Release Notes/Snowy Update
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Dec 19 2019 - Snowy Update
Hello everyone and snowy holidays! This update adds a whole slew of new features, including 5 entirely new magical liquids, a New Game+ mode, new spells, new creatures and more! Over the upcoming days you will notice additional festive spirit within the game...
Features
- 15 new spells!
- New, very elusive creature roams a certain area...
- New creature. Very bomb.
- 5 new weather phenomena
- 5 new magical materials
- New Game+
Updates
- No restart when entering nightmare game via main menu
- Downwards bolt bundle has unlimited uses
- Changed item attraction perk to gold attraction to make it more useful
- A hidden creature has an extra tool
- Tweaked a boss' sounds
- Foggy nights are darker
- Cosmetic tweaks to fire immunity perk
- Optimization - tentacles are more CPU-friendly
- Various gameplay tweaks
- Gold nuggets come in various different sizes
- Summon Hollow Egg has unlimited uses
Bugfixes
- Nightmare Mode - some of the entrances were blocked
- Nightmare mode - empty chunks were appearing in places
- Thunderstone could be placed into spell inventory
- Fungal caverns had no potion spawns
- Healers etc were friendly with player
- Revenge explosion and tentacle did nothing
- Fixed TNT explosions
- Several randomized effects were broken
- Loading screen audio didn't fade smoothly
- Autosave should work better now
- Crash - Boss crashes, general stability fixes (thanks to Captain_Duck for helping investigate this!)
- Crash - relating to the Light modifier (thanks to Efi)
Modding
- Mods can define new game modes (see mods/nightmare for an example)
- Lua/BUGFIX - dofile handling when file doesn't exist was a bit broken and didn't log errors
- Lua/BUGFIX - fixed a lua sandbox escape exploit
- Lua - added ProceduralRandomf()
- Lua - added Randomf()
- Lua - added GetComponentTypeName()
- Lua - added GameGetDateAndTimeLocal()
- Lua - added GameGetDateAndTimeUTC()
- Lua - added GameEmitRainParticles()
- Lua - added GetRandomAction()
- Lua - added script_kick to LuaComponent
- Tags - now there are 256 tag slots available for Entities