Teleport Bolt

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Teleport Spells
Homebringer Teleport Bolt
Homebringer Teleport Bolt
Brings the target hit closer to you
Homebringer Teleport Bolt
Return
Return
After a period of time, you'll be returned to where you cast this spell
Return
Swapper
Swapper
It was theorized that the source of qualia would be transferred ...But it turns out it was the whole body all along.
Swapper
Teleport Bolt
Teleport Bolt
A magical bolt that moves you wherever it ends up flying
Teleport Bolt
Small Teleport Bolt
Small Teleport Bolt
A shortlived magical bolt that moves you wherever it ends up flying
Small Teleport Bolt
Projectiles spells that involve relocation, affecting either the caster, a target, or both.

Teleport Bolt is a spell that fires a white projectile which teleports the caster to its location after a set distance or collision, if there is suitable empty space.

If the space is too small, or the nearest valid space is too far away, the teleport fails. Small Teleport Bolt differs mainly in distance and speed from the normal variant. The projectile itself deals no damage to creatures, but can damage and destroy fragile objects such as lanterns as well as cause ice to crack.

Tips

  • These spells can greatly improve your rate of travel while exploring, especially above ground.
  • They also increase your survival greatly if used to avoid projectiles, enemies, and other hazards.
  • Long-Distance Cast can allow the user to teleport through some walls.
    • Luminous Drill With Timer can achieve a similar feat, provided that the wall is soft and thin enough for the drill to cut through the wall before the Teleport Bolt is cast on the other side.
  • These spells need a clear line of sight between you and your desired location. If a wall is in its path, you will only teleport as far as the obstruction.
  • A teleport bolt is used as one of the quickest and safest ways to escape the Holy Mountain, allowing you to come back to edit wands. This does require some practice to do reliably. A Long Distance Cast makes this even more easy and safe/reliable.
  • You can boost the distance that is teleported with Speed Up, Increase Duration, Accelerating Shot, and, for open spaces, even Timer/Expiration Trigger spells (like the previously mentioned Long Distance Cast and Luminous Drill With Timer.
    • This is often not desirable, as a teleport bolt flying too far from you can despawn without activating the teleport, and also increases your chance of teleporting into dangers that were previously off-screen (such as Polymorphine). Instead, perhaps somewhat counterintuitively, it is generally preferred to reduce the lifetime on a quickly firing wand (see note about Nolla below).
  • Combining the (Small) Teleport Bolt with Nolla and Speed Up on an already fast wand produces a very fast teleport wand that you can use to fly around the world with relative ease.
    • This is beneficial as the camera can take some time to catch up with you if the teleport distance is long enough, which makes the mouse cursor end up in a different location; often ending up with you casting the Teleport Bolt in the wrong direction when casting a second Teleport Bolt too quickly.
      • Note that if you use a controller instead of keyboard/mouse then you will have less benefit from using a Nolla as the cursor will always stay in the same direction as the right thumbstick; this is one of the few advantages of using a controller in Noita. However, as Nolla gives you much more control over the teleport bolt it still provides some benefit.
    • Reduce Lifetime can have the same effect as Nolla, but is not recommended due to its expensive mana cost. However, do not use this modifier with a regular Teleport Bolt, as it has a chance of becoming an infinite lifetime projectile; which can make you teleport in unexpected and undesired ways.

Gallery

Teleporting around
Wand Appearance with Teleport Bolt x3.
Wand Appearance with Small Teleport Bolt x3.