6", spread = "2.9", spreadMod = "", type = "投射物", uses = "20", nameKey = "action_exploding_ducks", descriptionKey = "actiondesc_exploding_ducks" }, { gameID = "WORM_SHOT", unlockCondition = "收集[[真理魔球#真理魔球10|真理魔球]]", nameOcn = "蠕虫发射器", nameEn = "Worm Launcher", pageName = "蠕虫发射器", bounces = "", castDelay = "+1.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "2.5", damageSlice = "", effect = "", image = "Spell worm.png", lifetime = "100", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "150", radius = "", rechargeDelay = "+0.67", sortKey = "", speed = "250", speedMod = "", spellTier = "3,4,5", spawnProbability = "0.6,0.8,0.6", spread = "+20", spreadMod = "", type = "投射物", uses = "10", nameKey = "action_worm_shot", descriptionKey = "actiondesc_worm_shot" }, { gameID = "BOMB_DETONATOR", nameOcn = "炸药引爆器", nameEn = "Explosive Detonator", pageName = "炸药引爆器", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell pipe bomb detonator.png", lifetime = "3", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "50", radius = "30", rechargeDelay = "", sortKey = "Explosive Detonator", speed = "26", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "1,1,1,1,1", spread = "", spreadMod = "", type = "静态投射物", uses = "", nameKey = "action_bomb_detonator", descriptionKey = "actiondesc_bomb_detonator" }, { gameID = "LASER", nameOcn = "汇聚之光", nameEn = "Concentrated light", pageName = "汇聚之光C", bounces = "", castDelay = "-0.37", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "5.5", damageFire = "", damageImpact = "9.75", damageSlice = "", effect = "", image = "Spell laser.png", lifetime = "30", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "30", radius = "3", rechargeDelay = "", sortKey = "laser", speed = "140", speedMod = "", spellTier = "1,2,4", spawnProbability = "1,1,1", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_laser", descriptionKey = "actiondesc_laser" }, { gameID = "MEGALASER", nameOcn = "强烈汇聚之光", nameEn = "Intense concentrated light", pageName = "强烈汇聚之光", bounces = "", castDelay = "+1.50", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "125.0 x 5", damageSlice = "", effect = "", image = "Spell megalaser.png", lifetime = "180", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "110", radius = "", rechargeDelay = "", sortKey = "laser", speed = "1", speedMod = "", spellTier = "3,4,5,6,10", spawnProbability = "0.6,0.6,0.6,0.6,0.1", spread = "2.9", spreadMod = "", type = "投射物", uses = "", nameKey = "action_megalaser", descriptionKey = "actiondesc_megalaser" }, { gameID = "LIGHTNING", nameOcn = "闪电弹", nameEn = "Lightning bolt", pageName = "闪电弹", bounces = "", castDelay = "+0.83", criticalChance = "", damageDrill = "", damageElectric = "25.0", damageExplosion = "125", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell lightning.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "70", radius = "35", rechargeDelay = "", sortKey = "lightning", speed = "", speedMod = "", spellTier = "1,2,5,6", spawnProbability = "1,1,1,1", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_lightning", descriptionKey = "actiondesc_lightning" }, { gameID = "BALL_LIGHTNING", nameOcn = "球状闪电", nameEn = "Ball Lightning", pageName = "球状闪电", bounces = "", castDelay = "+0.83", criticalChance = "", damageDrill = "", damageElectric = "12.5 x 3", damageExplosion = "25.0 x 3", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell ball lightning.png", lifetime = "30", lifetimeFluctuation = "20", lifetimeMod = "", manaDrain = "70", radius = "15", rechargeDelay = "", sortKey = "lightning", speed = "800", speedMod = "", spellTier = "1,2,4,5", spawnProbability = "0.2,0.2,1,1", spread = "45.8", spreadMod = "", type = "投射物", uses = "", nameKey = "action_ball_lightning", descriptionKey = "actiondesc_ball_lightning" }, { gameID = "LASER_EMITTER", nameOcn = "激光束", nameEn = "Plasma beam", pageName = "电浆束", castDelay = "+0.10", damageImpact = "20", image = "Spell laser emitter.png", lifetime = "100", lifetimeFluctuation = "0", manaDrain = "60", sortKey = "Plasma Beam", speed = "40", spellTier = "3,4,5", spawnProbability = "0.2,1,1,0.5", type = "投射物", nameKey = "action_laser_emitter", descriptionKey = "actiondesc_laser_emitter" }, { gameID = "LASER_EMITTER_FOUR", nameOcn = "电浆束十字", nameEn = "Plasma Beam Cross", pageName = "电浆束十字", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "20", damageSlice = "", effect = "", image = "Spell laser_emitter_four.png", lifetime = "100", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "80", radius = "", rechargeDelay = "", sortKey = "", speed = "40", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.2,1,0.2,0.5,1", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_laser_emitter_four", descriptionKey = "actiondesc_laser_emitter_four" }, { gameID = "LASER_EMITTER_CUTTER", nameOcn = "电浆切割器", nameEn = "Plasma Cutter", pageName = "电浆切割器", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "20", damageSlice = "", effect = "", image = "Spell laser emitter cutter.png", lifetime = "60", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "40", radius = "", rechargeDelay = "+0.17", sortKey = "", speed = "40", speedMod = "", spellTier = "0,1,2,3,4", spawnProbability = "0.2,0.3,1,0.5,0.1", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_laser_emitter_cutter", descriptionKey = "actiondesc_laser_emitter_cutter" }, { gameID = "DIGGER", nameOcn = "挖掘魔弹", nameEn = "Digging bolt", pageName = "挖掘魔弹", bounces = "", castDelay = "+0.02", criticalChance = "", damageDrill = "8", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell digger.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "0", radius = "6", rechargeDelay = "-0.17", sortKey = "Digging Bolt", speed = "", speedMod = "", spellTier = "1,2", spawnProbability = "1,0.5", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_digger", descriptionKey = "actiondesc_digger" }, { gameID = "POWERDIGGER", nameOcn = "挖掘爆破", nameEn = "Digging blast", pageName = "挖掘爆破", bounces = "", castDelay = "+0.02", criticalChance = "", damageDrill = "0.25", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell powerdigger.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "0", radius = "7", rechargeDelay = "-0.17", sortKey = "Digging Blast", speed = "", speedMod = "", spellTier = "2,3,4", spawnProbability = "0.5,1,1", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_powerdigger", descriptionKey = "actiondesc_powerdigger" }, { gameID = "CHAINSAW", nameOcn = "链锯", nameEn = "Chainsaw", pageName = "链锯", bounces = "", castDelay = "0.00", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "12.75", effect = "", image = "Spell chainsaw.png", lifetime = "1", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "1", radius = "3", rechargeDelay = "-0.17", sortKey = "Chainsaw", speed = "", speedMod = "", spellTier = "0,2", spawnProbability = "1,1", spread = "", spreadMod = "+6", type = "投射物", uses = "", nameKey = "action_chainsaw", descriptionKey = "actiondesc_chainsaw" }, { gameID = "LUMINOUS_DRILL", nameOcn = "光明穿凿", nameEn = "Luminous drill", pageName = "光明穿凿", castDelay = "-0.58", damageImpact = "10.0", image = "Spell luminous drill.png", lifetime = "2", lifetimeFluctuation = "0", manaDrain = "10", rechargeDelay = "-0.17", sortKey = "Luminous Drill", speed = "1400", spellTier = "0,2", spawnProbability = "1,1", type = "投射物", uses = "", nameKey = "action_luminous_drill", descriptionKey = "actiondesc_luminous_drill" }, { gameID = "LASER_LUMINOUS_DRILL", nameOcn = "带有定时的光明穿凿", nameEn = "Luminous drill with timer", pageName = "光明穿凿", bounces = "", castDelay = "-0.58", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "10.0", damageSlice = "", effect = "", image = "Spell luminous drill timer.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", timerLifetime = "4", manaDrain = "30", radius = "", rechargeDelay = "-0.17", sortKey = "Luminous Drill2", speed = "1400", speedMod = "", spellTier = "0,2", spawnProbability = "1,1", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_luminous_drill_timer", descriptionKey = "actiondesc_luminous_drill_timer" }, { gameID = "TENTACLE", unlockCondition = "收集[[真理魔球#真理魔球3|真理魔球]]", nameOcn = "召唤触手", nameEn = "Summon Tentacle", pageName = "召唤触手", castDelay = "+0.67", image = "Spell tentacle.png", lifetime = "60", lifetimeFluctuation = "0", manaDrain = "20", sortKey = "Summon Tentacle", speed = "8", spellTier = "3,4,5,6", spawnProbability = "1,1,1,1", type = "投射物", uses = "", nameKey = "action_tentacle", descriptionKey = "actiondesc_tentacle" }, { gameID = "TENTACLE_TIMER", unlockCondition = "收集[[真理魔球#真理魔球3|真理魔球]]", nameOcn = "带有定时的触手", nameEn = "Summon Tentacle with timer", pageName = "召唤触手", bounces = "", castDelay = "+0.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell tentacle timer.png", lifetime = "60", lifetimeFluctuation = "0", lifetimeMod = "", timerLifetime = "20", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "Summon Tentacle2", speed = "8", speedMod = "", spellTier = "3,4,5,6", spawnProbability = "0.6,0.6,0.6,0.6", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_tentacle_timer", descriptionKey = "actiondesc_tentacle_timer" }, { gameID = "HEAL_BULLET", nameOcn = "治疗魔弹", nameEn = "Healing bolt", pageName = "治疗魔弹", bounces = "", castDelay = "+0.07", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell heal bullet.png", lifetime = "60", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "15", radius = "2", rechargeDelay = "", sortKey = "Healing Bolt", speed = "625", speedMod = "", spellTier = "2,3,4", spawnProbability = "1,1,1", spread = "0.6", spreadMod = "+2", type = "投射物", uses = "20", nameKey = "action_heal_bullet", descriptionKey = "actiondesc_heal_bullet" }, { gameID = "SPIRAL_SHOT", unlockCondition = "收集[[真理魔球#真理魔球7|真理魔球]]", nameOcn = "螺旋魔弹", nameEn = "Spiral shot", pageName = "螺旋魔弹S", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "5.0", damageSlice = "", effect = "", image = "Spell spiral shot.png", lifetime = "100", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "50", radius = "", rechargeDelay = "", sortKey = "Spiral Shot", speed = "110", speedMod = "", spellTier = "4,5,6", spawnProbability = "1,1,1", spread = "", spreadMod = "", type = "投射物", uses = "15", nameKey = "action_spiral_shot", descriptionKey = "actiondesc_spiral_shot" }, { gameID = "MAGIC_SHIELD", nameOcn = "魔法护卫", nameEn = "Magic guard", pageName = "魔法护卫", castDelay = "+0.33", image = "Spell magic shield.png", lifetime = "5", lifetimeFluctuation = "0", manaDrain = "40", sortKey = "Magic Guard", spellTier = "2,4,5,6", spawnProbability = "0.5,0.5,1,1", type = "投射物", uses = "", nameKey = "action_magic_shield", descriptionKey = "actiondesc_magic_shield" }, { gameID = "BIG_MAGIC_SHIELD", nameOcn = "大型魔法护卫", nameEn = "Big magic guard", pageName = "魔法护卫", bounces = "", castDelay = "+0.50", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell big magic shield.png", lifetime = "5", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "60", radius = "", rechargeDelay = "", sortKey = "Magic Guard2", speed = "", speedMod = "", spellTier = "2,4,5,6,10", spawnProbability = "0.2,0.2,0.5,0.5,0.1", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_big_magic_shield", descriptionKey = "actiondesc_big_magic_shield" }, { gameID = "CHAIN_BOLT", nameOcn = "连环魔弹", nameEn = "Chain bolt", pageName = "连锁魔弹", bounces = "", castDelay = "+0.75", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "25.0", damageSlice = "", effect = "", image = "Spell chain bolt.png", lifetime = "44", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "80", radius = "", rechargeDelay = "", sortKey = "Chain Bolt", speed = "40", speedMod = "", spellTier = "0,4,5,6", spawnProbability = "1,1,1,1", spread = "", spreadMod = "+14", type = "投射物", uses = "", nameKey = "action_chain_bolt", descriptionKey = "actiondesc_chain_bolt" }, { gameID = "FIREBALL", nameOcn = "火球", nameEn = "Fireball", pageName = "火球", bounces = "", castDelay = "+0.83", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "50", damageFire = "6.25", damageImpact = "", damageSlice = "", effect = "", image = "Spell fireball.png", lifetime = "60", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "70", radius = "15", rechargeDelay = "", sortKey = "Fireball", speed = "165", speedMod = "", spellTier = "0,3,4,6", spawnProbability = "1,1,1,1", spread = "", spreadMod = "+4", type = "投射物", uses = "15", nameKey = "action_fireball", descriptionKey = "actiondesc_fireball" }, { gameID = "METEOR", nameOcn = "陨石", nameEn = "Meteor", pageName = "陨石", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "125", damageFire = "56.25", damageImpact = "", damageSlice = "", effect = "", image = "Spell meteor.png", lifetime = "200", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "150", radius = "45", rechargeDelay = "", sortKey = "Meteor", speed = "350", speedMod = "", spellTier = "4,5,6,10", spawnProbability = "0.6,0.6,0.6,0.5", spread = "", spreadMod = "", type = "投射物", uses = "10", nameKey = "action_meteor", descriptionKey = "actiondesc_meteor" }, { gameID = "FLAMETHROWER", nameOcn = "火焰喷射器", nameEn = "Flamethrower", pageName = "火焰喷射器", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "12.5", damageFire = "11.25", damageImpact = "", damageSlice = "", effect = "", image = "Spell flamethrower.png", lifetime = "80", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "20", radius = "8", rechargeDelay = "", sortKey = "Flamethrower", speed = "165", speedMod = "", spellTier = "2,3,6", spawnProbability = "1,1,1", spread = "", spreadMod = "+4", type = "投射物", uses = "60", nameKey = "action_flamethrower", descriptionKey = "actiondesc_flamethrower" }, { gameID = "ICEBALL", nameOcn = "冰球", nameEn = "Iceball", pageName = "冰球", bounces = "", castDelay = "1.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "50", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell iceball.png", lifetime = "60", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "90", radius = "15", rechargeDelay = "", sortKey = "", speed = "165", speedMod = "", spellTier = "2,3,4,6", spawnProbability = "1,1,1,1", spread = "", spreadMod = "+8", type = "投射物", uses = "15", nameKey = "action_iceball", descriptionKey = "actiondesc_iceball" }, { gameID = "SLIMEBALL", nameOcn = "粘液球", nameEn = "Slimeball", pageName = "粘液球", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "7.5", damageFire = "", damageImpact = "6.25", damageSlice = "", effect = "", image = "Spell slimeball.png", lifetime = "330", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "20", radius = "9", rechargeDelay = "", sortKey = "Slimeball", speed = "102", speedMod = "1.10", spellTier = "0,3,4", spawnProbability = "1,1,1", spread = "", spreadMod = "+4", type = "投射物", uses = "", nameKey = "action_slimeball", descriptionKey = "actiondesc_slimeball" }, { gameID = "DARKFLAME", nameOcn = "黑焰之道", nameEn = "Path of dark flame", pageName = "黑焰之道", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "20.0", damageSlice = "", effect = "", image = "Spell darkflame.png", lifetime = "100", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "90", radius = "1", rechargeDelay = "", sortKey = "Path Of Dark Flame", speed = "250", speedMod = "", spellTier = "3,5,6", spawnProbability = "1,1,1", spread = "", spreadMod = "", type = "投射物", uses = "60", nameKey = "action_darkflame", descriptionKey = "actiondesc_darkflame" }, { gameID = "MISSILE", nameOcn = "召唤飞弹", nameEn = "Summon missile", pageName = "召唤飞弹", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "25", damageFire = "", damageImpact = "50", damageSlice = "", effect = "", image = "Spell missile.png", lifetime = "100", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "60", radius = "10", rechargeDelay = "+0.50", sortKey = "Summon Missile", speed = "80", speedMod = "", spellTier = "1,2,3,5", spawnProbability = "0.5,0.5,1,1", spread = "", spreadMod = "", type = "投射物", uses = "20", nameKey = "action_missile", descriptionKey = "actiondesc_missile" }, { gameID = "FUNKY_SPELL", unlockCondition = "在实验性魔杖中找到(非常现代化( )", nameOcn = "???", nameEn = "???", pageName = "BULLET???", bounces = "", castDelay = "-0.05", criticalChance = "+1", damageDrill = "", damageElectric = "", damageExplosion = "10", damageFire = "", damageImpact = "4", damageSlice = "", effect = "", image = "Spell machinegun bullet.png", lifetime = "50", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "5", radius = "2", rechargeDelay = "", sortKey = "", speed = "450", speedMod = "", spellTier = "6,10", spawnProbability = "0.1,0.1", spread = "5.7", spreadMod = "+2", type = "投射物", uses = "", nameKey = "???", descriptionKey = "???" }, { gameID = "PEBBLE", nameOcn = "召唤岩石精灵", nameEn = "Summon rock spirit", pageName = "召唤岩石精灵", bounces = "", castDelay = "+1.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell pebble.png", lifetime = "60", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "120", radius = "", rechargeDelay = "", sortKey = "Summon Rock Spirit", speed = "230", speedMod = "", spellTier = "1,2,4,6", spawnProbability = "1,1,1,1", spread = "1.1", spreadMod = "", type = "投射物", uses = "10", nameKey = "action_pebble", descriptionKey = "actiondesc_pebble" }, { gameID = "DYNAMITE", nameOcn = "炸药", nameEn = "Dynamite", pageName = "TNT", bounces = "", castDelay = "+0.83", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "62.5", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell dynamite.png", lifetime = "50", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "50", radius = "28", rechargeDelay = "", sortKey = "Dynamite", speed = "800", speedMod = "", spellTier = "0,1,2,3,4", spawnProbability = "1,1,1,1,1", spread = "", spreadMod = "+6", type = "投射物", uses = "16", nameKey = "action_dynamite", descriptionKey = "actiondesc_dynamite" }, { gameID = "GLITTER_BOMB", nameOcn = "闪烁炸弹", nameEn = "Glitter bomb", pageName = "闪烁炸弹", bounces = "", castDelay = "+0.83", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "25", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell glitter bomb.png", lifetime = "50", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "70", radius = "16", rechargeDelay = "", sortKey = "Glitter Bomb", speed = "800", speedMod = "", spellTier = "0,1,2,3,4", spawnProbability = "0.8,0.8,0.8,0.8,0.8", spread = "", spreadMod = "+12", type = "投射物", uses = "16", nameKey = "action_glitter_bomb", descriptionKey = "actiondesc_glitter_bomb" }, { gameID = "BUCKSHOT", nameOcn = "三联魔弹", nameEn = "Triplicate bolt", pageName = "三联魔弹", bounces = "", castDelay = "+0.13", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "4.625 x 3", damageSlice = "", effect = "", image = "Spell buckshot.png", lifetime = "120", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "25", radius = "4", rechargeDelay = "", sortKey = "Triplicate Bolt", speed = "550", speedMod = "", spellTier = "0,1,2,3,4", spawnProbability = "1,1,1,1,1", spread = "2.3", spreadMod = "+14", type = "投射物", uses = "", nameKey = "action_buckshot", descriptionKey = "actiondesc_buckshot" }, { gameID = "FREEZING_GAZE", nameOcn = "冰冷凝视", nameEn = "Freezing gaze", pageName = "冰冷凝视", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell freezing gaze.png", lifetime = "25", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "45", radius = "", rechargeDelay = "", sortKey = "Freezing Gaze", speed = "220", speedMod = "", spellTier = "2,3,4", spawnProbability = "1,1,1", spread = "", spreadMod = "", type = "投射物", uses = "20", nameKey = "action_freezing_gaze", descriptionKey = "actiondesc_freezing_gaze" }, { gameID = "GLOWING_BOLT", nameOcn = "聚爆光束", nameEn = "Pinpoint of light", pageName = "聚爆光束", bounces = "", castDelay = "+0.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "10", damageFire = "", damageImpact = "5.0", damageSlice = "", effect = "", image = "Spell glowing bolt.png", lifetime = "90", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "65", radius = "20", rechargeDelay = "", sortKey = "Pinpoint Of Light", speed = "850", speedMod = "", spellTier = "3,4,5,10", spawnProbability = "1,1,1,0.1", spread = "1.7", spreadMod = "+6", type = "投射物", uses = "", nameKey = "action_glowing_bolt", descriptionKey = "actiondesc_glowing_bolt" }, { gameID = "SPORE_POD", nameOcn = "多刺孢子荚", nameEn = "Prickly Spore Pod", pageName = "多刺孢子荚", bounces = "", castDelay = "+0.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "2.5", damageSlice = "", effect = "", image = "Spell spore pod.png", lifetime = "100", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "Prickly Spore Pod", speed = "225", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.8,0.8,0.8,0.8,0.8", spread = "2.9", spreadMod = "", type = "投射物", uses = "", nameKey = "action_spore_pod", descriptionKey = "actiondesc_spore_pod" }, { gameID = "GLUE_SHOT", nameOcn = "胶球", nameEn = "Glue Ball", pageName = "胶球", bounces = "", castDelay = "+0.50", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "3", damageSlice = "", effect = "", image = "Spell glue shot.png", lifetime = "40", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "25", radius = "", rechargeDelay = "", sortKey = "Glue Ball", speed = "325", speedMod = "", spellTier = "2,3,4,5", spawnProbability = "0.6,0.2,0.2,0.6", spread = "8.6", spreadMod = "+5", type = "投射物", uses = "", nameKey = "action_glue_shot", descriptionKey = "actiondesc_glue_shot" }, { gameID = "BOMB_HOLY", unlockCondition = "收集[[真理魔球#真理魔球6|真理魔球]]", nameOcn = "神圣炸弹", nameEn = "Holy Bomb", pageName = "神圣炸弹", bounces = "", castDelay = "+0.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "200", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell bomb holy.png", lifetime = "170", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "300", radius = "180", rechargeDelay = "+1.33", sortKey = "Holy Bomb", speed = "", speedMod = "", spellTier = "2,3,4,5,6,10", spawnProbability = "0.2,0.2,0.2,0.2,0.2,0.5", spread = "", spreadMod = "", type = "投射物", uses = "2", nameKey = "action_bomb_holy", descriptionKey = "actiondesc_bomb_holy" }, { gameID = "BOMB_HOLY_GIGA", unlockCondition = "友谊[[成就石柱|成就]]2", nameOcn = "巨型神圣炸弹", nameEn = "Giga Holy Bomb", pageName = "巨型神圣炸弹", bounces = "", castDelay = "+2.0", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "500", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell bomb holy giga.png", lifetime = "260", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "600", radius = "320", rechargeDelay = "+2.67", sortKey = "", speed = "60", speedMod = "", spellTier = "10", spawnProbability = "1", spread = "", spreadMod = "", type = "投射物", uses = "2", nameKey = "action_bomb_holy_giga", descriptionKey = "actiondesc_bomb_holy_giga" }, { gameID = "PROPANE_TANK", nameOcn = "丙烷罐", nameEn = "Propane tank", pageName = "丙烷罐", bounces = "", castDelay = "+1.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "325", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell propane tank.png", lifetime = "-1", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "75", radius = "60", rechargeDelay = "", sortKey = "Propane Tank", speed = "", speedMod = "", spellTier = "0,1,2,3,4,5,6", spawnProbability = "0,0,1,1,1,1,1", spread = "", spreadMod = "", type = "投射物", uses = "10", nameKey = "action_propane_tank", descriptionKey = "actiondesc_propane_tank" }, { gameID = "BOMB_CART", nameOcn = "炸弹矿车", nameEn = "Bomb cart", pageName = "炸弹矿车", bounces = "", castDelay = "+1.00", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "100", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell bomb cart.png", lifetime = "420", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "75", radius = "40", rechargeDelay = "", sortKey = "Bomb Cart", speed = "", speedMod = "", spellTier = "0,1,2,3,4,5,6", spawnProbability = "0,0,0.6,0.6,0.6,0.6,0.6", spread = "", spreadMod = "", type = "投射物", uses = "6", nameKey = "action_bomb_cart", descriptionKey = "actiondesc_bomb_cart" }, { gameID = "CURSED_ORB", nameOcn = "诅咒之球", nameEn = "Cursed sphere", pageName = "诅咒之球", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "15.0", damageSlice = "", effect = "", image = "Spell cursed orb.png", lifetime = "120", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "40", radius = "1", rechargeDelay = "", sortKey = "Cursed Sphere", speed = "1", speedMod = "", spellTier = "1,2,3", spawnProbability = "0.3,0.2,0.1", spread = "8.6", spreadMod = "", type = "投射物", uses = "", nameKey = "action_cursed_orb", descriptionKey = "actiondesc_cursed_orb" }, { gameID = "EXPANDING_ORB", nameOcn = "扩张之球", nameEn = "Expanding Sphere", pageName = "扩张之球", bounces = "", castDelay = "+0.50", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "75", damageSlice = "", effect = "", image = "Spell expanding orb.png", lifetime = "180", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "70", radius = "", rechargeDelay = "", sortKey = "", speed = "50", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.5,0.5,1.0,1.0,1.0", spread = "+8.6", spreadMod = "", type = "投射物", uses = "", nameKey = "action_expanding_orb", descriptionKey = "actiondesc_expanding_orb" }, { gameID = "CRUMBLING_EARTH", unlockCondition = "收集[[真理魔球#真理魔球1|真理魔球]]", nameOcn = "地震", nameEn = "Earthquake", pageName = "地震", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell crumbling earth.png", lifetime = "30", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "240", radius = "2", rechargeDelay = "", sortKey = "Earthquake", speed = "110", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.6,0.6,0.6,0.6,0.6", spread = "", spreadMod = "", type = "投射物", uses = "3", nameKey = "action_crumbling_earth", descriptionKey = "actiondesc_crumbling_earth" }, { gameID = "SUMMON_ROCK", nameOcn = "岩石", nameEn = "Rock", pageName = "召唤岩石", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell summon rock.png", lifetime = "-1", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "100", radius = "", rechargeDelay = "", sortKey = "Rock", speed = "", speedMod = "", spellTier = "0,1,2,3,4,5,6", spawnProbability = "0.8,0.8,0.8,0.8,0.8,0.8,0.8", spread = "", spreadMod = "", type = "投射物", uses = "3", nameKey = "action_summon_rock", descriptionKey = "actiondesc_summon_rock" }, { gameID = "SUMMON_EGG", nameOcn = "召唤蛋", nameEn = "Summon egg", pageName = "召唤蛋", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell summon egg.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "100", radius = "3", rechargeDelay = "", sortKey = "Summon Egg", speed = "", speedMod = "", spellTier = "0,1,2,3,4,5,6", spawnProbability = "0.8,0.8,0.8,0.8,0.8,0.8,0.8", spread = "", spreadMod = "", type = "投射物", uses = "2", nameKey = "action_summon_egg", descriptionKey = "actiondesc_summon_egg" }, { gameID = "SUMMON_HOLLOW_EGG", nameOcn = "召唤空的蛋", nameEn = "Summon hollow egg", pageName = "召唤空的蛋", bounces = "", castDelay = "-0.20", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "20.0", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell summon hollow egg.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "30", radius = "3", rechargeDelay = "", sortKey = "Summon Hollow Egg", speed = "", speedMod = "", spellTier = "0,1,2,3,4,5,6", spawnProbability = "0.8,0.8,0.8,0.8,0.8,0.8,0.8", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_summon_hollow_egg", descriptionKey = "actiondesc_summon_hollow_egg" }, { gameID = "TNTBOX", nameOcn = "召唤炸药箱", nameEn = "Summon Explosive Box", pageName = "召唤炸药箱", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "125", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell tntbox.png", lifetime = "-1", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "40", radius = "40", rechargeDelay = "", sortKey = "", speed = "60", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.8,0.8,0.8,0.8,0.8", spread = "", spreadMod = "", type = "投射物", uses = "15", nameKey = "action_tntbox", descriptionKey = "actiondesc_tntbox" }, { gameID = "TNTBOX_BIG", nameOcn = "召唤大号炸药箱", nameEn = "Summon Large Explosive Box", pageName = "召唤炸药箱", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "200", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell tntbox big.png", lifetime = "-1", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "40", radius = "60", rechargeDelay = "", sortKey = "Summon Explosive Box2", speed = "60", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.8,0.8,0.8,0.8,0.8", spread = "", spreadMod = "", type = "投射物", uses = "15", nameKey = "action_tntbox_big", descriptionKey = "actiondesc_tntbox_big" }, { gameID = "SWARM_FLY", nameOcn = "召唤苍蝇群", nameEn = "Summon fly swarm", pageName = "召唤虫群", castDelay = "+1.00", image = "Spell swarm fly.png", lifetime = "750", lifetimeFluctuation = "100", manaDrain = "70", radius = "1", rechargeDelay = "+0.33", sortKey = "Summon Swarm", speed = "100", spellTier = "2,4,5,6", spawnProbability = "0.2,0.2,0.5,0.5", spread = "45.8", spreadMod = "+6", type = "静态投射物", uses = "", nameKey = "action_swarm_fly", descriptionKey = "actiondesc_swarm_fly" }, { gameID = "SWARM_FIREBUG", nameOcn = "召唤萤火虫群", nameEn = "Summon Firebug swarm", pageName = "召唤虫群", bounces = "", castDelay = "+1.00", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "3.75 x 4", damageImpact = "", damageSlice = "", effect = "", image = "Spell swarm firebug.png", lifetime = "850", lifetimeFluctuation = "100", lifetimeMod = "", manaDrain = "80", radius = "1", rechargeDelay = "+0.33", sortKey = "Summon Swarm2", speed = "100", speedMod = "", spellTier = "2,4,5,6", spawnProbability = "0.2,0.2,0.5,0.5", spread = "45.8", spreadMod = "+12", type = "静态投射物", uses = "", nameKey = "action_swarm_firebug", descriptionKey = "actiondesc_swarm_firebug" }, { gameID = "SWARM_WASP", nameOcn = "召唤黄蜂群", nameEn = "Summon Wasp swarm", pageName = "召唤虫群", bounces = "", castDelay = "+1.00", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell swarm wasp.png", lifetime = "1100", lifetimeFluctuation = "100", lifetimeMod = "", manaDrain = "90", radius = "1", rechargeDelay = "+0.33", sortKey = "Summon Swarm3", speed = "100", speedMod = "", spellTier = "2,4,5,6", spawnProbability = "0.2,0.2,0.5,0.5", spread = "45.8", spreadMod = "+24", type = "静态投射物", uses = "", nameKey = "action_swarm_wasp", descriptionKey = "actiondesc_swarm_wasp" }, { gameID = "FRIEND_FLY", nameOcn = "召唤友好苍蝇", nameEn = "Summon Friendly fly", pageName = "召唤友好苍蝇", bounces = "", castDelay = "+1.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell friend fly.png", lifetime = "1800", lifetimeFluctuation = "100", lifetimeMod = "", manaDrain = "120", radius = "1", rechargeDelay = "+0.67", sortKey = "Summon Friendly Fly", speed = "100", speedMod = "", spellTier = "4,5,6", spawnProbability = "0.2,0.5,0.5", spread = "45.8", spreadMod = "+24", type = "静态投射物", uses = "", nameKey = "action_friend_fly", descriptionKey = "actiondesc_friend_fly" }, { gameID = "ACIDSHOT", nameOcn = "酸液球", nameEn = "Acid ball", pageName = "酸液球", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "6.0", damageSlice = "", effect = "", image = "Spell acidshot.png", lifetime = "330", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "20", radius = "9", rechargeDelay = "", sortKey = "Acid Ball", speed = "99", speedMod = "", spellTier = "1,2,3,4", spawnProbability = "1,1,1,1", spread = "", spreadMod = "", type = "投射物", uses = "20", nameKey = "action_acidshot", descriptionKey = "actiondesc_acidshot" }, { gameID = "THUNDERBALL", nameOcn = "雷霆放射", nameEn = "Thunder charge", pageName = "雷霆放射", bounces = "", castDelay = "+2.00", criticalChance = "", damageDrill = "", damageElectric = "37.5", damageExplosion = "45", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell thunderball.png", lifetime = "100", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "120", radius = "50", rechargeDelay = "", sortKey = "lightning", speed = "110", speedMod = "", spellTier = "2,4,6,10", spawnProbability = "1,1,1,0.2", spread = "", spreadMod = "", type = "投射物", uses = "3", nameKey = "action_thunderball", descriptionKey = "actiondesc_thunderball" }, { gameID = "FIREBOMB", nameOcn = "火焰炸弹", nameEn = "Firebomb", pageName = "火焰炸弹", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "10.0", damageImpact = "", damageSlice = "", effect = "", image = "Spell firebomb.png", lifetime = "70", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "10", radius = "7", rechargeDelay = "", sortKey = "Firebomb", speed = "130", speedMod = "", spellTier = "1,2,3", spawnProbability = "1,1,1", spread = "2.9", spreadMod = "", type = "投射物", uses = "", nameKey = "action_firebomb", descriptionKey = "actiondesc_firebomb" }, { gameID = "SOILBALL", nameOcn = "一把泥土", nameEn = "Chunk of soil", pageName = "一把泥土", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell soil.png", lifetime = "1", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "5", radius = "15", rechargeDelay = "", sortKey = "Chunk Of Soil", speed = "", speedMod = "", spellTier = "1,2,3,5", spawnProbability = "1,1,1,1", spread = "", spreadMod = "", type = "材料", uses = "", nameKey = "action_soilball", descriptionKey = "actiondesc_soilball" }, { gameID = "DEATH_CROSS", nameOcn = "死亡十字", nameEn = "Death cross", pageName = "死亡十字", bounces = "", castDelay = "+0.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "75", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell death cross.png", lifetime = "68", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "80", radius = "25", rechargeDelay = "", sortKey = "Death Cross", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6", spawnProbability = "1,0.6,0.6,0.6,0.6,0.6", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_death_cross", descriptionKey = "actiondesc_death_cross" }, { gameID = "DEATH_CROSS_BIG", nameOcn = "巨大死亡十字", nameEn = "Giga death cross", pageName = "死亡十字", bounces = "", castDelay = "+1.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "100", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell death cross big.png", lifetime = "50", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "150", radius = "35", rechargeDelay = "", sortKey = "Death Cross2", speed = "", speedMod = "", spellTier = "2,3,4,5,6,10", spawnProbability = "0.4,0.4,0.4,0.4,0.4,0.2", spread = "", spreadMod = "", type = "投射物", uses = "8", nameKey = "action_death_cross_big", descriptionKey = "actiondesc_death_cross_big" }, { gameID = "INFESTATION", nameOcn = "侵扰", nameEn = "Infestation", pageName = "侵扰", bounces = "", castDelay = "-0.03", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "1.25 x 6", damageSlice = "", effect = "", image = "Spell infestation.png", lifetime = "600", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "40", radius = "", rechargeDelay = "", sortKey = "Infestation", speed = "550", speedMod = "", spellTier = "2,3,4", spawnProbability = "0.1,0.3,0.3", spread = "360", spreadMod = "+25", type = "投射物", uses = "", nameKey = "action_infestation", descriptionKey = "actiondesc_infestation" }, { gameID = "WALL_HORIZONTAL", nameOcn = "水平屏障", nameEn = "Horizontal barrier", pageName = "屏障", castDelay = "+0.08", image = "Spell wall horizontal.png", lifetime = "3", lifetimeFluctuation = "0", manaDrain = "70", sortKey = "Barrier", spellTier = "0,1,2,4,5,6", spawnProbability = "0.4,0.4,0.4,0.4,0.4,0.4", type = "静态投射物", uses = "", nameKey = "action_wall_horizontal", descriptionKey = "actiondesc_wall_horizontal" }, { gameID = "WALL_VERTICAL", nameOcn = "垂直屏障", nameEn = "Vertical barrier", pageName = "屏障", bounces = "", castDelay = "+0.08", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell wall vertical.png", lifetime = "3", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "70", radius = "", rechargeDelay = "", sortKey = "Barrier2", speed = "", speedMod = "", spellTier = "0,1,2,4,5,6", spawnProbability = "0.4,0.4,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "静态投射物", uses = "", nameKey = "action_wall_vertical", descriptionKey = "actiondesc_wall_vertical" }, { gameID = "WALL_SQUARE", nameOcn = "方形屏障", nameEn = "Square barrier", pageName = "屏障", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell wall square.png", lifetime = "3", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "70", radius = "", rechargeDelay = "", sortKey = "Barrier3", speed = "", speedMod = "", spellTier = "0,1,2,4,5,6", spawnProbability = "0.4,0.4,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "静态投射物", uses = "20", nameKey = "action_wall_square", descriptionKey = "actiondesc_wall_square" }, { gameID = "TEMPORARY_WALL", nameOcn = "召唤墙壁", nameEn = "Summon Wall", pageName = "召唤墙壁", bounces = "", castDelay = "+0.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell temporary wall.png", lifetime = "300", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "40", radius = "", rechargeDelay = "", sortKey = "summonObj", speed = "", speedMod = "", spellTier = "0,1,2,4,5,6", spawnProbability = "0.1,0.1,0.3,0.4,0.2,0.1", spread = "", spreadMod = "", type = "实用", uses = "20", nameKey = "action_temporary_wall", descriptionKey = "actiondesc_temporary_wall" }, { gameID = "TEMPORARY_PLATFORM", nameOcn = "召唤平台", nameEn = "Summon Platform", pageName = "召唤平台", bounces = "", castDelay = "+0.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell temporary platform.png", lifetime = "300", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "30", radius = "", rechargeDelay = "", sortKey = "summonObj", speed = "", speedMod = "", spellTier = "0,1,2,4,5,6", spawnProbability = "0.1,0.1,0.3,0.4,0.2,0.1", spread = "", spreadMod = "", type = "实用", uses = "20", nameKey = "action_temporary_platform", descriptionKey = "actiondesc_temporary_platform" }, { gameID = "PURPLE_EXPLOSION_FIELD", nameOcn = "盛大场面", nameEn = "Glittering field", pageName = "盛大场面", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell purple explosion field.png", lifetime = "600", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "90", radius = "", rechargeDelay = "", sortKey = "Glittering Field", speed = "", speedMod = "-1.00", spellTier = "0,1,2,4,5,6", spawnProbability = "1,1,1,1,1,1", spread = "", spreadMod = "", type = "静态投射物", uses = "20", nameKey = "action_purple_explosion_field", descriptionKey = "actiondesc_purple_explosion_field" }, { gameID = "DELAYED_SPELL", nameOcn = "延迟施法", nameEn = "Delayed spellcast", pageName = "延迟施法", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell delayed spell.png", lifetime = "100", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "multiscatter40", speed = "26", speedMod = "", spellTier = "0,1,2,4,5,6", spawnProbability = "1,1,1,1,1,1", spread = "", spreadMod = "", type = "静态投射物", uses = "", nameKey = "action_delayed_spell", descriptionKey = "actiondesc_delayed_spell" }, { gameID = "LONG_DISTANCE_CAST", nameOcn = "远距离施放", nameEn = "Long-distance cast", pageName = "远距离施放", bounces = "", castDelay = "-0.08", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell long distance cast.png", lifetime = "4", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "0", radius = "2", rechargeDelay = "", sortKey = "cast", speed = "1800", speedMod = "", spellTier = "0,1,2,4,5,6", spawnProbability = "0.6,0.6,0.6,0.6,0.6,0.6", spread = "", spreadMod = "", type = "实用", uses = "", nameKey = "action_long_distance_cast", descriptionKey = "actiondesc_long_distance_cast" }, { gameID = "TELEPORT_CAST", nameOcn = "传送施放", nameEn = "Teleporting cast", pageName = "传送施放(敌人位置)", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell Teleport cast.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "100", radius = "", rechargeDelay = "", sortKey = "cast", speed = "26", speedMod = "", spellTier = "0,1,2,4,5,6", spawnProbability = "0.6,0.6,0.6,0.6,0.6,0.6", spread = "", spreadMod = "+24", type = "实用", uses = "", nameKey = "action_teleport_cast", descriptionKey = "actiondesc_teleport_cast" }, { gameID = "SUPER_TELEPORT_CAST", nameOcn = "传送施放", nameEn = "Warp cast", pageName = "传送施放", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell super teleport cast.png", lifetime = "5", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "cast", speed = "100", speedMod = "", spellTier = "0,1,2,4,5,6", spawnProbability = "0.2,0.2,0.2,0.6,0.6,0.6", spread = "", spreadMod = "-6", type = "实用", uses = "", nameKey = "action_super_teleport_cast", descriptionKey = "actiondesc_super_teleport_cast" }, { gameID = "MIST_RADIOACTIVE", nameOcn = "毒雾", nameEn = "Toxic mist", pageName = "雾", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell mist radioactive.png", lifetime = "500", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "40", radius = "", rechargeDelay = "", sortKey = "Mist4", speed = "", speedMod = "", spellTier = "1,2,3,4", spawnProbability = "0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_mist_radioactive", descriptionKey = "actiondesc_mist_radioactive" }, { gameID = "MIST_ALCOHOL", nameOcn = "烈酒云雾", nameEn = "mist of spirits", pageName = "雾", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell mist alcohol.png", lifetime = "100", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "40", radius = "", rechargeDelay = "", sortKey = "Mist2", speed = "", speedMod = "", spellTier = "1,2,3,4", spawnProbability = "0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_mist_alcohol", descriptionKey = "actiondesc_mist_alcohol" }, { gameID = "MIST_SLIME", nameOcn = "粘液雾", nameEn = "Slime mist", pageName = "雾", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell mist slime.png", lifetime = "500", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "40", radius = "", rechargeDelay = "", sortKey = "Mist3", speed = "", speedMod = "", spellTier = "1,2,3,4", spawnProbability = "0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_mist_slime", descriptionKey = "actiondesc_mist_slime" }, { gameID = "MIST_BLOOD", nameOcn = "血雾", nameEn = "Blood mist", pageName = "雾", castDelay = "+0.17", image = "Spell mist blood.png", lifetime = "500", lifetimeFluctuation = "0", manaDrain = "40", sortKey = "Mist", spellTier = "1,2,3,4", spawnProbability = "0.4,0.4,0.4,0.4", type = "投射物", uses = "10", nameKey = "action_mist_blood", descriptionKey = "actiondesc_mist_blood" }, { gameID = "CIRCLE_FIRE", nameOcn = "烈火之环", nameEn = "Circle of fire", pageName = "烈火之环", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell circle fire.png", lifetime = "0", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "circleliquid", speed = "", speedMod = "", spellTier = "1,2,3,4", spawnProbability = "0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "材料", uses = "15", nameKey = "action_circle_fire", descriptionKey = "actiondesc_circle_fire" }, { gameID = "CIRCLE_ACID", nameOcn = "酸液之环", nameEn = "Circle of acid", pageName = "酸液之环", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell circle acid.png", lifetime = "0", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "40", radius = "", rechargeDelay = "", sortKey = "circleliquid", speed = "", speedMod = "", spellTier = "1,2,3,4", spawnProbability = "0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "材料", uses = "4", nameKey = "action_circle_acid", descriptionKey = "actiondesc_circle_acid" }, { gameID = "CIRCLE_OIL", nameOcn = "油液之环", nameEn = "Circle of oil", pageName = "油液之环", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell circle oil.png", lifetime = "0", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "circleliquid", speed = "", speedMod = "", spellTier = "1,2,3,4", spawnProbability = "0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "材料", uses = "15", nameKey = "action_circle_oil", descriptionKey = "actiondesc_circle_oil" }, { gameID = "CIRCLE_WATER", nameOcn = "清水之环", nameEn = "Circle of water", pageName = "清水之环", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell circle water.png", lifetime = "0", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "circleliquid", speed = "", speedMod = "", spellTier = "1,2,3,4", spawnProbability = "0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "材料", uses = "15", nameKey = "action_circle_water", descriptionKey = "actiondesc_circle_water" }, { gameID = "MATERIAL_WATER", nameOcn = "水", nameEn = "Water", pageName = "水 (法术)", bounces = "", castDelay = "-0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell material water.png", lifetime = "360", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "-0.17", sortKey = "materialdrop", speed = "129", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.4,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "材料", uses = "", nameKey = "action_material_water", descriptionKey = "actiondesc_material_water" }, { gameID = "MATERIAL_OIL", nameOcn = "油", nameEn = "Oil", pageName = "油 (法术)", bounces = "", castDelay = "-0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell material oil.png", lifetime = "360", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "-0.17", sortKey = "materialdrop", speed = "129", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.4,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "材料", uses = "", nameKey = "action_material_oil", descriptionKey = "actiondesc_material_oil" }, { gameID = "MATERIAL_BLOOD", nameOcn = "血液", nameEn = "Blood", pageName = "血液(法术)", bounces = "", castDelay = "-0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell material blood.png", lifetime = "360", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "-0.17", sortKey = "materialdrop", speed = "129", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.4,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "材料", uses = "250", nameKey = "action_material_blood", descriptionKey = "actiondesc_material_blood" }, { gameID = "MATERIAL_ACID", nameOcn = "酸液", nameEn = "Acid", pageName = "酸液(法术)", bounces = "", castDelay = "-0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell material acid.png", lifetime = "360", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "-0.17", sortKey = "materialdrop", speed = "129", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.4,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "材料", uses = "", nameKey = "action_material_acid", descriptionKey = "actiondesc_material_acid" }, { gameID = "MATERIAL_CEMENT", unlockCondition = "收集[[真理魔球#真理魔球11|真理魔球]]", nameOcn = "水泥", nameEn = "Cement", pageName = "水泥(法术)", bounces = "", castDelay = "-0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell material cement.png", lifetime = "360", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "-0.17", sortKey = "materialdrop", speed = "129", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.4,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "材料", uses = "", nameKey = "action_material_cement", descriptionKey = "actiondesc_material_cement" }, { gameID = "TELEPORT_PROJECTILE", nameOcn = "传送魔弹", nameEn = "Teleport bolt", pageName = "传送魔弹", bounces = "", castDelay = "+0.05", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell teleport projectile.png", lifetime = "40", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "40", radius = "2", rechargeDelay = "", sortKey = "teleport", speed = "800", speedMod = "", spellTier = "0,1,2,4,5,6", spawnProbability = "0.6,0.6,0.6,0.4,0.4,0.4", spread = "", spreadMod = "-2", type = "投射物", uses = "", nameKey = "action_teleport_projectile", descriptionKey = "actiondesc_teleport_projectile" }, { gameID = "TELEPORT_PROJECTILE_SHORT", nameOcn = "小传送魔弹", nameEn = "Small Teleport Bolt", pageName = "传送魔弹", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell teleport projectile short.png", lifetime = "8", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "20", radius = "2", rechargeDelay = "", sortKey = "Teleport Bolt2", speed = "1350", speedMod = "", spellTier = "0,1,2,4,5,6", spawnProbability = "0.6,0.6,0.6,0.4,0.4,0.4", spread = "", spreadMod = "-2", type = "投射物", uses = "", nameKey = "action_teleport_projectile_short", descriptionKey = "actiondesc_teleport_projectile_short" }, { gameID = "TELEPORT_PROJECTILE_STATIC", nameOcn = "返回", nameEn = "Return", pageName = "返回", bounces = "", castDelay = "+0.05", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell teleport projectile static.png", lifetime = "240", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "40", radius = "2", rechargeDelay = "", sortKey = "teleport", speed = "", speedMod = "", spellTier = "0,1,2,4,5,6", spawnProbability = "0.6,0.6,0.6,0.4,0.4,0.4", spread = "", spreadMod = "-2", type = "投射物", uses = "", nameKey = "action_teleport_projectile_static", descriptionKey = "actiondesc_teleport_projectile_static" }, { gameID = "SWAPPER_PROJECTILE", nameOcn = "交换者", nameEn = "Swapper", pageName = "交换者", bounces = "", castDelay = "+0.05", criticalChance = "+5", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell Swapper projectile.png", lifetime = "40", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "5", radius = "2", rechargeDelay = "", sortKey = "teleport", speed = "800", speedMod = "", spellTier = "0,1,2,4,5,6", spawnProbability = "0.05,0.05,0.05,0.05,0.05,0.05", spread = "", spreadMod = "-2", type = "投射物", uses = "", nameKey = "action_swapper_projectile", descriptionKey = "actiondesc_swapper_projectile" }, { gameID = "TELEPORT_PROJECTILE_CLOSER", nameOcn = "“归家”传送魔弹", nameEn = "Homebringer Teleport Bolt", pageName = "“归家”传送魔弹", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell teleport projectile closer.png", lifetime = "40", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "20", radius = "2", rechargeDelay = "", sortKey = "teleport", speed = "800", speedMod = "", spellTier = "0,1,2,4,5,6", spawnProbability = "0.6,0.6,0.6,0.4,0.4,0.4", spread = "", spreadMod = "-2", type = "投射物", uses = "", nameKey = "action_teleport_closer", descriptionKey = "actiondesc_teleport_closer" }, { gameID = "NUKE", unlockCondition = "收集[[真理魔球#真理魔球4|真理魔球]]", nameOcn = "核弹", nameEn = "Nuke", pageName = "核弹", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "250", damageFire = "", damageImpact = "75", damageSlice = "", effect = "", image = "Spell nuke.png", lifetime = "360", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "200", radius = "250", rechargeDelay = "+10.00", sortKey = "nuke", speed = "300", speedMod = "0.75", spellTier = "1,5,6,10", spawnProbability = "0.3,1,1,0.2", spread = "0.6", spreadMod = "", type = "投射物", uses = "1", nameKey = "action_nuke", descriptionKey = "actiondesc_nuke" }, { gameID = "NUKE_GIGA", unlockCondition = "友谊[[成就石柱|成就]]", nameOcn = "巨型核弹", nameEn = "Giga Nuke", pageName = "核弹", bounces = "", castDelay = "+0.83", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "500", damageFire = "", damageImpact = "250", damageSlice = "", effect = "", image = "Spell nuke giga.png", lifetime = "360", lifetimeFluctuation = "7", lifetimeMod = "", manaDrain = "500", radius = "400", rechargeDelay = "+13.33", sortKey = "Nuke2", speed = "900", speedMod = "0.50", spellTier = "10", spawnProbability = "1", spread = "0.6", spreadMod = "", type = "投射物", uses = "1", nameKey = "action_nuke_giga", descriptionKey = "actiondesc_nuke_giga" }, { gameID = "FIREWORK", unlockCondition = "收集[[真理魔球#真理魔球9|真理魔球]]", nameOcn = "烟火!", nameEn = "Fireworks!", pageName = "烟火!", bounces = "", castDelay = "+1.00", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "30", damageFire = "", damageImpact = "25.0", damageSlice = "", effect = "", image = "Spell fireworks.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "70", radius = "15", rechargeDelay = "", sortKey = "Fireworks!", speed = "75", speedMod = "", spellTier = "1,2,3,4,5,6", spawnProbability = "1,1,1,1,1,1", spread = "", spreadMod = "", type = "投射物", uses = "20", nameKey = "action_firework", descriptionKey = "actiondesc_firework" }, { gameID = "SUMMON_WANDGHOST", nameOcn = "召唤魔法棒", nameEn = "Summon Taikasauva", pageName = "召唤魔杖灵", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell summon wandghost.png", lifetime = "0", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "300", radius = "", rechargeDelay = "", sortKey = "Summon Taikasauva", speed = "", speedMod = "", spellTier = "2,4,5,6,10", spawnProbability = "0.08,0.1,0.1,0.1,0.1", spread = "", spreadMod = "", type = "实用", uses = "1", nameKey = "action_summon_wandghost", descriptionKey = "actiondesc_summon_wandghost" }, { gameID = "TOUCH_GOLD", nameOcn = "黄金之触", nameEn = "Touch of Gold", pageName = "法术之触", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell touch gold.png", lifetime = "0", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "4", manaDrain = "300", radius = "", rechargeDelay = "", sortKey = "Touch of...2", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6,7,10", spawnProbability = "0,0,0,0,0.1,0.1,0.1,0.5", spread = "", spreadMod = "", type = "材料", uses = "1", nameKey = "action_touch_gold", descriptionKey = "actiondesc_touch_gold" }, { gameID = "TOUCH_WATER", nameOcn = "清水之触", nameEn = "Touch of Water", pageName = "法术之触", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell touch water.png", lifetime = "0", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "4", manaDrain = "280", radius = "", rechargeDelay = "", sortKey = "Touch of...6", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6,7,10", spawnProbability = "0,0,0,0,0.1,0.1,0.1,0.1", spread = "", spreadMod = "", type = "材料", uses = "5", nameKey = "action_touch_water", descriptionKey = "actiondesc_touch_water" }, { gameID = "TOUCH_OIL", nameOcn = "油脂之触", nameEn = "Touch of Oil", pageName = "法术之触", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell touch oil.png", lifetime = "0", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "4", manaDrain = "260", radius = "", rechargeDelay = "", sortKey = "Touch of...3", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6,7,10", spawnProbability = "0,0,0,0,0.1,0.1,0.1,0.1", spread = "", spreadMod = "", type = "材料", uses = "5", nameKey = "action_touch_oil", descriptionKey = "actiondesc_touch_oil" }, { gameID = "TOUCH_ALCOHOL", nameOcn = "烈酒之触", nameEn = "Touch of Spirits", pageName = "法术之触", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell touch alcohol.png", lifetime = "0", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "4", manaDrain = "240", radius = "", rechargeDelay = "", sortKey = "Touch of...5", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6,7,10", spawnProbability = "0,0,0,0,0.1,0.1,0.1,0.1", spread = "", spreadMod = "", type = "材料", uses = "5", nameKey = "action_touch_alcohol", descriptionKey = "actiondesc_touch_alcohol" }, { gameID = "TOUCH_BLOOD", nameOcn = "鲜血之触", nameEn = "Touch of Blood", pageName = "法术之触", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell touch blood.png", lifetime = "0", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "4", manaDrain = "270", radius = "", rechargeDelay = "", sortKey = "Touch of...", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6,7,10", spawnProbability = "0,0,0,0,0.1,0.1,0.1,0.5", spread = "", spreadMod = "", type = "材料", uses = "3", nameKey = "action_touch_blood", descriptionKey = "actiondesc_touch_blood" }, { gameID = "TOUCH_SMOKE", nameOcn = "烟雾之触", nameEn = "Touch of Smoke", pageName = "法术之触", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell touch smoke.png", lifetime = "0", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "4", manaDrain = "230", radius = "", rechargeDelay = "", sortKey = "Touch of...4", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6,7,10", spawnProbability = "0,0,0,0,0.1,0.1,0.1,0.1", spread = "", spreadMod = "", type = "材料", uses = "5", nameKey = "action_touch_smoke", descriptionKey = "actiondesc_touch_smoke" }, { gameID = "DESTRUCTION", unlockCondition = "奶酪月[[成就石柱|成就]]", nameOcn = "破坏", nameEn = "Destruction", pageName = "毁灭", bounces = "", castDelay = "+1.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell destruction.png", lifetime = "0", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "600", radius = "", rechargeDelay = "+5.00", sortKey = "Destruction", speed = "", speedMod = "", spellTier = "10", spawnProbability = "1", spread = "", spreadMod = "", type = "静态投射物", uses = "5", nameKey = "action_destruction", descriptionKey = "actiondesc_destruction" }, { gameID = "BURST_2", nameOcn = "二重法术", nameEn = "Double spell", pageName = "多重法术", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell burst 2.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "multicard", speed = "", speedMod = "", spellTier = "0,1,2,3,4,5,6", spawnProbability = "0.8,0.8,0.8,0.8,0.8,0.8,0.8", spread = "", spreadMod = "", type = "多重释放", uses = "", nameKey = "action_burst_2", descriptionKey = "actiondesc_burst_2" }, { gameID = "BURST_3", nameOcn = "三重法术", nameEn = "Triple spell", pageName = "多重法术", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell burst 3.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "2", radius = "", rechargeDelay = "", sortKey = "Tuple Spell2", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6", spawnProbability = "0.7,0.7,0.7,0.7,0.7,0.7", spread = "", spreadMod = "", type = "多重释放", uses = "", nameKey = "action_burst_3", descriptionKey = "actiondesc_burst_3" }, { gameID = "BURST_4", nameOcn = "四重法术", nameEn = "Quadruple spell", pageName = "多重法术", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell burst 4.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "5", radius = "", rechargeDelay = "", sortKey = "Tuple Spell3", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.6,0.6,0.6,0.6,0.6", spread = "", spreadMod = "", type = "多重释放", uses = "", nameKey = "action_burst_4", descriptionKey = "actiondesc_burst_4" }, { gameID = "BURST_8", unlockCondition = "打开[[水晶钥匙#珊瑚宝箱|珊瑚宝箱]]", nameOcn = "八倍法术", nameEn = "Octuple spell", pageName = "多重法术", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell burst 8.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "30", radius = "", rechargeDelay = "", sortKey = "Tuple Spell4", speed = "", speedMod = "", spellTier = "5,6,10", spawnProbability = "0.1,0.1,0.5", spread = "", spreadMod = "", type = "多重释放", uses = "", nameKey = "action_burst_8", descriptionKey = "actiondesc_burst_8" }, { gameID = "BURST_X", unlockCondition = "打开[[水晶钥匙#珊瑚宝箱|珊瑚宝箱]]", nameOcn = "无尽法术", nameEn = "Myriad Spell", pageName = "多重法术", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell burst x.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "50", radius = "", rechargeDelay = "", sortKey = "Tuple Spell5", speed = "", speedMod = "", spellTier = "5,6,10", spawnProbability = "0.1,0.1,0.5", spread = "", spreadMod = "", type = "多重释放", uses = "30", nameKey = "action_burst_x", descriptionKey = "actiondesc_burst_x" }, { gameID = "SCATTER_2", nameOcn = "二重散射法术", nameEn = "Double scatter spell", pageName = "多重散射法术", image = "Spell scatter 2.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "0", sortKey = "multiscatter", spellTier = "0,1,2", spawnProbability = "0.8,0.8,0.8", spreadMod = "+10", type = "多重释放", uses = "", nameKey = "action_scatter_2", descriptionKey = "actiondesc_scatter_2" }, { gameID = "SCATTER_3", nameOcn = "三重散射法术", nameEn = "Triple scatter spell", pageName = "多重散射法术", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell scatter 3.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "1", radius = "", rechargeDelay = "", sortKey = "Tuple Scatter Spell2", speed = "", speedMod = "", spellTier = "0,1,2,3", spawnProbability = "0.7,0.7,0.7,0.8", spread = "", spreadMod = "+20", type = "多重释放", uses = "", nameKey = "action_scatter_3", descriptionKey = "actiondesc_scatter_3" }, { gameID = "SCATTER_4", nameOcn = "四重散射法术", nameEn = "Quadruple scatter spell", pageName = "多重散射法术", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell scatter 4.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "2", radius = "", rechargeDelay = "", sortKey = "Tuple Scatter Spell3", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6", spawnProbability = "0.6,0.6,0.7,0.8,0.8,0.8", spread = "", spreadMod = "+40", type = "多重释放", uses = "", nameKey = "action_scatter_4", descriptionKey = "actiondesc_scatter_4" }, { gameID = "I_SHAPE", nameOcn = "阵型 - 背后", nameEn = "Formation - behind your back", pageName = "阵型", image = "Spell i shape.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "0", sortKey = "multishape", spellTier = "1,2,3,4", spawnProbability = "0.4,0.4,0.4,0.4", type = "多重释放", uses = "", nameKey = "action_i_shape", descriptionKey = "actiondesc_i_shape" }, { gameID = "Y_SHAPE", nameOcn = "阵型 - 分叉", nameEn = "Formation - bifurcated", pageName = "阵型", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell y shape.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "2", radius = "", rechargeDelay = "", sortKey = "Formation5", speed = "", speedMod = "", spellTier = "0,1,2,3,4", spawnProbability = "0.8,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "多重释放", uses = "", nameKey = "action_y_shape", descriptionKey = "actiondesc_y_shape" }, { gameID = "T_SHAPE", nameOcn = "阵型 - 上下", nameEn = "Formation - above and below", pageName = "阵型", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell t shape.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "3", radius = "", rechargeDelay = "", sortKey = "Formation2", speed = "", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.4,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "多重释放", uses = "", nameKey = "action_t_shape", descriptionKey = "actiondesc_t_shape" }, { gameID = "W_SHAPE", nameOcn = "阵型 - 三叉", nameEn = "Formation - trifurcated", pageName = "阵型", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell w shape.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "3", radius = "", rechargeDelay = "", sortKey = "Formation6", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.4,0.3,0.3,0.3,0.3", spread = "", spreadMod = "", type = "多重释放", uses = "", nameKey = "action_w_shape", descriptionKey = "actiondesc_w_shape" }, { gameID = "CIRCLE_SHAPE", nameOcn = "阵型 - 六边形", nameEn = "Formation - hexagon", pageName = "阵型", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell circle shape.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "6", radius = "", rechargeDelay = "", sortKey = "Formation4", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6", spawnProbability = "0.1,0.2,0.3,0.3,0.3,0.3", spread = "", spreadMod = "", type = "多重释放", uses = "", nameKey = "action_circle_shape", descriptionKey = "actiondesc_circle_shape" }, { gameID = "PENTAGRAM_SHAPE", nameOcn = "阵型 - 五边形", nameEn = "Formation - pentagon", pageName = "阵型", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell pentagram shape.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "5", radius = "", rechargeDelay = "", sortKey = "Formation3", speed = "", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.4,0.4,0.3,0.2,0.1", spread = "", spreadMod = "", type = "多重释放", uses = "", nameKey = "action_pentagram_shape", descriptionKey = "actiondesc_pentagram_shape" }, { gameID = "SPREAD_REDUCE", nameOcn = "降低散射", nameEn = "Reduce spread", pageName = "降低散射", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell spread reduce.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "1", radius = "", rechargeDelay = "", sortKey = "Reduce Spread", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6", spawnProbability = "0.8,0.8,0.8,0.8,0.8,0.8", spread = "", spreadMod = "-60", type = "投射修正", uses = "", nameKey = "action_spread_reduce", descriptionKey = "actiondesc_spread_reduce" }, { gameID = "HEAVY_SPREAD", nameOcn = "沉重散射", nameEn = "Heavy spread", pageName = "沉重散射", bounces = "", castDelay = "-0.12", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell heavy spread.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "2", radius = "", rechargeDelay = "-0.25", sortKey = "Heavy Spread", speed = "", speedMod = "", spellTier = "0,1,2,4,5,6", spawnProbability = "0.8,0.8,0.8,0.8,0.8,0.8", spread = "", spreadMod = "+720", type = "投射修正", uses = "", nameKey = "action_heavy_spread", descriptionKey = "actiondesc_heavy_spread" }, { gameID = "RECHARGE", nameOcn = "缩减充能时间", nameEn = "Reduce recharge time", pageName = "缩减充能时间", bounces = "", castDelay = "-0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell recharge.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "12", radius = "", rechargeDelay = "-0.33", sortKey = "Reduce Recharge Time", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6", spawnProbability = "1,1,1,1,1,1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_recharge", descriptionKey = "actiondesc_recharge" }, { gameID = "LIFETIME", nameOcn = "延长存在时间", nameEn = "Increase lifetime", pageName = "延长存在时间", bounces = "", castDelay = "+0.22", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell lifetime.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "+75", manaDrain = "40", radius = "", rechargeDelay = "", sortKey = "lifetimemod", speed = "", speedMod = "", spellTier = "3,4,5,6,10", spawnProbability = "0.5,0.5,0.5,0.5,0.1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_lifetime", descriptionKey = "actiondesc_lifetime" }, { gameID = "LIFETIME_DOWN", nameOcn = "缩减存在时间", nameEn = "Reduce lifetime", pageName = "缩减存在时间", bounces = "", castDelay = "-0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell lifetime down.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "-42", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "lifetimemod", speed = "", speedMod = "", spellTier = "3,4,5,6,10", spawnProbability = "0.5,0.5,0.5,0.5,0.1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_lifetime_down", descriptionKey = "actiondesc_lifetime_down" }, { gameID = "NOLLA", unlockCondition = "击杀[[三眼之腿]]", nameOcn = "零时", nameEn = "Nolla", pageName = "零时", bounces = "", castDelay = "-0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell nolla.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", lifetimelimit = "1", manaDrain = "1", radius = "", rechargeDelay = "", sortKey = "lifetimemod", speed = "", speedMod = "", spellTier = "2,4,5,6,10", spawnProbability = "0.2,0.2,0.5,0.5,1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_nolla", descriptionKey = "actiondesc_nolla" }, { gameID = "SLOW_BUT_STEADY", unlockCondition = "拾取解锁条件法术房间内的实验性魔杖", nameOcn = "缓慢但坚定", nameEn = "Slow But Steady", pageName = "缓慢但坚定", bounces = "", castDelay = "1.50", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell slow but steady.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "", speed = "", speedMod = "", spellTier = "3,4,5,6,10", spawnProbability = "0.1,0.2,0.3,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_slow_but_steady", descriptionKey = "actiondesc_slow_but_steady" }, { gameID = "EXPLOSION_REMOVE", nameOcn = "移除爆炸", nameEn = "Remove Explosion", pageName = "移除爆炸", bounces = "", castDelay = "-0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "-21", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell explosion_remove.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "-30", rechargeDelay = "", sortKey = "", speed = "", speedMod = "", spellTier = "2,4,5,6", spawnProbability = "0.2,0.6,0.7,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_explosion_remove", descriptionKey = "actiondesc_explosion_remove" }, { gameID = "EXPLOSION_TINY", nameOcn = "聚爆", nameEn = "Concentrated Explosion", pageName = "聚爆", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "20", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell explosion tiny.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "40", radius = "-30", rechargeDelay = "", sortKey = "", speed = "", speedMod = "", spellTier = "2,4,5,6", spawnProbability = "0.2,0.6,0.7,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_explosion_tiny", descriptionKey = "actiondesc_explosion_tiny" }, { gameID = "LASER_EMITTER_WIDER", nameOcn = "电浆束增强器", nameEn = "Plasma Beam Enhancer", pageName = "电浆束增强器", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell laser emitter wider.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "", speed = "", speedMod = "", spellTier = "2,3,4", spawnProbability = "0.3,0.3,0.3", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_laser_emitter_wider", descriptionKey = "actiondesc_laser_emitter_wider" }, { gameID = "MANA_REDUCE", nameOcn = "提升法力", nameEn = "Add Mana", pageName = "额外法力", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell mana.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "-30", radius = "", rechargeDelay = "", sortKey = "Add Mana", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6", spawnProbability = "1,1,1,1,1,1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_mana_reduce", descriptionKey = "actiondesc_mana_reduce" }, { gameID = "BLOOD_MAGIC", nameOcn = "血液魔法", nameEn = "Blood magic", pageName = "血液魔法", bounces = "", castDelay = "-0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell blood magic.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "-100", radius = "", rechargeDelay = "-0.33", sortKey = "Blood Magic", speed = "", speedMod = "", spellTier = "5,6,10", spawnProbability = "0.1,0.7,0.5", spread = "", spreadMod = "", type = "实用", uses = "", nameKey = "action_blood_magic", descriptionKey = "actiondesc_blood_magic" }, { gameID = "MONEY_MAGIC", nameOcn = "黄金变力量", nameEn = "Gold to Power", pageName = "黄金变力量", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell golden punch.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "30", radius = "", rechargeDelay = "", sortKey = "To Power", speed = "", speedMod = "", spellTier = "3,5,6,10", spawnProbability = "0.2,0.8,0.1,0.5", spread = "", spreadMod = "", type = "实用", uses = "", nameKey = "action_money_magic", descriptionKey = "actiondesc_money_magic" }, { gameID = "BLOOD_TO_POWER", nameOcn = "血液变力量", nameEn = "Blood to Power", pageName = "血液变力量", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell blood punch.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "To Power", speed = "", speedMod = "", spellTier = "2,5,6,10", spawnProbability = "0.2,0.8,0.1,0.5", spread = "", spreadMod = "", type = "实用", uses = "", nameKey = "action_blood_to_power", descriptionKey = "actiondesc_blood_to_power" }, { gameID = "DUPLICATE", unlockCondition = "击杀[[法师领主]]", nameOcn = "法术复制", nameEn = "Spell duplication", pageName = "法术复制", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell duplicate.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "250", radius = "", rechargeDelay = "+0.33", sortKey = "Spell Duplication", speed = "", speedMod = "", spellTier = "5,6,10", spawnProbability = "0.1,0.1,1", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_duplicate", descriptionKey = "actiondesc_duplicate" }, { gameID = "QUANTUM_SPLIT", nameOcn = "量子分割", nameEn = "Quantum Split", pageName = "量子分割", bounces = "", castDelay = "+0.08", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell quantum split.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "Quantum Split", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.5,0.5,0.5,0.5,1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_quantum_split", descriptionKey = "actiondesc_quantum_split" }, { gameID = "GRAVITY", nameOcn = "重力", nameEn = "Gravity", pageName = "重力", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell gravity.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "1", radius = "", rechargeDelay = "", sortKey = "pathgravity", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.5,0.5,0.5,0.5,0.5", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_gravity", descriptionKey = "actiondesc_gravity" }, { gameID = "GRAVITY_ANTI", nameOcn = "反重力", nameEn = "Anti-gravity", pageName = "反重力", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell gravity_anti.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "1", radius = "", rechargeDelay = "", sortKey = "pathgravity", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.5,0.5,0.5,0.5,0.5", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_gravity_anti", descriptionKey = "actiondesc_gravity_anti" }, { gameID = "SINEWAVE", nameOcn = "蛇行", nameEn = "Slithering path", pageName = "蛇行", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell sinewave.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "pathpattern", speed = "", speedMod = "2.00", spellTier = "2,4,6", spawnProbability = "0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_sinewave", descriptionKey = "actiondesc_sinewave" }, { gameID = "CHAOTIC_ARC", nameOcn = "混乱之路", nameEn = "Chaotic path", pageName = "混乱之路", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell chaotic arc.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "pathpattern", speed = "", speedMod = "2.00", spellTier = "1,3,5", spawnProbability = "0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_chaotic_arc", descriptionKey = "actiondesc_chaotic_arc" }, { gameID = "PINGPONG_PATH", nameOcn = "乒乓回弹", nameEn = "Ping-pong path", pageName = "乒乓回弹", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell pingpong path.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "+25", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "pathpattern,lifetimemod", speed = "", speedMod = "", spellTier = "1,3,5", spawnProbability = "0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_pingpong_path", descriptionKey = "actiondesc_pingpong_path" }, { gameID = "AVOIDING_ARC", nameOcn = "规避弧度", nameEn = "Avoiding arc", pageName = "规避弧度", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell avoiding arc.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "terrainreact", speed = "", speedMod = "", spellTier = "2,4,6", spawnProbability = "0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_avoiding_arc", descriptionKey = "actiondesc_avoiding_arc" }, { gameID = "FLOATING_ARC", nameOcn = "悬浮弧度", nameEn = "Floating arc", pageName = "悬浮弧度", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell floating arc.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "terrainreact", speed = "", speedMod = "", spellTier = "1,3,5", spawnProbability = "0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_floating_arc", descriptionKey = "actiondesc_floating_arc" }, { gameID = "FLY_DOWNWARDS", nameOcn = "向下飞行", nameEn = "Fly downwards", pageName = "向下飞行", bounces = "", castDelay = "-0.05", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell fly downwards.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "pathNS", speed = "", speedMod = "", spellTier = "1,3,5", spawnProbability = "0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_fly_downwards", descriptionKey = "actiondesc_fly_downwards" }, { gameID = "FLY_UPWARDS", nameOcn = "向上飞行", nameEn = "Fly upwards", pageName = "向上飞行", bounces = "", castDelay = "-0.05", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell fly upwards.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "pathNS", speed = "", speedMod = "", spellTier = "2,4,6", spawnProbability = "0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_fly_upwards", descriptionKey = "actiondesc_fly_upwards" }, { gameID = "HORIZONTAL_ARC", nameOcn = "水平路径", nameEn = "Horizontal path", pageName = "水平路径", bounces = "", castDelay = "-0.10", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "+7.5", damageSlice = "", effect = "", image = "Spell horizontal arc.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "pathcardinal", speed = "", speedMod = "", spellTier = "1,3,5", spawnProbability = "0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_horizontal_arc", descriptionKey = "actiondesc_horizontal_arc" }, { gameID = "LINE_ARC", nameOcn = "线性弧", nameEn = "Linear arc", pageName = "线性弧", bounces = "", castDelay = "-0.07", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "+5.0", damageSlice = "", effect = "", image = "Spell line arc.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "pathcardinal", speed = "", speedMod = "", spellTier = "1,3,5", spawnProbability = "0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_line_arc", descriptionKey = "actiondesc_line_arc" }, { gameID = "ORBIT_SHOT", nameOcn = "盘旋魔弹", nameEn = "Orbiting Arc", pageName = "盘旋魔弹", bounces = "", castDelay = "-0.10", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "+2.5", damageSlice = "", effect = "", image = "Spell orbit shot.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "+25", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "pathpattern,lifetimemod", speed = "", speedMod = "", spellTier = "1,2,3,4", spawnProbability = "0.2,0.3,0.4,0.1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_orbit_shot", descriptionKey = "actiondesc_orbit_shot" }, { gameID = "SPIRALING_SHOT", nameOcn = "螺旋魔弹", nameEn = "Spiral Arc", pageName = "螺旋魔弹A", bounces = "", castDelay = "-0.10", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "+2.5", damageSlice = "", effect = "", image = "Spell spiraling shot.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "+50", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "pathpattern,lifetimemod", speed = "", speedMod = "", spellTier = "1,2,3,4", spawnProbability = "0.2,0.3,0.4,0.1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_spiraling_shot", descriptionKey = "actiondesc_spiraling_shot" }, { gameID = "PHASING_ARC", nameOcn = "相位弧度", nameEn = "Phasing Arc", pageName = "相位弧度", bounces = "", castDelay = "-0.10", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell phasing arc.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "+80", manaDrain = "2", radius = "", rechargeDelay = "", sortKey = "pathpattern,lifetimemod", speed = "", speedMod = "0.33", spellTier = "1,2,3,4", spawnProbability = "0.2,0.3,0.6,0.1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_phasing_arc", descriptionKey = "actiondesc_phasing_arc" }, { gameID = "BOUNCE", nameOcn = "弹跳", nameEn = "Bounce", pageName = "弹跳", bounces = "+10", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell bounce.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "bouncemod", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "1,1,0.4,0.2,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_bounce", descriptionKey = "actiondesc_bounce" }, { gameID = "REMOVE_BOUNCE", nameOcn = "移除弹跳", nameEn = "Remove Bounce", pageName = "移除弹跳", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell remove bounce.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "bouncemod", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.2,0.2,1,1,1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_remove_bounce", descriptionKey = "actiondesc_remove_bounce" }, { gameID = "HOMING", nameOcn = "追踪", nameEn = "Homing", pageName = "追踪", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell homing.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "70", radius = "", rechargeDelay = "", sortKey = "pathseeker", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6", spawnProbability = "0.1,0.4,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_homing", descriptionKey = "actiondesc_homing" }, { gameID = "HOMING_SHORT", nameOcn = "短距离追踪", nameEn = "Short-range Homing", pageName = "短距离追踪", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell homing_short.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "40", radius = "", rechargeDelay = "", sortKey = "pathseeker", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6", spawnProbability = "0.4,0.8,1,0.4,0.1,0.1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_homing_short", descriptionKey = "actiondesc_homing_short" }, { gameID = "HOMING_ROTATE", nameOcn = "转向敌人", nameEn = "Rotate towards foes", pageName = "转向敌人", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell automatic rotation.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "40", radius = "", rechargeDelay = "", sortKey = "pathseeker", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.4,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_homing_rotate", descriptionKey = "actiondesc_homing_rotate" }, { gameID = "HOMING_SHOOTER", nameOcn = "回旋镖", nameEn = "Boomerang", pageName = "回旋镖", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell homing shooter.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "pathseeker", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.2,0.2,0.2,0.2,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_homing_shooter", descriptionKey = "actiondesc_homing_shooter" }, { gameID = "AUTOAIM", nameOcn = "自动瞄准", nameEn = "Auto-Aim", pageName = "自动瞄准", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell autoaim.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "25", radius = "", rechargeDelay = "", sortKey = "pathseeker", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.4,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_autoaim", descriptionKey = "actiondesc_autoaim" }, { gameID = "HOMING_ACCELERATING", nameOcn = "加速追踪", nameEn = "Accelerative Homing", pageName = "加速追踪", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell homing accelerating.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "60", radius = "", rechargeDelay = "", sortKey = "pathseeker", speed = "", speedMod = "", spellTier = "1,2,3,4", spawnProbability = "0.1,0.3,0.3,0.5", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_homing_accelerating", descriptionKey = "actiondesc_homing_accelerating" }, { gameID = "HOMING_CURSOR", nameOcn = "瞄准弧度", nameEn = "Aiming Arc", pageName = "瞄准弧度", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell homing_cursor.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "30", radius = "", rechargeDelay = "", sortKey = "pathseeker", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.7,0.7,0.4,0.4,1.0", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_homing_cursor", descriptionKey = "actiondesc_homing_cursor" }, { gameID = "HOMING_AREA", nameOcn = "投射物区域传送", nameEn = "Projectile Area Teleport", pageName = "投射物区域传送", bounces = "", castDelay = "+0.13", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell homing area.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "60", radius = "", rechargeDelay = "", sortKey = "pathseeker", speed = "", speedMod = "0.75", spellTier = "2,3,4,5,6", spawnProbability = "0.2,0.4,0.6,0.7,0.4", spread = "+6", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_homing_area", descriptionKey = "actiondesc_homing_area" }, { gameID = "PIERCING_SHOT", nameOcn = "穿刺魔弹", nameEn = "Piercing shot", pageName = "穿刺魔弹", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "-15", damageSlice = "", effect = "", image = "Spell piercing shot.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "140", radius = "", rechargeDelay = "", sortKey = "Piercing Shot", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.6,0.6,0.6,0.6,0.6", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_piercing_shot", descriptionKey = "actiondesc_piercing_shot" }, { gameID = "CLIPPING_SHOT", nameOcn = "穿凿魔弹", nameEn = "Drilling shot", pageName = "穿凿魔弹", bounces = "", castDelay = "+0.83", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell clipping shot.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "160", radius = "", rechargeDelay = "+0.67", sortKey = "terrainreact", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.6,0.6,0.6,0.6,0.6", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_clipping_shot", descriptionKey = "actiondesc_clipping_shot" }, { gameID = "DAMAGE", nameOcn = "伤害增强", nameEn = "Damage Plus", pageName = "伤害增强", bounces = "", castDelay = "+0.08", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "+10.0", damageSlice = "", effect = "", image = "Spell damage.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "5", radius = "", rechargeDelay = "", sortKey = "damagemodify", speed = "", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.6,0.6,0.6,0.6,0.6", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_damage", descriptionKey = "actiondesc_damage" }, { gameID = "DAMAGE_RANDOM", unlockCondition = "击杀[[三眼之腿]]", nameOcn = "随机伤害", nameEn = "Random damage", pageName = "随机伤害", bounces = "", castDelay = "+0.08", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell damage random.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "15", radius = "", rechargeDelay = "", sortKey = "damagemodify", speed = "", speedMod = "", spellTier = "3,4,5", spawnProbability = "0.6,0.6,0.6", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_damage_random", descriptionKey = "actiondesc_damage_random" }, { gameID = "BLOODLUST", nameOcn = "嗜血", nameEn = "Bloodlust", pageName = "嗜血", bounces = "", castDelay = "+0.13", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "33", damageSlice = "", effect = "", image = "Spell bloodlust.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "2", radius = "", rechargeDelay = "", sortKey = "damagemodify", speed = "", speedMod = "", spellTier = "1,3,4,5,6", spawnProbability = "0.2,0.3,0.6,0.6,0.3", spread = "", spreadMod = "+6", type = "投射修正", uses = "", nameKey = "action_bloodlust", descriptionKey = "actiondesc_bloodlust" }, { gameID = "DAMAGE_FOREVER", nameOcn = "法力转伤害", nameEn = "Mana To Damage", pageName = "法力转伤害", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell damage forever.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "+0.17", sortKey = "damagemodify", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.2,0.4,0.6,0.4,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "20", nameKey = "action_damage_forever", descriptionKey = "actiondesc_damage_forever" }, { gameID = "CRITICAL_HIT", nameOcn = "暴击增强", nameEn = "Critical Plus", pageName = "暴击增强", bounces = "", castDelay = "", criticalChance = "+15", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell critical hit.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "5", radius = "", rechargeDelay = "", sortKey = "criticalmod", speed = "", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.6,0.6,0.6,0.6,0.6", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_critical_hit", descriptionKey = "actiondesc_critical_hit" }, { gameID = "AREA_DAMAGE", nameOcn = "伤害领域", nameEn = "Damage field", pageName = "伤害领域", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell area damage.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "30", radius = "", rechargeDelay = "", sortKey = "Damage Field", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.5,0.5,0.5,0.5,0.5", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_area_damage", descriptionKey = "actiondesc_area_damage" }, { gameID = "SPELLS_TO_POWER", nameOcn = "法术变力量", nameEn = "Spells to Power", pageName = "法术变力量", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell spells to power.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "110", radius = "", rechargeDelay = "", sortKey = "To Power", speed = "", speedMod = "", spellTier = "2,3,4,5,6,10", spawnProbability = "0.5,0.5,0.5,0.5,0.5,0.1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_spells_to_power", descriptionKey = "actiondesc_spells_to_power" }, { gameID = "ESSENCE_TO_POWER", nameOcn = "精华变力量", nameEn = "Essence to Power", pageName = "精华变力量", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell essence to power.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "110", radius = "", rechargeDelay = "", sortKey = "To Power", speed = "", speedMod = "", spellTier = "1,2,3,10", spawnProbability = "0.2,0.5,0.5,0.1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_enemies_to_power", descriptionKey = "actiondesc_enemies_to_power" }, { gameID = "HEAVY_SHOT", nameOcn = "沉重一击", nameEn = "Heavy Shot", pageName = "沉重一击", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "+43.75", damageSlice = "", effect = "", image = "Spell heavy shot.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "7", radius = "", rechargeDelay = "", sortKey = "damagemodify", speed = "", speedMod = "0.30", spellTier = "2,3,4", spawnProbability = "0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_heavy_shot", descriptionKey = "actiondesc_heavy_shot" }, { gameID = "LIGHT_SHOT", nameOcn = "轻盈一击", nameEn = "Light shot", pageName = "轻盈一击", bounces = "", castDelay = "-0.05", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "-25.0", damageSlice = "", effect = "", image = "Spell light shot.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "5", radius = "-10", rechargeDelay = "", sortKey = "damagemodify", speed = "", speedMod = "7.50", spellTier = "2,3,4", spawnProbability = "0.4,0.4,0.4", spread = "", spreadMod = "-6", type = "投射修正", uses = "", nameKey = "action_light_shot", descriptionKey = "actiondesc_light_shot" }, { gameID = "KNOCKBACK", nameOcn = "击退", nameEn = "Knockback", pageName = "击退", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell knockback.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "5", radius = "", rechargeDelay = "", sortKey = "Knockback", speed = "", speedMod = "", spellTier = "3,5", spawnProbability = "0.6,0.6", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_knockback", descriptionKey = "actiondesc_knockback" }, { gameID = "RECOIL", nameOcn = "后座力", nameEn = "Recoil", pageName = "后座力", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell recoil.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "5", radius = "", rechargeDelay = "", sortKey = "Recoil", speed = "", speedMod = "", spellTier = "2,4", spawnProbability = "0.6,0.6", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_recoil", descriptionKey = "actiondesc_recoil" }, { gameID = "RECOIL_DAMPER", nameOcn = "后座阻尼器", nameEn = "Recoil Damper", pageName = "后座阻尼器", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell recoil damper.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "5", radius = "", rechargeDelay = "", sortKey = "Recoil Damper", speed = "", speedMod = "", spellTier = "3,6", spawnProbability = "0.6,0.6", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_recoil_damper", descriptionKey = "actiondesc_recoil_damper" }, { gameID = "SPEED", nameOcn = "加速", nameEn = "Speed Up", pageName = "加速", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell speed.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "3", radius = "", rechargeDelay = "", sortKey = "speedmodify", speed = "", speedMod = "2.50", spellTier = "1,2,3", spawnProbability = "1,0.5,0.5", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_speed", descriptionKey = "actiondesc_speed" }, { gameID = "ACCELERATING_SHOT", nameOcn = "加速魔弹", nameEn = "Accelerating shot", pageName = "逐渐加速", bounces = "", castDelay = "+0.13", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell accelerating shot.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "speedmodify", speed = "", speedMod = "0.32", spellTier = "2,3,4", spawnProbability = "0.5,0.5,1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_accelerating_shot", descriptionKey = "actiondesc_accelerating_shot" }, { gameID = "DECELERATING_SHOT", nameOcn = "减速魔弹", nameEn = "Decelerating shot", pageName = "逐渐减速", bounces = "", castDelay = "-0.13", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell decelerating shot.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "speedmodify", speed = "", speedMod = "1.68", spellTier = "2,3,4", spawnProbability = "0.3,0.3,0.5", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_decelerating_shot", descriptionKey = "actiondesc_decelerating_shot" }, { gameID = "EXPLOSIVE_PROJECTILE", nameOcn = "易爆的投射物", nameEn = "Explosive projectile", pageName = "易爆的投射物", bounces = "", castDelay = "+0.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "+5", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell explosive projectile.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "30", radius = "+15", rechargeDelay = "", sortKey = "terrainreact", speed = "", speedMod = "0.75", spellTier = "2,3,4", spawnProbability = "1,1,1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_explosive_projectile", descriptionKey = "actiondesc_explosive_projectile" }, { gameID = "WATER_TO_POISON", nameOcn = "化水为毒", nameEn = "Water to poison", pageName = "化水为毒", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell water to poison.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "30", radius = "", rechargeDelay = "", sortKey = "transmutemod", speed = "", speedMod = "", spellTier = "2,3,4", spawnProbability = "0.3,0.3,0.3", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_water_to_poison", descriptionKey = "actiondesc_water_to_poison" }, { gameID = "BLOOD_TO_ACID", nameOcn = "溶血为酸", nameEn = "Blood to acid", pageName = "溶血为酸", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell blood to acid.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "30", radius = "", rechargeDelay = "", sortKey = "transmutemod", speed = "", speedMod = "", spellTier = "2,3,4", spawnProbability = "0.3,0.3,0.3", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_blood_to_acid", descriptionKey = "actiondesc_blood_to_acid" }, { gameID = "LAVA_TO_BLOOD", nameOcn = "熔岩化血", nameEn = "Lava to blood", pageName = "熔岩化血", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell lava to blood.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "30", radius = "", rechargeDelay = "", sortKey = "transmutemod", speed = "", speedMod = "", spellTier = "2,3,4", spawnProbability = "0.3,0.3,0.3", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_lava_to_blood", descriptionKey = "actiondesc_lava_to_blood" }, { gameID = "LIQUID_TO_EXPLOSION", nameOcn = "液体引爆", nameEn = "Liquid Detonation", pageName = "液体引爆", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell liquid to explosion.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "40", radius = "", rechargeDelay = "", sortKey = "transmutemod", speed = "", speedMod = "", spellTier = "2,3,4", spawnProbability = "0.3,0.3,0.3", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_liquid_to_explosion", descriptionKey = "actiondesc_liquid_to_explosion" }, { gameID = "TOXIC_TO_ACID", nameOcn = "毒性淤泥酸液化", nameEn = "Toxic sludge to acid", pageName = "毒性淤泥酸液化", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell toxic to acid.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "50", radius = "", rechargeDelay = "", sortKey = "transmutemod", speed = "", speedMod = "", spellTier = "2,3,4", spawnProbability = "0.3,0.3,0.3", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_toxic_to_acid", descriptionKey = "actiondesc_toxic_to_acid" }, { gameID = "STATIC_TO_SAND", nameOcn = "化地为砂", nameEn = "Ground to sand", pageName = "化地为砂", bounces = "", castDelay = "+1.00", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell static to sand.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "70", radius = "", rechargeDelay = "", sortKey = "transmutemod", speed = "", speedMod = "", spellTier = "2,3,4", spawnProbability = "0.3,0.3,0.3", spread = "", spreadMod = "", type = "投射修正", uses = "8", nameKey = "action_static_to_sand", descriptionKey = "actiondesc_static_to_sand" }, { gameID = "TRANSMUTATION", nameOcn = "混乱转化", nameEn = "Chaotic transmutation", pageName = "混乱转化", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell transmutation.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "80", radius = "", rechargeDelay = "", sortKey = "transmutemod", speed = "", speedMod = "", spellTier = "2,3,4,5,6,10", spawnProbability = "0.3,0.3,0.3,0.3,0.3,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "8", nameKey = "action_transmutation", descriptionKey = "actiondesc_transmutation" }, { gameID = "RANDOM_EXPLOSION", nameOcn = "混沌魔法", nameEn = "Chaos magic", pageName = "混沌魔法", bounces = "", castDelay = "+0.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell random explosion.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "120", radius = "", rechargeDelay = "", sortKey = "random", speed = "", speedMod = "", spellTier = "3,5,6", spawnProbability = "0.3,0.6,1", spread = "", spreadMod = "", type = "投射修正", uses = "30", nameKey = "action_random_explosion", descriptionKey = "actiondesc_random_explosion" }, { gameID = "NECROMANCY", unlockCondition = "收集[[真理魔球#真理魔球5|真理魔球]]", nameOcn = "死灵之术", nameEn = "Necromancy", pageName = "死灵之术", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell necromancy.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "Necromancy", speed = "", speedMod = "", spellTier = "2,3,4,5", spawnProbability = "0.6,0.6,0.6,0.6", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_necromancy", descriptionKey = "actiondesc_necromancy" }, { gameID = "LIGHT", nameOcn = "光", nameEn = "Light", pageName = "光", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell light.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "1", radius = "", rechargeDelay = "", sortKey = "Light", speed = "", speedMod = "", spellTier = "0,1,2,3,4", spawnProbability = "1,0.8,0.6,0.4,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_light", descriptionKey = "actiondesc_light" }, { gameID = "EXPLOSION", nameOcn = "爆炸", nameEn = "Explosion", pageName = "爆炸", bounces = "", castDelay = "+0.05", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "68.75", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "spell_explosion.png", lifetime = "0", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "80", radius = "15", rechargeDelay = "", sortKey = "Explosion", speed = "", speedMod = "", spellTier = "0,2,4,5", spawnProbability = "0.5,1,1,1", spread = "", spreadMod = "", type = "静态投射物", uses = "", nameKey = "action_explosion", descriptionKey = "actiondesc_explosion" }, { gameID = "EXPLOSION_LIGHT", nameOcn = "魔法爆炸", nameEn = "Magical Explosion", pageName = "魔法爆炸", bounces = "", castDelay = "+0.05", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "93.75", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell explosion light.png", lifetime = "0", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "80", radius = "35", rechargeDelay = "", sortKey = "explosionMagical", speed = "", speedMod = "", spellTier = "2,3,5,6", spawnProbability = "0.5,1,1,1", spread = "", spreadMod = "", type = "静态投射物", uses = "", nameKey = "action_explosion_light", descriptionKey = "actiondesc_explosion_light" }, { gameID = "FIRE_BLAST", nameOcn = "火焰爆炸", nameEn = "Explosion of brimstone", pageName = "火焰爆炸", bounces = "", castDelay = "+0.05", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "7.5", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell_fire_blast.png", lifetime = "0", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "10", radius = "30", rechargeDelay = "", sortKey = "Explosion of Brimstone", speed = "", speedMod = "", spellTier = "0,1,3,5", spawnProbability = "0.5,0.5,0.6,0.6", spread = "", spreadMod = "", type = "静态投射物", uses = "", nameKey = "action_fire_blast", descriptionKey = "actiondesc_fire_blast" }, { gameID = "POISON_BLAST", nameOcn = "毒素爆炸", nameEn = "Explosion of poison", pageName = "毒素爆炸", bounces = "", castDelay = "+0.05", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "7.5", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell_poison_blast.png", lifetime = "0", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "30", radius = "9", rechargeDelay = "", sortKey = "Explosion of Poison", speed = "", speedMod = "", spellTier = "1,2,4,6", spawnProbability = "0.5,0.6,0.6,0.5", spread = "", spreadMod = "", type = "静态投射物", uses = "", nameKey = "action_poison_blast", descriptionKey = "actiondesc_poison_blast" }, { gameID = "ALCOHOL_BLAST", nameOcn = "烈酒爆炸", nameEn = "Explosion of spirits", pageName = "烈酒爆炸", bounces = "", castDelay = "+0.05", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "7.5", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell_alcohol_blast.png", lifetime = "0", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "30", radius = "12", rechargeDelay = "", sortKey = "Explosion of Spirits", speed = "", speedMod = "", spellTier = "1,2,4,6", spawnProbability = "0.5,0.6,0.6,0.5", spread = "", spreadMod = "", type = "静态投射物", uses = "", nameKey = "action_alcohol_blast", descriptionKey = "actiondesc_alcohol_blast" }, { gameID = "THUNDER_BLAST", nameOcn = "雷霆爆炸", nameEn = "Explosion of thunder", pageName = "雷霆爆炸", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "45", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell_thunder_blast.png", lifetime = "3", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "110", radius = "28", rechargeDelay = "", sortKey = "Explosion of Thunder", speed = "", speedMod = "", spellTier = "1,3,5,6,10", spawnProbability = "0.5,0.6,0.6,0.5,0.1", spread = "", spreadMod = "", type = "静态投射物", uses = "", nameKey = "action_thunder_blast", descriptionKey = "actiondesc_thunder_blast" }, { gameID = "BERSERK_FIELD", nameOcn = "激情之环", nameEn = "Circle of fervour", pageName = "激情之环", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "spell_berserk_field.png", lifetime = "9999999", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "7200", manaDrain = "30", radius = "", rechargeDelay = "", sortKey = "circlemagic", speed = "", speedMod = "", spellTier = "2,3,4", spawnProbability = "0.3,0.6,0.3", spread = "", spreadMod = "", type = "静态投射物", uses = "15", nameKey = "action_berserk_field", descriptionKey = "actiondesc_berserk_field" }, { gameID = "POLYMORPH_FIELD", nameOcn = "变形之环", nameEn = "Circle of transmogrification", pageName = "变形之环", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell polymorph field.png", lifetime = "9999999", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "7200", manaDrain = "50", radius = "", rechargeDelay = "", sortKey = "circlemagic", speed = "", speedMod = "", spellTier = "0,1,2,3,4,5,6", spawnProbability = "0.3,0.3,0.3,0.8,0.8,0.3,0.3", spread = "", spreadMod = "", type = "静态投射物", uses = "5", nameKey = "action_polymorph_field", descriptionKey = "actiondesc_polymorph_field" }, { gameID = "CHAOS_POLYMORPH_FIELD", nameOcn = "不稳变形之环", nameEn = "Circle of unstable metamorphosis", pageName = "不稳变形之环", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "spell_chaos_polymorph_field.png", lifetime = "9999999", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "7200", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "circlemagic", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6", spawnProbability = "0.3,0.3,0.5,0.6,0.3,0.3", spread = "", spreadMod = "", type = "静态投射物", uses = "10", nameKey = "action_chaos_polymorph_field", descriptionKey = "actiondesc_chaos_polymorph_field" }, { gameID = "ELECTROCUTION_FIELD", nameOcn = "雷霆之环", nameEn = "Circle of thunder", pageName = "雷霆之环", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "spell_electrocution_field.png", lifetime = "9999999", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "7200", manaDrain = "60", radius = "", rechargeDelay = "", sortKey = "circlemagic", speed = "", speedMod = "", spellTier = "1,3,5,6", spawnProbability = "0.3,0.6,0.8,0.3", spread = "", spreadMod = "", type = "静态投射物", uses = "15", nameKey = "action_electrocution_field", descriptionKey = "actiondesc_electrocution_field" }, { gameID = "FREEZE_FIELD", nameOcn = "静止之环", nameEn = "Circle of stillness", pageName = "静止之环", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "spell_freeze_field.png", lifetime = "9999999", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "7200", manaDrain = "50", radius = "", rechargeDelay = "", sortKey = "circlemagic", speed = "", speedMod = "", spellTier = "0,2,4,5", spawnProbability = "0.3,0.6,0.7,0.3", spread = "", spreadMod = "", type = "静态投射物", uses = "15", nameKey = "action_freeze_field", descriptionKey = "actiondesc_freeze_field" }, { gameID = "REGENERATION_FIELD", nameOcn = "活力之环", nameEn = "Circle of vigour", pageName = "活力之环", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell_regeneration_field.png", lifetime = "9999999", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "260", manaDrain = "80", radius = "", rechargeDelay = "", sortKey = "circlemagic", speed = "", speedMod = "", spellTier = "1,2,3,4", spawnProbability = "0.3,0.3,0.3,0.3", spread = "", spreadMod = "", type = "静态投射物", uses = "2", nameKey = "action_regeneration_field", descriptionKey = "actiondesc_regeneration_field" }, { gameID = "TELEPORTATION_FIELD", nameOcn = "位移之环", nameEn = "Circle of displacement", pageName = "位移之环", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "spell_teleportation_field.png", lifetime = "9999999", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "7200", manaDrain = "30", radius = "", rechargeDelay = "", sortKey = "circlemagic", speed = "", speedMod = "", spellTier = "0,1,2,3,4,5", spawnProbability = "0.3,0.6,0.3,0.3,0.6,0.3", spread = "", spreadMod = "", type = "静态投射物", uses = "15", nameKey = "action_teleportation_field", descriptionKey = "actiondesc_teleportation_field" }, { gameID = "LEVITATION_FIELD", nameOcn = "浮力之环", nameEn = "Circle of buoyancy", pageName = "浮力之环", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "spell_levitation_field.png", lifetime = "9999999", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "7200", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "circlemagic", speed = "", speedMod = "", spellTier = "1,2,3,4", spawnProbability = "0.3,0.6,0.6,0.3", spread = "", spreadMod = "", type = "静态投射物", uses = "15", nameKey = "action_levitation_field", descriptionKey = "actiondesc_levitation_field" }, { gameID = "SHIELD_FIELD", nameOcn = "遮蔽之环", nameEn = "Circle of shielding", pageName = "保护之环", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "spell_shield_field.png", lifetime = "7220", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "7200", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "circlemagic", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.3,0.3,0.3,0.3,0.3", spread = "", spreadMod = "", type = "静态投射物", uses = "10", nameKey = "action_shield_field", descriptionKey = "actiondesc_shield_field" }, { gameID = "PROJECTILE_TRANSMUTATION_FIELD", nameOcn = "投射物转化领域", nameEn = "Projectile transmutation field", pageName = "投射物转化领域", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "spell_projectile_transmutation_field.png", lifetime = "9999999", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "7200", manaDrain = "120", radius = "", rechargeDelay = "", sortKey = "projectilefield", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.3,0.3,0.3,0.3,0.3", spread = "", spreadMod = "", type = "静态投射物", uses = "6", nameKey = "action_projectile_transmutation_field", descriptionKey = "actiondesc_projectile_transmutation_field" }, { gameID = "PROJECTILE_THUNDER_FIELD", nameOcn = "投射物雷电领域", nameEn = "Projectile thunder field", pageName = "投射物雷电领域", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell projectile thunder field.png", lifetime = "9999999", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "7200", manaDrain = "140", radius = "", rechargeDelay = "", sortKey = "projectilefield", speed = "", speedMod = "", spellTier = "3,4,5,6", spawnProbability = "0.3,0.3,0.3,0.3", spread = "", spreadMod = "", type = "静态投射物", uses = "3", nameKey = "action_projectile_thunder_field", descriptionKey = "actiondesc_projectile_thunder_field" }, { gameID = "PROJECTILE_GRAVITY_FIELD", nameOcn = "投射物重力领域", nameEn = "Projectile gravity field", pageName = "投射物重力领域", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "spell_projectile_gravity_field.png", lifetime = "9999999", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "7200", manaDrain = "120", radius = "", rechargeDelay = "", sortKey = "projectilefield", speed = "", speedMod = "", spellTier = "2,5,6", spawnProbability = "0.3,0.3,0.3", spread = "", spreadMod = "", type = "静态投射物", uses = "3", nameKey = "action_projectile_gravity_field", descriptionKey = "actiondesc_projectile_gravity_field" }, { gameID = "VACUUM_POWDER", nameOcn = "粉末真空场", nameEn = "Powder Vacuum Field", pageName = "粉末真空场", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell vacuum_powder.png", lifetime = "300", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "7200", manaDrain = "50", radius = "", rechargeDelay = "", sortKey = "zhenkongchang", speed = "", speedMod = "", spellTier = "2,3,5,6", spawnProbability = "0.3,1,0.3,0.3", spread = "", spreadMod = "", type = "静态投射物", uses = "20", nameKey = "action_vacuum_powder", descriptionKey = "actiondesc_vacuum_powder" }, { gameID = "VACUUM_LIQUID", nameOcn = "液体真空场", nameEn = "Liquid Vacuum Field", pageName = "液体真空场", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell vacuum liquid.png", lifetime = "300", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "7200", manaDrain = "40", radius = "", rechargeDelay = "", sortKey = "zhenkongchang", speed = "", speedMod = "", spellTier = "2,3,5,6", spawnProbability = "0.3,1,0.3,0.3", spread = "", spreadMod = "", type = "静态投射物", uses = "20", nameKey = "action_vacuum_liquid", descriptionKey = "actiondesc_vacuum_liquid" }, { gameID = "VACUUM_ENTITIES", nameOcn = "真空场", nameEn = "Vacuum Field", pageName = "真空场", bounces = "", castDelay = "+0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell vacuum entities.png", lifetime = "20", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "7200", manaDrain = "50", radius = "", rechargeDelay = "", sortKey = "zhenkongchang", speed = "", speedMod = "", spellTier = "2,3,5,6", spawnProbability = "0.3,1,0.3,0.3", spread = "", spreadMod = "", type = "静态投射物", uses = "20", nameKey = "action_vacuum_entities", descriptionKey = "actiondesc_vacuum_entities" }, { gameID = "SEA_LAVA", unlockCondition = "收集[[真理魔球#真理魔球2|真理魔球]]", nameOcn = "岩浆之海", nameEn = "Sea of lava", pageName = "岩浆之海", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell sea lava.png", lifetime = "300", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "140", radius = "", rechargeDelay = "", sortKey = "Sea Of Lava", speed = "", speedMod = "", spellTier = "0,4,5,6", spawnProbability = "0.2,0.2,0.2,0.2", spread = "", spreadMod = "", type = "材料", uses = "3", nameKey = "action_sea_lava", descriptionKey = "actiondesc_sea_lava" }, { gameID = "SEA_ALCOHOL", nameOcn = "酒精之海", nameEn = "Sea of alcohol", pageName = "酒精之海", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell sea alcohol.png", lifetime = "300", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "140", radius = "", rechargeDelay = "", sortKey = "Sea Of Alcohol", speed = "", speedMod = "", spellTier = "0,4,5,6", spawnProbability = "0.3,0.3,0.3,0.3", spread = "", spreadMod = "", type = "材料", uses = "3", nameKey = "action_sea_alcohol", descriptionKey = "actiondesc_sea_alcohol" }, { gameID = "SEA_OIL", nameOcn = "油脂之海", nameEn = "Sea of oil", pageName = "油脂之海", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell sea oil.png", lifetime = "300", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "140", radius = "", rechargeDelay = "", sortKey = "Sea Of Oil", speed = "", speedMod = "", spellTier = "0,4,5,6", spawnProbability = "0.3,0.3,0.3,0.3", spread = "", spreadMod = "", type = "材料", uses = "3", nameKey = "action_sea_oil", descriptionKey = "actiondesc_sea_oil" }, { gameID = "SEA_WATER", nameOcn = "水之海", nameEn = "Sea of water", pageName = "水之海", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell sea water.png", lifetime = "300", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "140", radius = "", rechargeDelay = "", sortKey = "Sea Of Water", speed = "", speedMod = "", spellTier = "0,4,5,6", spawnProbability = "0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "材料", uses = "3", nameKey = "action_sea_water", descriptionKey = "actiondesc_sea_water" }, { gameID = "SEA_ACID", nameOcn = "酸液之海", nameEn = "Sea of acid", pageName = "酸液之海", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell sea acid.png", lifetime = "300", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "140", radius = "", rechargeDelay = "", sortKey = "Sea Of Acid", speed = "", speedMod = "", spellTier = "0,4,5,6", spawnProbability = "0.2,0.2,0.2,0.2", spread = "", spreadMod = "", type = "材料", uses = "3", nameKey = "action_sea_acid", descriptionKey = "actiondesc_sea_acid" }, { gameID = "SEA_ACID_GAS", nameOcn = "可燃气体之海", nameEn = "Sea of flammable gas", pageName = "可燃气体之海", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell sea acid gas.png", lifetime = "300", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "140", radius = "", rechargeDelay = "", sortKey = "Sea Of Flammable Gas", speed = "", speedMod = "", spellTier = "0,4,5,6", spawnProbability = "0.3,0.3,0.3,0.3", spread = "", spreadMod = "", type = "材料", uses = "3", nameKey = "action_sea_acid_gas", descriptionKey = "actiondesc_sea_acid_gas" }, { gameID = "CLOUD_WATER", nameOcn = "雨云", nameEn = "Rain cloud", pageName = "雨云", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell cloud water.png", lifetime = "999", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "600", manaDrain = "30", radius = "", rechargeDelay = "", sortKey = "cloud", speed = "", speedMod = "", spellTier = "0,1,2,3,4,5", spawnProbability = "0.4,0.4,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "静态投射物", uses = "10", nameKey = "action_cloud_water", descriptionKey = "actiondesc_cloud_water" }, { gameID = "CLOUD_OIL", nameOcn = "油脂之云", nameEn = "Oil cloud", pageName = "油脂之云", bounces = "", castDelay = "+0.50", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "spell_cloud_oil.png", lifetime = "999", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "600", manaDrain = "60", radius = "", rechargeDelay = "", sortKey = "cloud", speed = "", speedMod = "", spellTier = "0,1,2,3,4,5", spawnProbability = "0.4,0.4,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "静态投射物", uses = "3", nameKey = "action_cloud_oil", descriptionKey = "actiondesc_cloud_oil" }, { gameID = "CLOUD_BLOOD", nameOcn = "血云", nameEn = "Blood cloud", pageName = "血云", bounces = "", castDelay = "+0.50", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "spell_cloud_blood.png", lifetime = "999", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "600", manaDrain = "60", radius = "", rechargeDelay = "", sortKey = "cloud", speed = "", speedMod = "", spellTier = "0,1,2,3,4,5", spawnProbability = "0.3,0.3,0.3,0.3,0.3,0.3", spread = "", spreadMod = "", type = "静态投射物", uses = "3", nameKey = "action_cloud_blood", descriptionKey = "actiondesc_cloud_blood" }, { gameID = "CLOUD_ACID", nameOcn = "酸云", nameEn = "Acid cloud", pageName = "酸云", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "spell_cloud_acid.png", lifetime = "999", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "400", manaDrain = "120", radius = "", rechargeDelay = "", sortKey = "cloud", speed = "", speedMod = "", spellTier = "0,1,2,3,4,5", spawnProbability = "0.2,0.2,0.2,0.2,0.2,0.2", spread = "", spreadMod = "", type = "静态投射物", uses = "4", nameKey = "action_cloud_acid", descriptionKey = "actiondesc_cloud_acid" }, { gameID = "CLOUD_THUNDER", unlockCondition = "收集[[真理魔球#真理魔球8|真理魔球]]", nameOcn = "雷云", nameEn = "Thundercloud", pageName = "雷云", bounces = "", castDelay = "+0.50", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "spell_cloud_thunder.png", lifetime = "999", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "600", manaDrain = "90", radius = "", rechargeDelay = "", sortKey = "cloud", speed = "", speedMod = "", spellTier = "0,1,2,3,4,5", spawnProbability = "0.3,0.3,0.3,0.3,0.3,0.3", spread = "", spreadMod = "", type = "静态投射物", uses = "5", nameKey = "action_cloud_thunder", descriptionKey = "actiondesc_cloud_thunder" }, { gameID = "ELECTRIC_CHARGE", nameOcn = "电荷放射", nameEn = "Electric charge", pageName = "电荷放射", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "+3", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell electric charge.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "8", radius = "", rechargeDelay = "", sortKey = "elementcharge", speed = "", speedMod = "", spellTier = "1,2,4,5", spawnProbability = "1,1,1,1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_electric_charge", descriptionKey = "actiondesc_electric_charge" }, { gameID = "MATTER_EATER", nameOcn = "物质吞噬者", nameEn = "Matter eater", pageName = "物质吞噬者", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell matter eater.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", lifetimelimit = "150-250", manaDrain = "120", radius = "", rechargeDelay = "", sortKey = "terrainreact,lifetimemod", speed = "", speedMod = "", spellTier = "1,2,4,5,10", spawnProbability = "0.1,1,0.1,0.1,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "10", nameKey = "action_matter_eater", descriptionKey = "actiondesc_matter_eater" }, { gameID = "FREEZE", nameOcn = "冰冻放射", nameEn = "Freeze charge", pageName = "冰冻放射", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell freeze.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "elementcharge", speed = "", speedMod = "", spellTier = "1,3,4,5", spawnProbability = "1,1,1,1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_freeze", descriptionKey = "actiondesc_freeze" }, { gameID = "HITFX_BURNING_CRITICAL_HIT", nameOcn = "燃烧时暴击", nameEn = "Critical on burning", pageName = "燃烧时暴击", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell burning critical.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "criticalmod", speed = "", speedMod = "", spellTier = "1,3,4,5", spawnProbability = "0.2,0.2,0.2,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_hitfx_burning_critical_hit", descriptionKey = "actiondesc_hitfx_burning_critical_hit" }, { gameID = "HITFX_CRITICAL_WATER", nameOcn = "潮湿(浸水)敌人暴击", nameEn = "Critical on wet (water) enemies", pageName = "潮湿(浸水)敌人暴击", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell critical water.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "criticalmod", speed = "", speedMod = "", spellTier = "1,3,4,5", spawnProbability = "0.2,0.2,0.2,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_hitfx_critical_water", descriptionKey = "actiondesc_hitfx_critical_water" }, { gameID = "HITFX_CRITICAL_OIL", nameOcn = "油污敌人暴击", nameEn = "Critical on oiled enemies", pageName = "油污敌人暴击", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell critical oil.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "criticalmod", speed = "", speedMod = "", spellTier = "1,3,4,5", spawnProbability = "0.2,0.2,0.2,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_hitfx_critical_oil", descriptionKey = "actiondesc_hitfx_critical_oil" }, { gameID = "HITFX_CRITICAL_BLOOD", nameOcn = "染血敌人暴击", nameEn = "Critical on bloody enemies", pageName = "染血敌人暴击", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell critical blood.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "criticalmod", speed = "", speedMod = "", spellTier = "1,3,4,5", spawnProbability = "0.2,0.2,0.2,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_hitfx_critical_blood", descriptionKey = "actiondesc_hitfx_critical_blood" }, { gameID = "HITFX_TOXIC_CHARM", nameOcn = "毒性淤泥魅惑", nameEn = "Charm on toxic sludge", pageName = "毒性淤泥魅惑", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell charm on toxic.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "70", radius = "", rechargeDelay = "", sortKey = "explodetoxic", speed = "", speedMod = "", spellTier = "1,3,4,5", spawnProbability = "0.2,0.2,0.2,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_hitfx_toxic_charm", descriptionKey = "actiondesc_hitfx_toxic_charm" }, { gameID = "HITFX_EXPLOSION_SLIME", nameOcn = "粘液敌人爆炸", nameEn = "Explosion on slimy enemies", pageName = "粘液敌人爆炸", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell explode on slime.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "explodeslime", speed = "", speedMod = "", spellTier = "1,3,4,5", spawnProbability = "0.2,0.2,0.2,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_hitfx_explosion_slime", descriptionKey = "actiondesc_hitfx_explosion_slime" }, { gameID = "HITFX_EXPLOSION_SLIME_GIGA", nameOcn = "粘液敌人巨型爆炸", nameEn = "Giant explosion on slimy enemies", pageName = "粘液敌人爆炸", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell explode on slime giga.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "200", radius = "", rechargeDelay = "", sortKey = "", speed = "", speedMod = "", spellTier = "1,3,4,5", spawnProbability = "0.1,0.1,0.1,0.1", spread = "", spreadMod = "", type = "投射修正", uses = "20", nameKey = "action_hitfx_explosion_slime_giga", descriptionKey = "actiondesc_hitfx_explosion_slime_giga" }, { gameID = "HITFX_EXPLOSION_ALCOHOL", nameOcn = "醉酒敌人爆炸", nameEn = "Explosion on drunk enemies", pageName = "醉酒敌人爆炸", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell explode on alcohol.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "explodedrunk", speed = "", speedMod = "", spellTier = "1,3,4,5", spawnProbability = "0.2,0.2,0.2,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_hitfx_explosion_alcohol", descriptionKey = "actiondesc_hitfx_explosion_alcohol" }, { gameID = "HITFX_EXPLOSION_ALCOHOL_GIGA", nameOcn = "醉酒敌人巨型爆炸", nameEn = "Giant explosion on drunk enemies", pageName = "醉酒敌人爆炸", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell explode on alcohol giga.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "200", radius = "", rechargeDelay = "", sortKey = "", speed = "", speedMod = "", spellTier = "1,3,4,5", spawnProbability = "0.1,0.1,0.1,0.1", spread = "", spreadMod = "", type = "投射修正", uses = "20", nameKey = "action_hitfx_explosion_alcohol_giga", descriptionKey = "actiondesc_hitfx_explosion_alcohol_giga" }, { gameID = "HITFX_PETRIFY", nameOcn = "石化", nameEn = "Petrify", pageName = "石化", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell petrify.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "", speed = "", speedMod = "", spellTier = "2,3,5,6", spawnProbability = "0.2,0.2,0.2,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_petrify", descriptionKey = "actiondesc_petrify_a" }, { gameID = "ROCKET_DOWNWARDS", nameOcn = "下方向集束魔弹", nameEn = "Downwards bolt bundle", pageName = "下方向集束魔弹", bounces = "", castDelay = "+0.42", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "140", damageFire = "", damageImpact = "33", damageSlice = "", effect = "", image = "Spell rocket downwards.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "90", radius = "12", rechargeDelay = "", sortKey = "boltbundle", speed = "100", speedMod = "", spellTier = "1,2,3,4", spawnProbability = "0.2,1,1,1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_rocket_downwards", descriptionKey = "actiondesc_rocket_downwards" }, { gameID = "ROCKET_OCTAGON", nameOcn = "八角形集束魔弹", nameEn = "Octagonal bolt bundle", pageName = "八角形集束魔弹", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "140", damageFire = "", damageImpact = "33", damageSlice = "", effect = "", image = "Spell rocket octagon.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "100", radius = "12", rechargeDelay = "", sortKey = "boltbundle", speed = "100", speedMod = "", spellTier = "2,3,4", spawnProbability = "0.5,0.5,0.5", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_rocket_octagon", descriptionKey = "actiondesc_rocket_octagon" }, { gameID = "FIZZLE", nameOcn = "闪灭", nameEn = "Fizzle", pageName = "闪灭", bounces = "", castDelay = "-0.17", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell fizzle.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "Fizzle", speed = "", speedMod = "1.20", spellTier = "3,4,5", spawnProbability = "0.1,0.1,0.1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_fizzle", descriptionKey = "actiondesc_fizzle" }, { gameID = "BOUNCE_EXPLOSION", nameOcn = "易爆的弹跳", nameEn = "Explosive bounce", pageName = "易爆的弹跳", bounces = "+1", castDelay = "+0.42", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell bounce explosion.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "bouncemod", speed = "", speedMod = "", spellTier = "2,3,4,5", spawnProbability = "0.2,0.6,0.8,0.8", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_bounce_explosion", descriptionKey = "actiondesc_bounce_explosion" }, { gameID = "BOUNCE_SPARK", nameOcn = "泡泡弹跳", nameEn = "Bubbly bounce", pageName = "泡泡弹跳", bounces = "+1", castDelay = "+0.13", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell_bounce_spark.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "bouncemod", speed = "", speedMod = "", spellTier = "1,2,3,4", spawnProbability = "0.2,0.6,0.6,0.6", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_bounce_spark", descriptionKey = "actiondesc_bounce_spark" }, { gameID = "BOUNCE_LASER", nameOcn = "激光弹跳", nameEn = "Laser bounce", pageName = "激光弹跳", bounces = "+1", castDelay = "+0.20", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell_bounce_laser.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "30", radius = "", rechargeDelay = "", sortKey = "bouncemod", speed = "", speedMod = "", spellTier = "3,4,5", spawnProbability = "0.4,0.8,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_bounce_laser", descriptionKey = "actiondesc_bounce_laser" }, { gameID = "BOUNCE_LASER_EMITTER", nameOcn = "电浆束弹跳", nameEn = "Plasma Beam Bounce", pageName = "电浆束弹跳", bounces = "1", castDelay = "+0.20", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell bounce_laser_emitter.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "40", radius = "", rechargeDelay = "", sortKey = "bouncemod", speed = "", speedMod = "", spellTier = "3,4,5", spawnProbability = "0.4,0.8,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_bounce_laser_emitter", descriptionKey = "actiondesc_bounce_laser_emitter" }, { gameID = "BOUNCE_LARPA", nameOcn = "拉帕弹跳", nameEn = "Larpa Bounce", pageName = "拉帕弹跳", bounces = "+1", castDelay = "+0.53", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell bounce larpa.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "80", radius = "", rechargeDelay = "", sortKey = "bouncemod,larpamod", speed = "", speedMod = "", spellTier = "4,5,6", spawnProbability = "0.4,0.6,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_bounce_larpa", descriptionKey = "actiondesc_bounce_larpa" }, { gameID = "FIREBALL_RAY", nameOcn = "火球发射器", nameEn = "Fireball thrower", pageName = "火球发射器", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell fireball ray.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "110", radius = "", rechargeDelay = "", sortKey = "throwermod", speed = "", speedMod = "", spellTier = "1,2,4,5", spawnProbability = "0.6,0.6,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "16", nameKey = "action_fireball_ray", descriptionKey = "actiondesc_fireball_ray" }, { gameID = "LIGHTNING_RAY", nameOcn = "闪电发射器", nameEn = "Lightning thrower", pageName = "闪电发射器", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell lightning ray.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "110", radius = "", rechargeDelay = "", sortKey = "throwermod", speed = "", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0,0,0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "16", nameKey = "action_lightning_ray", descriptionKey = "actiondesc_lightning_ray" }, { gameID = "TENTACLE_RAY", nameOcn = "触手怪", nameEn = "Tentacler", pageName = "触手怪", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell tentacle ray.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "110", radius = "", rechargeDelay = "", sortKey = "throwermod", speed = "", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0,0,0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "16", nameKey = "action_tentacle_ray", descriptionKey = "actiondesc_tentacle_ray" }, { gameID = "LASER_EMITTER_RAY", nameOcn = "电浆束发射器", nameEn = "Plasma Beam Thrower", pageName = "电浆束发射器", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell laser emitter ray.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "110", radius = "", rechargeDelay = "", sortKey = "throwermod", speed = "", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0,0,0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "16", nameKey = "action_laser_emitter_ray", descriptionKey = "actiondesc_laser_emitter_ray" }, { gameID = "FIREBALL_RAY_LINE", nameOcn = "双向火球发射器", nameEn = "Two-way fireball thrower", pageName = "双向火球发射器", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell fireball ray line.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "130", radius = "", rechargeDelay = "", sortKey = "throwermod", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.6,0.4,0.4,0.4,1", spread = "", spreadMod = "", type = "投射修正", uses = "20", nameKey = "action_fireball_ray_line", descriptionKey = "actiondesc_fireball_ray_line" }, { gameID = "FIREBALL_RAY_ENEMY", nameOcn = "专属火球发射器", nameEn = "Personal fireball thrower", pageName = "专属火球发射器", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell fireball ray enemy.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "90", radius = "", rechargeDelay = "", sortKey = "Personal Fireball Thrower", speed = "", speedMod = "", spellTier = "1,2,4,5", spawnProbability = "0.6,0.6,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "20", nameKey = "action_fireball_ray_enemy", descriptionKey = "actiondesc_fireball_ray_enemy" }, { gameID = "LIGHTNING_RAY_ENEMY", nameOcn = "专属闪电投射器", nameEn = "Personal lightning caster", pageName = "专属闪电投射器", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell lightning ray enemy.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "90", radius = "", rechargeDelay = "", sortKey = "Personal Lightning Caster", speed = "", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0,0,0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "20", nameKey = "action_lightning_ray_enemy", descriptionKey = "actiondesc_lightning_ray_enemy" }, { gameID = "TENTACLE_RAY_ENEMY", nameOcn = "专属触手怪", nameEn = "Personal tentacler", pageName = "专属触手怪", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell tentacle ray enemy.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "90", radius = "", rechargeDelay = "", sortKey = "Personal Tentacler", speed = "", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0,0,0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "20", nameKey = "action_tentacle_ray_enemy", descriptionKey = "actiondesc_tentacle_ray_enemy" }, { gameID = "GRAVITY_FIELD_ENEMY", nameOcn = "专属重力领域", nameEn = "Personal gravity field", pageName = "专属重力领域", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell gravity field enemy.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "110", radius = "", rechargeDelay = "", sortKey = "Personal Gravity Field", speed = "", speedMod = "", spellTier = "1,2,4,5", spawnProbability = "0.6,0.6,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "20", nameKey = "action_gravity_field_enemy", descriptionKey = "actiondesc_gravity_field_enemy" }, { gameID = "CURSE", nameOcn = "猛毒诅咒", nameEn = "Venomous Curse", pageName = "猛毒诅咒", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell curse.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "30", radius = "", rechargeDelay = "", sortKey = "", speed = "", speedMod = "", spellTier = "1,2,3", spawnProbability = "0.6,0.8,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_curse", descriptionKey = "actiondesc_curse" }, { gameID = "CURSE_WITHER_PROJECTILE", nameOcn = "虚弱诅咒 - 投射物", nameEn = "Weakening Curse - Projectiles", pageName = "削弱诅咒", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell curse_wither_projectile.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "50", radius = "", rechargeDelay = "", sortKey = "Weakening Curse4", speed = "", speedMod = "", spellTier = "3,4,5,6", spawnProbability = "0.2,0.4,0.9,0.9", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_curse_wither_projectile", descriptionKey = "actiondesc_curse_wither_projectile" }, { gameID = "CURSE_WITHER_EXPLOSION", nameOcn = "虚弱诅咒 - 爆炸", nameEn = "Weakening Curse - Explosives", pageName = "削弱诅咒", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell curse_wither_explosion.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "50", radius = "", rechargeDelay = "", sortKey = "Weakening Curse2", speed = "", speedMod = "", spellTier = "2,3,4,5", spawnProbability = "0.2,0.4,0.9,0.9", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_curse_wither_explosion", descriptionKey = "actiondesc_curse_wither_explosion" }, { gameID = "CURSE_WITHER_MELEE", nameOcn = "虚弱诅咒 - 近战", nameEn = "Weakening Curse - Melee", pageName = "削弱诅咒", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell curse_wither_melee.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "50", radius = "", rechargeDelay = "", sortKey = "Weakening Curse3", speed = "", speedMod = "", spellTier = "3,4,5,6", spawnProbability = "0.2,0.4,0.9,0.9", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_curse_wither_melee", descriptionKey = "actiondesc_curse_wither_melee" }, { gameID = "CURSE_WITHER_ELECTRICITY", nameOcn = "虚弱诅咒 - 雷电", nameEn = "Weakening Curse - Electricity", pageName = "削弱诅咒", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell curse_wither_electricity.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "50", radius = "", rechargeDelay = "", sortKey = "weak", speed = "", speedMod = "", spellTier = "1,4,5,6", spawnProbability = "0.2,0.4,0.9,0.9", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_curse_wither_electricity", descriptionKey = "actiondesc_curse_wither_electricity" }, { gameID = "ORBIT_DISCS", unlockCondition = "击杀[[龙]]", nameOcn = "锯刃环绕", nameEn = "Sawblade Orbit", pageName = "锯刃环绕", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell orbit discs.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "70", radius = "", rechargeDelay = "", sortKey = "orbit", speed = "", speedMod = "", spellTier = "1,2,4,5", spawnProbability = "0.2,0.8,0.4,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_orbit_discs", descriptionKey = "actiondesc_orbit_discs" }, { gameID = "ORBIT_FIREBALLS", unlockCondition = "击杀[[龙]]", nameOcn = "火球环绕", nameEn = "Fireball Orbit", pageName = "火球环绕", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell orbit fireballs.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "40", radius = "", rechargeDelay = "", sortKey = "orbit", speed = "", speedMod = "", spellTier = "0,1,2,4,5", spawnProbability = "0.5,0.2,0.8,0.4,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_orbit_fireballs", descriptionKey = "actiondesc_orbit_fireballs" }, { gameID = "ORBIT_NUKES", unlockCondition = "击杀[[龙]]", nameOcn = "核弹环绕", nameEn = "Nuke Orbit", pageName = "核弹环绕", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell orbit nukes.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "250", radius = "", rechargeDelay = "", sortKey = "orbit", speed = "", speedMod = "", spellTier = "2,4,5,6,10", spawnProbability = "0.1,0.1,0.1,0.2,1", spread = "", spreadMod = "", type = "投射修正", uses = "3", nameKey = "action_orbit_nukes", descriptionKey = "actiondesc_orbit_nukes" }, { gameID = "ORBIT_LASERS", unlockCondition = "击杀[[龙]]", nameOcn = "电浆束环绕", nameEn = "Plasma Beam Orbit", pageName = "电浆束环绕", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell orbit lasers.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "100", radius = "", rechargeDelay = "", sortKey = "orbit", speed = "", speedMod = "", spellTier = "1,2,4,5,10", spawnProbability = "0.2,0.8,0.4,0.2,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_orbit_lasers", descriptionKey = "actiondesc_orbit_lasers" }, { gameID = "ORBIT_LARPA", unlockCondition = "击杀[[龙]]", nameOcn = "环绕拉帕", nameEn = "Orbit Larpa", pageName = "环绕拉帕", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell orbit larpa.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "90", radius = "", rechargeDelay = "", sortKey = "orbit,larpamod", speed = "", speedMod = "", spellTier = "3,4,6,10", spawnProbability = "0.2,0.2,0.8,0.1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_orbit_larpa", descriptionKey = "actiondesc_orbit_larpa" }, { gameID = "CHAIN_SHOT", nameOcn = "连锁法术", nameEn = "Chain Spell", pageName = "连锁法术", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "-5.0", damageSlice = "", effect = "", image = "Spell chain shot.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "-30", manaDrain = "70", radius = "-5", rechargeDelay = "", sortKey = "Chain Spell,lifetimemod", speed = "", speedMod = "", spellTier = "2,4,5", spawnProbability = "0.4,0.6,0.8", spread = "", spreadMod = "+10", type = "投射修正", uses = "", nameKey = "action_chain_shot", descriptionKey = "actiondesc_chain_shot" }, { gameID = "ARC_ELECTRIC", nameOcn = "电弧", nameEn = "Electric Arc", pageName = "电弧", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell arc electric.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "15", radius = "", rechargeDelay = "", sortKey = "arceffect", speed = "", speedMod = "", spellTier = "2,3,4,5,6", spawnProbability = "0.4,0.4,0.4,0.4,0.8", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_arc_electric", descriptionKey = "actiondesc_arc_electric" }, { gameID = "ARC_FIRE", nameOcn = "火焰弧", nameEn = "Fire Arc", pageName = "火焰弧", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell arc fire.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "15", radius = "", rechargeDelay = "", sortKey = "arceffect", speed = "", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.4,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_arc_fire", descriptionKey = "actiondesc_arc_fire" }, { gameID = "ARC_GUNPOWDER", nameOcn = "火药弧", nameEn = "Gunpowder Arc", pageName = "火药弧", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell arc gunpowder.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "15", radius = "", rechargeDelay = "", sortKey = "arceffect", speed = "", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.4,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_arc_gunpowder", descriptionKey = "actiondesc_arc_gunpowder" }, { gameID = "ARC_POISON", nameOcn = "毒液弧", nameEn = "Poison Arc", pageName = "毒液弧", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell arc poison.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "15", radius = "", rechargeDelay = "", sortKey = "arceffect", speed = "", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.4,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_arc_poison", descriptionKey = "actiondesc_arc_poison" }, { gameID = "CRUMBLING_EARTH_PROJECTILE", nameOcn = "地震魔弹", nameEn = "Earthquake shot", pageName = "地震魔弹", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell crumbling earth projectile.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "45", radius = "", rechargeDelay = "", sortKey = "Earthquake Shot", speed = "", speedMod = "", spellTier = "1,2,3,4,5", spawnProbability = "0.4,0.4,0.4,0.4,0.4", spread = "", spreadMod = "", type = "投射修正", uses = "15", nameKey = "action_crumbling_earth_projectile", descriptionKey = "actiondesc_crumbling_earth_projectile" }, { gameID = "X_RAY", nameOcn = "全知之眼", nameEn = "All-seeing eye", pageName = "全知之眼", bounces = "", castDelay = "", criticalChance = "", damageDrill = "0.25", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell x ray.png", lifetime = "1000", lifetimeFluctuation = "0", lifetimeMod = "", lifetimelimit = "64", manaDrain = "100", radius = "", rechargeDelay = "", sortKey = "All-Seeing Eye", speed = "", speedMod = "", spellTier = "0,1,2,3,4,5,6", spawnProbability = "0.8,1,1,0.8,0.6,0.4,0.2", spread = "", spreadMod = "", type = "实用", uses = "10", nameKey = "action_x_ray", descriptionKey = "actiondesc_x_ray" }, { gameID = "UNSTABLE_GUNPOWDER", nameOcn = "爆竹", nameEn = "Firecrackers", pageName = "爆竹", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell unstable gunpowder.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "15", radius = "", rechargeDelay = "", sortKey = "terrainreact", speed = "", speedMod = "", spellTier = "2,3,4", spawnProbability = "0.3,0.3,0.3", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_unstable_gunpowder", descriptionKey = "actiondesc_unstable_gunpowder" }, { gameID = "ACID_TRAIL", nameOcn = "酸液轨迹", nameEn = "Acid trail", pageName = "酸液轨迹", image = "Spell acid trail.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "15", sortKey = "trail", spellTier = "1,2,3,4,5", spawnProbability = "0.3,0.3,0.3,0.3,0.3", type = "投射修正", nameKey = "action_acid_trail", descriptionKey = "actiondesc_acid_trail" }, { gameID = "POISON_TRAIL", nameOcn = "毒素轨迹", nameEn = "Poison trail", pageName = "毒素轨迹", image = "Spell poison trail.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "10", sortKey = "trail", spellTier = "2,3,4", spawnProbability = "0.3,0.3,0.3", type = "投射修正", nameKey = "action_poison_trail", descriptionKey = "actiondesc_poison_trail" }, { gameID = "OIL_TRAIL", nameOcn = "油液轨迹", nameEn = "Oil trail", pageName = "油液轨迹", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell oil trail.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "trail", speed = "", speedMod = "", spellTier = "2,3,4", spawnProbability = "0.3,0.3,0.3", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_oil_trail", descriptionKey = "actiondesc_oil_trail" }, { gameID = "WATER_TRAIL", nameOcn = "清水轨迹", nameEn = "Water trail", pageName = "清水轨迹", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell water trail.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "trail", speed = "", speedMod = "", spellTier = "1,2,3,4", spawnProbability = "0.3,0.3,0.3,0.3", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_water_trail", descriptionKey = "actiondesc_water_trail" }, { gameID = "GUNPOWDER_TRAIL", nameOcn = "火药轨迹", nameEn = "Gunpowder trail", pageName = "火药轨迹", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell gunpowder trail.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "trail", speed = "", speedMod = "", spellTier = "2,3,4", spawnProbability = "0.3,0.3,0.3", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_gunpowder_trail", descriptionKey = "actiondesc_gunpowder_trail" }, { gameID = "FIRE_TRAIL", nameOcn = "火焰轨迹", nameEn = "Fire trail", pageName = "火焰轨迹", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell fire trail.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "trail", speed = "", speedMod = "", spellTier = "0,1,2,3,4", spawnProbability = "0.3,0.3,0.3,0.3,0.3", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_fire_trail", descriptionKey = "actiondesc_fire_trail" }, { gameID = "BURN_TRAIL", nameOcn = "燃烧轨迹", nameEn = "Burning trail", pageName = "燃烧轨迹", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell burn trail.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "5", radius = "", rechargeDelay = "", sortKey = "trail", speed = "", speedMod = "", spellTier = "0,1,2", spawnProbability = "0.3,0.3,0.3", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_burn_trail", descriptionKey = "actiondesc_burn_trail" }, { gameID = "TORCH", nameOcn = "火把", nameEn = "Torch", pageName = "火把", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell torch.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "torch", speed = "", speedMod = "", spellTier = "0,1,2", spawnProbability = "1,1,1", spread = "", spreadMod = "", type = "被动", uses = "", nameKey = "action_torch", descriptionKey = "actiondesc_torch" }, { gameID = "TORCH_ELECTRIC", nameOcn = "电子火把", nameEn = "Electric Torch", pageName = "电子火把", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell torch electric.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "torch", speed = "", speedMod = "", spellTier = "0,1,2", spawnProbability = "1,1,1", spread = "", spreadMod = "", type = "被动", uses = "", nameKey = "action_torch_electric", descriptionKey = "actiondesc_torch_electric" }, { gameID = "ENERGY_SHIELD", nameOcn = "能量盾", nameEn = "Energy shield", pageName = "能量盾", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell energy shield.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "Energy Shield", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6", spawnProbability = "0.05,0.6,0.6,0.6,0.6,0.6", spread = "", spreadMod = "", type = "被动", uses = "", nameKey = "action_energy_shield", descriptionKey = "actiondesc_energy_shield" }, { gameID = "ENERGY_SHIELD_SECTOR", nameOcn = "能量盾部分", nameEn = "Energy shield sector", pageName = "能量盾", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell energy shield sector.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "Energy Shield2", speed = "", speedMod = "", spellTier = "0,1,2,3,4,5", spawnProbability = "0.05,0.6,0.6,0.6,0.6,0.6", spread = "", spreadMod = "", type = "被动", uses = "", nameKey = "action_energy_shield_sector", descriptionKey = "actiondesc_energy_shield_sector" }, { gameID = "ENERGY_SHIELD_SHOT", nameOcn = "投射物能量盾", nameEn = "Projectile energy shield", pageName = "投射物能量盾", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell projectile energy shield.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", lifetimelimit = "150-250", manaDrain = "5", radius = "", rechargeDelay = "", sortKey = "Projectile Energy Shield,lifetimemod", speed = "", speedMod = "0.40", spellTier = "2,3,4,5,6", spawnProbability = "0.3,0.3,0.3,0.3,0.3", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_energy_shield_shot", descriptionKey = "actiondesc_energy_shield_shot" }, { gameID = "TINY_GHOST", nameOcn = "召唤迷你幽灵", nameEn = "Summon Tiny Ghost", pageName = "召唤迷你幽灵", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell tiny ghost.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "3", radius = "", rechargeDelay = "", sortKey = "Summon Tiny Ghost", speed = "", speedMod = "", spellTier = "1,2,3,4,5,6", spawnProbability = "0.1,0.5,1,1,1,1", spread = "", spreadMod = "", type = "被动", uses = "", nameKey = "action_tiny_ghost", descriptionKey = "actiondesc_tiny_ghost" }, { gameID = "OCARINA_A", unlockCondition = "找到长笛", nameOcn = "陶笛 - 音符 A", nameEn = "Ocarina - note A", pageName = "长笛#音符法术", castDelay = "+0.25", image = "Spell ocarina a.png", lifetime = "2", lifetimeFluctuation = "0", manaDrain = "1", sortKey = "Ocarina - Note", speed = "350", spellTier = "10", spawnProbability = "0", type = "其他", uses = "", nameKey = "action_ocarina_a", descriptionKey = "actiondesc_ocarina_a" }, { gameID = "OCARINA_B", unlockCondition = "找到长笛", nameOcn = "陶笛 - 音符 B", nameEn = "Ocarina - note B", pageName = "长笛#音符法术", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell ocarina b.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "1", radius = "", rechargeDelay = "", sortKey = "Ocarina - Note2", speed = "350", speedMod = "", spellTier = "10", spawnProbability = "0", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_ocarina_b", descriptionKey = "actiondesc_ocarina_b" }, { gameID = "OCARINA_C", unlockCondition = "找到长笛", nameOcn = "陶笛 - 音符 C", nameEn = "Ocarina - note C", pageName = "长笛#音符法术", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell ocarina c.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "1", radius = "", rechargeDelay = "", sortKey = "Ocarina - Note3", speed = "350", speedMod = "", spellTier = "10", spawnProbability = "0", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_ocarina_c", descriptionKey = "actiondesc_ocarina_c" }, { gameID = "OCARINA_D", unlockCondition = "找到长笛", nameOcn = "陶笛 - 音符 D", nameEn = "Ocarina - note D", pageName = "长笛#音符法术", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell ocarina d.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "1", radius = "", rechargeDelay = "", sortKey = "Ocarina - Note4", speed = "350", speedMod = "", spellTier = "10", spawnProbability = "0", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_ocarina_d", descriptionKey = "actiondesc_ocarina_d" }, { gameID = "OCARINA_E", unlockCondition = "找到长笛", nameOcn = "陶笛 - 音符 E", nameEn = "Ocarina - note E", pageName = "长笛#音符法术", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell ocarina e.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "1", radius = "", rechargeDelay = "", sortKey = "Ocarina - Note5", speed = "350", speedMod = "", spellTier = "10", spawnProbability = "0", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_ocarina_e", descriptionKey = "actiondesc_ocarina_e" }, { gameID = "OCARINA_F", unlockCondition = "找到长笛", nameOcn = "陶笛 - 音符 F", nameEn = "Ocarina - note F", pageName = "长笛#音符法术", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell ocarina f.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "1", radius = "", rechargeDelay = "", sortKey = "Ocarina - Note6", speed = "350", speedMod = "", spellTier = "10", spawnProbability = "0", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_ocarina_f", descriptionKey = "actiondesc_ocarina_f" }, { gameID = "OCARINA_GSHARP", unlockCondition = "找到长笛", nameOcn = "陶笛 - 音符 G#", nameEn = "Ocarina - note G#", pageName = "长笛#音符法术", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell ocarina gsharp.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "1", radius = "", rechargeDelay = "", sortKey = "Ocarina - Note7", speed = "350", speedMod = "", spellTier = "10", spawnProbability = "0", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_ocarina_gsharp", descriptionKey = "actiondesc_ocarina_gsharp" }, { gameID = "OCARINA_A2", unlockCondition = "找到长笛", nameOcn = "陶笛 - 音符 A2", nameEn = "Ocarina - note A2", pageName = "长笛#音符法术", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell ocarina a2.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "1", radius = "", rechargeDelay = "", sortKey = "Ocarina - Note8", speed = "350", speedMod = "", spellTier = "10", spawnProbability = "0", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_ocarina_a2", descriptionKey = "actiondesc_ocarina_a2" }, { gameID = "KANTELE_A", unlockCondition = "找到康特勒琴", nameOcn = "齐特琴 - 音符 A", nameEn = "Kantele - note A", pageName = "康特勒琴#音符法术", castDelay = "+0.25", image = "Spell kantele a.png", lifetime = "2", lifetimeFluctuation = "0", manaDrain = "1", sortKey = "Kantele - Note", speed = "350", spellTier = "10", spawnProbability = "0", type = "其他", uses = "", nameKey = "action_kantele_a", descriptionKey = "actiondesc_kantele_a" }, { gameID = "KANTELE_D", unlockCondition = "找到康特勒琴", nameOcn = "齐特琴 - 音符 D", nameEn = "Kantele - note D", pageName = "康特勒琴#音符法术", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell kantele d.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "1", radius = "", rechargeDelay = "", sortKey = "Kantele - Note2", speed = "350", speedMod = "", spellTier = "10", spawnProbability = "0", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_kantele_d", descriptionKey = "actiondesc_kantele_d" }, { gameID = "KANTELE_DIS", unlockCondition = "找到康特勒琴", nameOcn = "齐特琴 - 音符 D#", nameEn = "Kantele - note D#", pageName = "康特勒琴#音符法术", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell kantele dis.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "1", radius = "", rechargeDelay = "", sortKey = "Kantele - Note3", speed = "350", speedMod = "", spellTier = "10", spawnProbability = "0", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_kantele_dis", descriptionKey = "actiondesc_kantele_dis" }, { gameID = "KANTELE_E", unlockCondition = "找到康特勒琴", nameOcn = "齐特琴 - 音符 E", nameEn = "Kantele - note E", pageName = "康特勒琴#音符法术", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell kantele e.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "1", radius = "", rechargeDelay = "", sortKey = "Kantele - Note4", speed = "350", speedMod = "", spellTier = "10", spawnProbability = "0", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_kantele_e", descriptionKey = "actiondesc_kantele_e" }, { gameID = "KANTELE_G", unlockCondition = "找到康特勒琴", nameOcn = "齐特琴 - 音符 G", nameEn = "Kantele - note G", pageName = "康特勒琴#音符法术", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell kantele g.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "1", radius = "", rechargeDelay = "", sortKey = "Kantele - Note5", speed = "350", speedMod = "", spellTier = "10", spawnProbability = "0", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_kantele_g", descriptionKey = "actiondesc_kantele_g" }, { gameID = "RANDOM_SPELL", unlockCondition = "击杀[[三眼之腿]]", nameOcn = "随机法术", nameEn = "Random spell", pageName = "随机法术", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell random spell.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "5", radius = "", rechargeDelay = "", sortKey = "random10", speed = "", speedMod = "", spellTier = "3,4,5,6,10", spawnProbability = "0.2,0.3,0.1,0.1,0.5", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_random_spell", descriptionKey = "actiondesc_random_spell" }, { gameID = "RANDOM_PROJECTILE", unlockCondition = "击杀[[三眼之腿]]", nameOcn = "随机投射物法术", nameEn = "Random projectile spell", pageName = "随机投射物法术", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell random projectile.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "random", speed = "", speedMod = "", spellTier = "2,4,5,6,10", spawnProbability = "0.2,0.4,0.1,0.1,0.5", spread = "", spreadMod = "", type = "投射物", uses = "", nameKey = "action_random_projectile", descriptionKey = "actiondesc_random_projectile" }, { gameID = "RANDOM_MODIFIER", unlockCondition = "击杀[[三眼之腿]]", nameOcn = "随机修正法术", nameEn = "Random modifier spell", pageName = "随机修正法术", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell random modifier.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "Random Modifier Spell", speed = "", speedMod = "", spellTier = "4,5,6,10", spawnProbability = "0.3,0.1,0.1,0.5", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_random_modifier", descriptionKey = "actiondesc_random_modifier" }, { gameID = "RANDOM_STATIC_PROJECTILE", unlockCondition = "击杀[[三眼之腿]]", nameOcn = "随机静态投射物法术", nameEn = "Random static projectile spell", pageName = "随机静态投射物法术", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell random static projectile.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "Random Static Projectile Spell", speed = "", speedMod = "", spellTier = "3,5,6,10", spawnProbability = "0.2,0.1,0.1,0.5", spread = "", spreadMod = "", type = "静态投射物", uses = "", nameKey = "action_random_static_projectile", descriptionKey = "actiondesc_random_static_projectile" }, { gameID = "DRAW_RANDOM", unlockCondition = "击杀[[三眼之腿]]", nameOcn = "复制随机法术", nameEn = "Copy random spell", pageName = "复制随机法术", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell draw random.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "20", radius = "", rechargeDelay = "", sortKey = "random20", speed = "", speedMod = "", spellTier = "2,3,4,5,6,10", spawnProbability = "0.3,0.2,0.2,0.1,0.1,1", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_draw_random", descriptionKey = "actiondesc_draw_random" }, { gameID = "DRAW_RANDOM_X3", unlockCondition = "击杀[[三眼之腿]]", nameOcn = "三次复制随机法术", nameEn = "Copy random spell thrice", pageName = "复制随机法术", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell draw random x3.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "50", radius = "", rechargeDelay = "", sortKey = "Copy Random Spell2", speed = "", speedMod = "", spellTier = "3,4,5,6,10", spawnProbability = "0.1,0.3,0.1,0.1,1", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_draw_random_x3", descriptionKey = "actiondesc_draw_random_x3" }, { gameID = "DRAW_3_RANDOM", unlockCondition = "击杀[[三眼之腿]]", nameOcn = "复制三个随机法术", nameEn = "Copy three random spells", pageName = "复制三个随机法术", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell draw 3 random.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "40", radius = "", rechargeDelay = "", sortKey = "random40", speed = "", speedMod = "", spellTier = "2,3,5,6,10", spawnProbability = "0.1,0.2,0.1,0.1,1", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_draw_3_random", descriptionKey = "actiondesc_draw_3_random" }, { gameID = "ALL_NUKES", unlockCondition = "打开[[水晶钥匙#黑暗宝箱|黑暗宝箱]]", nameOcn = "核弹置换术", nameEn = "Spells to nukes", pageName = "核弹置换术", bounces = "", castDelay = "+1.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell all nukes.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "600", radius = "", rechargeDelay = "+1.67", sortKey = "Spells To Nukes", speed = "", speedMod = "", spellTier = "6,10", spawnProbability = "0.1,1", spread = "", spreadMod = "", type = "实用", uses = "2", nameKey = "action_all_nukes", descriptionKey = "actiondesc_all_nukes" }, { gameID = "ALL_DISCS", unlockCondition = "打开[[水晶钥匙#黑暗宝箱|黑暗宝箱]]", nameOcn = "巨型锯刃置换术", nameEn = "Spells to giga sawblades", pageName = "巨型锯刃置换术", bounces = "", castDelay = "+0.83", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell all discs.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "100", radius = "", rechargeDelay = "+0.83", sortKey = "Spells To Giga Sawblades", speed = "", speedMod = "", spellTier = "0,6,10", spawnProbability = "0.1,0.05,1", spread = "", spreadMod = "", type = "实用", uses = "", nameKey = "action_all_discs", descriptionKey = "actiondesc_all_discs" }, { gameID = "ALL_ROCKETS", unlockCondition = "打开[[水晶钥匙#黑暗宝箱|黑暗宝箱]]", nameOcn = "魔法飞弹置换术", nameEn = "Spells to magic missiles", pageName = "魔法飞弹置换术", bounces = "", castDelay = "+0.83", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell all rockets.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "100", radius = "", rechargeDelay = "+0.83", sortKey = "Spells To Magic Missiles", speed = "", speedMod = "", spellTier = "1,6,10", spawnProbability = "0.1,0.05,1", spread = "", spreadMod = "", type = "实用", uses = "10", nameKey = "action_all_rockets", descriptionKey = "actiondesc_all_rockets" }, { gameID = "ALL_DEATHCROSSES", unlockCondition = "打开[[水晶钥匙#黑暗宝箱|黑暗宝箱]]", nameOcn = "死亡十字置换术", nameEn = "Spells to death crosses", pageName = "死亡十字置换术", bounces = "", castDelay = "+0.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell all deathcrosses.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "80", radius = "", rechargeDelay = "+0.67", sortKey = "Spells To Death Crosses", speed = "", speedMod = "", spellTier = "2,6,10", spawnProbability = "0.1,0.05,1", spread = "", spreadMod = "", type = "实用", uses = "15", nameKey = "action_all_deathcrosses", descriptionKey = "actiondesc_all_deathcrosses" }, { gameID = "ALL_BLACKHOLES", unlockCondition = "打开[[水晶钥匙#黑暗宝箱|黑暗宝箱]]", nameOcn = "黑洞置换术", nameEn = "Spells to black holes", pageName = "黑洞置换术", bounces = "", castDelay = "+1.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell all blackholes.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "200", radius = "", rechargeDelay = "+1.67", sortKey = "Spells To Black Holes", speed = "", speedMod = "", spellTier = "3,6,10", spawnProbability = "0.1,0.05,1", spread = "", spreadMod = "", type = "实用", uses = "10", nameKey = "action_all_blackholes", descriptionKey = "actiondesc_all_blackholes" }, { gameID = "ALL_ACID", unlockCondition = "打开[[水晶钥匙#黑暗宝箱|黑暗宝箱]]", nameOcn = "酸液置换术", nameEn = "Spells to acid", pageName = "酸液置换术", bounces = "", castDelay = "+1.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell all acid.png", lifetime = "2", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "200", radius = "", rechargeDelay = "+1.67", sortKey = "Spells To Acid", speed = "", speedMod = "", spellTier = "4,6,10", spawnProbability = "0.1,0.05,1", spread = "", spreadMod = "", type = "实用", uses = "", nameKey = "action_all_acid", descriptionKey = "actiondesc_all_acid" }, { gameID = "ALL_SPELLS", unlockCondition = "打开[[召唤传送门|科技之蛋]]中的铁箱子", nameOcn = "万物之终结", nameEn = "The end of everything", pageName = "万物之终结", bounces = "", castDelay = "+1.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell all spells.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "600", radius = "", rechargeDelay = "+1.67", sortKey = "The End Of Everything", speed = "", speedMod = "", spellTier = "10", spawnProbability = "1", spread = "", spreadMod = "", type = "其他", uses = "1", nameKey = "action_all_spells", descriptionKey = "actiondesc_all_spells" }, { gameID = "SUMMON_PORTAL", nameOcn = "召唤传送门", nameEn = "Summon portal", pageName = "召唤传送门", bounces = "", castDelay = "+1.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell summon portal.png", lifetime = "120", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "50", radius = "", rechargeDelay = "", sortKey = "Summon Portal", speed = "", speedMod = "", spellTier = "10", spawnProbability = "0", spread = "", spreadMod = "", type = "其他", uses = "7", nameKey = "action_summon_portal", descriptionKey = "actiondesc_summon_portal" }, { gameID = "ADD_TRIGGER", unlockCondition = "击杀[[法师领主]]", nameOcn = "追加触发", nameEn = "Add trigger", pageName = "追加触发", image = "Spell trigger.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "10", sortKey = "addTrigger", spellTier = "3,4,5,10", spawnProbability = "0.3,0.6,0.6,1", type = "其他", nameKey = "action_add_trigger", descriptionKey = "actiondesc_add_trigger" }, { gameID = "ADD_TIMER", unlockCondition = "击杀[[法师领主]]", nameOcn = "追加计时", nameEn = "Add timer", pageName = "追加触发", image = "Spell timer.png", lifetime = "", lifetimeFluctuation = "", timerLifetime = "20", manaDrain = "20", sortKey = "Add Trigger2", spellTier = "3,4,5,10", spawnProbability = "0.3,0.6,0.6,1", type = "其他", nameKey = "action_add_timer", descriptionKey = "actiondesc_add_timer" }, { gameID = "ADD_DEATH_TRIGGER", unlockCondition = "击杀[[法师领主]]", nameOcn = "追加失效触发", nameEn = "Add expiration trigger", pageName = "追加触发", image = "Spell death trigger.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "20", sortKey = "Add Trigger3", spellTier = "3,4,5,10", spawnProbability = "0.3,0.6,0.6,1", type = "其他", nameKey = "action_add_death_trigger", descriptionKey = "actiondesc_add_death_trigger" }, { gameID = "LARPA_CHAOS", nameOcn = "混沌拉帕", nameEn = "Chaos larpa", pageName = "混沌拉帕", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell larpa chaos.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", lifetimelimit = "300", manaDrain = "100", radius = "", rechargeDelay = "", sortKey = "larpamod,lifetimemod", speed = "", speedMod = "", spellTier = "2,3,4,5,10", spawnProbability = "0.1,0.2,0.3,0.4,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_larpa_chaos", descriptionKey = "actiondesc_larpa_chaos" }, { gameID = "LARPA_DOWNWARDS", nameOcn = "下方向拉帕", nameEn = "Downwards larpa", pageName = "向下拉帕", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell larpa downwards.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", lifetimelimit = "300", manaDrain = "120", radius = "", rechargeDelay = "", sortKey = "larpamod,lifetimemod", speed = "", speedMod = "", spellTier = "2,3,4,5,10", spawnProbability = "0.1,0.3,0.2,0.2,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_larpa_downwards", descriptionKey = "actiondesc_larpa_downwards" }, { gameID = "LARPA_UPWARDS", nameOcn = "上方向拉帕", nameEn = "Upwards larpa", pageName = "向上拉帕", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell larpa upwards.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", lifetimelimit = "300", manaDrain = "120", radius = "", rechargeDelay = "", sortKey = "larpamod,lifetimemod", speed = "", speedMod = "", spellTier = "2,3,4,5,10", spawnProbability = "0.1,0.1,0.2,0.4,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_larpa_upwards", descriptionKey = "actiondesc_larpa_upwards" }, { gameID = "LARPA_CHAOS_2", unlockCondition = "打开[[水晶钥匙#黑暗宝箱|黑暗宝箱]]", nameOcn = "复制轨迹", nameEn = "Copy trail", pageName = "复制轨迹", bounces = "", castDelay = "+0.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell larpa chaos 2.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", lifetimelimit = "200", manaDrain = "150", radius = "", rechargeDelay = "", sortKey = "Copy Trail,lifetimemod,larpamod", speed = "", speedMod = "", spellTier = "3,5,10", spawnProbability = "0.1,0.4,0.1", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_larpa_chaos_2", descriptionKey = "actiondesc_larpa_chaos_2" }, { gameID = "LARPA_DEATH", nameOcn = "拉帕爆炸", nameEn = "Larpa Explosion", pageName = "拉帕爆炸", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell larpa death.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "90", radius = "", rechargeDelay = "", sortKey = "larpamod", speed = "", speedMod = "", spellTier = "2,3,4,5,10", spawnProbability = "0.1,0.1,0.3,0.2,0.2", spread = "", spreadMod = "", type = "投射修正", uses = "30", nameKey = "action_larpa_death", descriptionKey = "actiondesc_larpa_death" }, { gameID = "ALPHA", unlockCondition = "击杀[[高阶炼金术师]]", nameOcn = "初始", nameEn = "Alpha", pageName = "初始", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell alpha.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "30", radius = "", rechargeDelay = "", sortKey = "greek", speed = "", speedMod = "", spellTier = "5,6,10", spawnProbability = "0.1,0.1,1", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_alpha", descriptionKey = "actiondesc_alpha" }, { gameID = "GAMMA", unlockCondition = "击杀[[高阶炼金术师]]", nameOcn = "伽马校正", nameEn = "Gamma", pageName = "伽马校正", bounces = "", castDelay = "+0.25", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell gamma.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "30", radius = "", rechargeDelay = "", sortKey = "greek", speed = "", speedMod = "", spellTier = "5,6,10", spawnProbability = "0.1,0.1,1", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_gamma", descriptionKey = "actiondesc_gamma" }, { gameID = "TAU", unlockCondition = "击杀[[高阶炼金术师]]", nameOcn = "陶", nameEn = "Tau", pageName = "陶", bounces = "", castDelay = "+0.58", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell tau.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "80", radius = "", rechargeDelay = "", sortKey = "greek", speed = "", speedMod = "", spellTier = "5,6,10", spawnProbability = "0.1,0.1,1", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_tau", descriptionKey = "actiondesc_tau" }, { gameID = "OMEGA", unlockCondition = "击杀[[高阶炼金术师]]", nameOcn = "终结", nameEn = "Omega", pageName = "终结", bounces = "", castDelay = "+0.83", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell omega.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "300", radius = "", rechargeDelay = "", sortKey = "greek", speed = "", speedMod = "", spellTier = "5,6,10", spawnProbability = "0.1,0.1,1", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_omega", descriptionKey = "actiondesc_omega" }, { gameID = "MU", unlockCondition = "击杀[[高阶炼金术师]]", nameOcn = "谬", nameEn = "Mu", pageName = "谬", bounces = "", castDelay = "+0.83", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell mu.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "120", radius = "", rechargeDelay = "", sortKey = "greek", speed = "", speedMod = "", spellTier = "5,6,10", spawnProbability = "0.1,0.1,1", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_mu", descriptionKey = "actiondesc_mu" }, { gameID = "PHI", unlockCondition = "击杀[[高阶炼金术师]]", nameOcn = "斐", nameEn = "Phi", pageName = "斐", bounces = "", castDelay = "+0.83", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell phi.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "120", radius = "", rechargeDelay = "", sortKey = "greek", speed = "", speedMod = "", spellTier = "5,6,10", spawnProbability = "0.1,0.1,1", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_phi", descriptionKey = "actiondesc_phi" }, { gameID = "SIGMA", unlockCondition = "击杀[[高阶炼金术师]]", nameOcn = "西格玛", nameEn = "Sigma", pageName = "西格玛", bounces = "", castDelay = "+0.50", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell sigma.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "120", radius = "", rechargeDelay = "", sortKey = "greek", speed = "", speedMod = "", spellTier = "4,5,10", spawnProbability = "0.1,0.1,1", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_sigma", descriptionKey = "actiondesc_sigma" }, { gameID = "ZETA", unlockCondition = "击杀[[高阶炼金术师]]", nameOcn = "泽塔", nameEn = "Zeta", pageName = "泽塔", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell zeta.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "10", radius = "", rechargeDelay = "", sortKey = "greek", speed = "", speedMod = "", spellTier = "1,2,3,6,10", spawnProbability = "0.2,0.8,0.6,0.1", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_zeta", descriptionKey = "actiondesc_zeta" }, { gameID = "DIVIDE_2", unlockCondition = "打开[[水晶钥匙#珊瑚宝箱|珊瑚宝箱]]", nameOcn = "一分为二", nameEn = "Divide by 2", pageName = "一分为多", castDelay = "+0.33", damageImpact = "-5", image = "Spell divide 2.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "35", sortKey = "", spellTier = "3,5,6,10", spawnProbability = "0.2,0.3,0.2,1", type = "其他", uses = "", nameKey = "action_divide_2", descriptionKey = "actiondesc_divide_2" }, { gameID = "DIVIDE_3", unlockCondition = "打开[[水晶钥匙#珊瑚宝箱|珊瑚宝箱]]", nameOcn = "一分为三", nameEn = "Divide by 3", pageName = "一分为多", bounces = "", castDelay = "+0.58", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "-10", damageSlice = "", effect = "", image = "Spell divide 3.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "50", radius = "", rechargeDelay = "", sortKey = "Divide By2", speed = "", speedMod = "", spellTier = "4,5,6,10", spawnProbability = "0.1,0.1,0.2,1", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_divide_3", descriptionKey = "actiondesc_divide_3" }, { gameID = "DIVIDE_4", unlockCondition = "打开[[水晶钥匙#珊瑚宝箱|珊瑚宝箱]]", nameOcn = "一分为四", nameEn = "Divide by 4", pageName = "一分为多", bounces = "", castDelay = "+0.83", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "-15", damageSlice = "", effect = "", image = "Spell divide 4.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "70", radius = "", rechargeDelay = "", sortKey = "Divide By3", speed = "", speedMod = "", spellTier = "5,6,10", spawnProbability = "0.1,0.1,1", spread = "", spreadMod = "", type = "其他", uses = "", nameKey = "action_divide_4", descriptionKey = "actiondesc_divide_4" }, { gameID = "DIVIDE_10", unlockCondition = "贪婪[[成就石柱|成就]]", nameOcn = "一分为十", nameEn = "Divide by 10", pageName = "一分为多", bounces = "", castDelay = "+1.33", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "-37.5", damageSlice = "", effect = "", image = "Spell divide 10.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "200", radius = "", rechargeDelay = "+0.33", sortKey = "Divide By4", speed = "", speedMod = "", spellTier = "10", spawnProbability = "1", spread = "", spreadMod = "", type = "其他", uses = "5", nameKey = "action_divide_10", descriptionKey = "actiondesc_divide_10" }, { gameID = "METEOR_RAIN", unlockCondition = "击杀[[魔杖品鉴家]]", nameOcn = "nan", nameEn = "Meteorisade", pageName = "陨石雨", bounces = "", castDelay = "+1.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell meteor rain.png", lifetime = "100", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "225", radius = "", rechargeDelay = "+1.0", sortKey = "Meteorisade", speed = "", speedMod = "", spellTier = "6,10", spawnProbability = "0.1,1", spread = "", spreadMod = "", type = "静态投射物", uses = "2", nameKey = "action_meteor_rain", descriptionKey = "actiondesc_meteor_rain" }, { gameID = "WORM_RAIN", unlockCondition = "击杀[[魔杖品鉴家]]", nameOcn = "nan", nameEn = "Matosade", pageName = "蠕虫雨", bounces = "", castDelay = "+1.67", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell worm rain.png", lifetime = "400", lifetimeFluctuation = "0", lifetimeMod = "", manaDrain = "225", radius = "", rechargeDelay = "+1.0", sortKey = "Matosade", speed = "", speedMod = "", spellTier = "6,10", spawnProbability = "0.1,1", spread = "", spreadMod = "", type = "静态投射物", uses = "2", nameKey = "action_worm_rain", descriptionKey = "actiondesc_worm_rain" }, { gameID = "RESET", unlockCondition = "击杀[[法师领主]]", nameOcn = "魔杖刷新", nameEn = "Wand Refresh", pageName = "魔杖刷新", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell reset.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "30", radius = "", rechargeDelay = "-0.42", sortKey = "Wand Refresh", speed = "", speedMod = "", spellTier = "10", spawnProbability = "1", spread = "", spreadMod = "", type = "实用", uses = "", nameKey = "action_reset", descriptionKey = "actiondesc_reset" }, { gameID = "IF_ENEMY", unlockCondition = "找到实验性魔杖", nameOcn = "要求 - 敌人数量", nameEn = "Requirement - Enemies", pageName = "条件要求(法术)", image = "Spell_Req_Enemies.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "0", sortKey = "Requirement3", spellTier = "10", spawnProbability = "1", type = "其他", nameKey = "action_if_enemy", descriptionKey = "actiondesc_if_enemy" }, { gameID = "IF_PROJECTILE", unlockCondition = "找到实验性魔杖", nameOcn = "要求 - 投射物法术数量", nameEn = "Requirement - Projectile Spells", pageName = "条件要求(法术)", image = "Spell_Req_Projectile.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "0", sortKey = "Requirement", spellTier = "10", spawnProbability = "1", type = "其他", nameKey = "action_if_projectile", descriptionKey = "actiondesc_if_projectile" }, { gameID = "IF_HP", unlockCondition = "找到实验性魔杖", nameOcn = "要求 - 生命值低下", nameEn = "Requirement - Low Health", pageName = "条件要求(法术)", image = "Spell_Req_Lowhealth.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "0", sortKey = "Requirement2", spellTier = "10", spawnProbability = "1", type = "其他", nameKey = "action_if_hp", descriptionKey = "actiondesc_if_hp" }, { gameID = "IF_HALF", unlockCondition = "找到实验性魔杖", nameOcn = "要求 - 每次", nameEn = "Requirement - Every Other", pageName = "条件要求(法术)", image = "Spell_Req_Everyother.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "0", sortKey = "Requirement4", spellTier = "10", spawnProbability = "1", type = "其他", nameKey = "action_if_half", descriptionKey = "actiondesc_if_half" }, { gameID = "IF_END", unlockCondition = "找到实验性魔杖", nameOcn = "要求 - 终点", nameEn = "Requirement - Endpoint", pageName = "条件要求(法术)", image = "Spell_Req_Endpoint.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "0", sortKey = "Requirement6", spellTier = "10", spawnProbability = "1", type = "其他", nameKey = "action_if_end", descriptionKey = "actiondesc_if_end" }, { gameID = "IF_ELSE", unlockCondition = "找到实验性魔杖", nameOcn = "要求 - 否则", nameEn = "Requirement - Otherwise", pageName = "条件要求(法术)", image = "Spell_Req_Otherwise.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "0", sortKey = "Requirement5", spellTier = "10", spawnProbability = "1", type = "其他", nameKey = "action_if_else", descriptionKey = "actiondesc_if_else" }, { gameID = "COLOUR_RED", unlockCondition = "找到实验性魔杖", nameOcn = "红色闪光", nameEn = "Red Glimmer", pageName = "闪光法术", castDelay = "-0.13", image = "Spell colour red.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "0", sortKey = "Glimmer7", spellTier = "1,2,3,4,5,6", spawnProbability = "0.2,0.2,0.2,0.2,0.2,0.2", type = "投射修正", nameKey = "action_colour_red", descriptionKey = "actiondesc_colour_red" }, { gameID = "COLOUR_ORANGE", unlockCondition = "找到实验性魔杖", nameOcn = "橙色闪光", nameEn = "Orange Glimmer", pageName = "闪光法术", castDelay = "-0.13", image = "Spell colour orange.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "0", sortKey = "Glimmer5", spellTier = "2,3,4", spawnProbability = "0.1,0.1,0.1", type = "投射修正", nameKey = "action_colour_orange", descriptionKey = "actiondesc_colour_orange" }, { gameID = "COLOUR_GREEN", unlockCondition = "找到实验性魔杖", nameOcn = "绿色闪光", nameEn = "Green Glimmer", pageName = "闪光法术", castDelay = "-0.13", image = "Spell colour green.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "0", sortKey = "Glimmer4", spellTier = "2,3,4", spawnProbability = "0.1,0.1,0.1", type = "投射修正", nameKey = "action_colour_green", descriptionKey = "actiondesc_colour_green" }, { gameID = "COLOUR_YELLOW", unlockCondition = "找到实验性魔杖", nameOcn = "黄色闪光", nameEn = "Yellow Glimmer", pageName = "闪光法术", castDelay = "-0.13", image = "Spell colour yellow.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "0", sortKey = "Glimmer8", spellTier = "2,3,4", spawnProbability = "0.1,0.1,0.1", type = "投射修正", nameKey = "action_colour_yellow", descriptionKey = "actiondesc_colour_yellow" }, { gameID = "COLOUR_PURPLE", unlockCondition = "找到实验性魔杖", nameOcn = "紫色闪光", nameEn = "Purple Glimmer", pageName = "闪光法术", castDelay = "-0.13", image = "Spell colour purple.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "0", sortKey = "Glimmer6", spellTier = "2,3,4", spawnProbability = "0.1,0.1,0.1", type = "投射修正", nameKey = "action_colour_purple", descriptionKey = "actiondesc_colour_purple" }, { gameID = "COLOUR_BLUE", unlockCondition = "找到实验性魔杖", nameOcn = "蓝色闪光", nameEn = "Blue Glimmer", pageName = "闪光法术", castDelay = "-0.13", image = "Spell colour blue.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "0", sortKey = "Glimmer3", spellTier = "2,3,4", spawnProbability = "0.1,0.1,0.1", type = "投射修正", nameKey = "action_colour_blue", descriptionKey = "actiondesc_colour_blue" }, { gameID = "COLOUR_RAINBOW", unlockCondition = "找到实验性魔杖", nameOcn = "彩虹闪光", nameEn = "Rainbow Glimmer", pageName = "闪光法术", castDelay = "-0.13", image = "Spell colour rainbow.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "0", sortKey = "glimmer", spellTier = "2,3,4", spawnProbability = "0.1,0.1,0.1", type = "投射修正", nameKey = "action_colour_rainbow", descriptionKey = "actiondesc_colour_rainbow" }, { gameID = "COLOUR_INVIS", unlockCondition = "找到实验性魔杖", nameOcn = "隐形法术", nameEn = "Invisible Spell", pageName = "闪光法术", castDelay = "-0.13", image = "Spell colour invis.png", lifetime = "", lifetimeFluctuation = "", manaDrain = "0", sortKey = "Glimmer2", spellTier = "2,3,4", spawnProbability = "0.1,0.1,0.1", type = "投射修正", nameKey = "action_colour_invis", descriptionKey = "actiondesc_colour_invis" }, { gameID = "RAINBOW_TRAIL", unlockCondition = "在湖心岛上面的一朵云找到", nameOcn = "彩虹轨迹", nameEn = "Rainbow trail", pageName = "彩虹轨迹", bounces = "", castDelay = "", criticalChance = "", damageDrill = "", damageElectric = "", damageExplosion = "", damageFire = "", damageImpact = "", damageSlice = "", effect = "", image = "Spell rainbow trail.png", lifetime = "", lifetimeFluctuation = "", lifetimeMod = "", manaDrain = "0", radius = "", rechargeDelay = "", sortKey = "trail", speed = "", speedMod = "", spellTier = "10", spawnProbability = "0", spread = "", spreadMod = "", type = "投射修正", uses = "", nameKey = "action_rainbow_trail", descriptionKey = "actiondesc_rainbow_trail" }, } --- initialization 将 name 与 description 替换为伟大汉化提供的翻译 local csv = require("Module:Lang_zh_cn") for _, spell in ipairs(all_spells) do local name = csv.get(spell.nameKey) local description = csv.get(spell.descriptionKey) if name ~= "[undefined]" then spell.name = csv.get(spell.nameKey) else spell.name = spell.nameKey end if description ~= "[undefined]" then spell.description = csv.get(spell.descriptionKey) else spell.description = spell.descriptionKey end end local function createLowerTable(t) local cc = {} for _, v in pairs(t) do cc[v['name']:lower()] = v cc[v['nameEn']:lower()] = v cc[v['nameOcn']:lower()] = v end return cc end local function createIDTable(t) local cc = {} for _, v in pairs(t) do cc[v.gameID] = v end return cc end local function createGroupBy(t, c) local cc = {} for _, v in pairs(t) do local g_lower = v[c]:lower() local arr = cc[g_lower] if arr == nil then arr = {} cc[g_lower] = arr end arr[#arr + 1] = v end return cc end local function prepare(t) for i, v in ipairs(t) do local tier = v['spellTier'] if tier ~= nil and tier ~= '' then local arr = {} for str in string.gmatch(tier, '(%d+)') do arr[#arr + 1] = '#' .. str .. '#' end v['spellTierPrepared'] = table.concat(arr) end local sortKey = v['sortKey'] if sortKey ~= nil and sortKey ~= '' then v['sortKey'] = sortKey:lower() end v['sortID'] = i end end prepare(all_spells) return { Spells = all_spells, Spells_Name = createLowerTable(all_spells), Spells_ID = createIDTable(all_spells), Spells_Type = createGroupBy(all_spells, "type"), }