Kolmisilmä

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Kolmisilmä (listen Audio.svg) (also known as Three-Eye or Kolmi) is a large spider-like creature found in The Laboratory, and serves as the final boss of the game.

Behavior & Combat

Upon entering Kolmisilmä's arena, it is first seen with its legs curled up near the Sampo. If approached, it extends all of its legs. Once you grab the Sampo, it becomes hostile, and portions of the arena's ceiling and floor collapse to form lavafalls. Kolmisilmä attacks with various projectiles that fire off more projectiles in a cross pattern, fly in a downwards arc and cause an upwards jet of flame, fly shortly and summon a ball of lava in its place, and wobble outwards in a pattern similar to the Slithering Path projectile modifier.

Kolmisilmä will often clear materials in a large radius around itself. Lava, toxic sludge, acid, poison, soil, blood, volcanic rock, rock, toxic rock, and poisonous rock disappear within this radius. It also has a shield similar to the Permanent Shield perk which will turn on and off periodically. Kolmisilmä also uses its legs in a similar fashion to the Lukki, crawling around the arena and attemping to avoid your spells. It also occasionally summons Kolmisilmän apuri (listen Audio.svg) minions: flying enemies resembling Kolmi's eyes, which occasionally fire projectiles at you.

At regular intervals, It will fade and become unhittable together with a Personal Gravity Field which collects projectiles fired at it. As the phase ends, the gathered projectiles will be flung away encased in red auras from the boss. These recycled projectiles can hurt you.

When you defeat Kolmisilmä, its limbs and body will split apart and fall down, and a glowing red portal to The Work (End) will spawn.

Tips

  • Even hitting the boss can be hard due to its invulnerability phase and large amount of incoming shots. Use the platforms as cover as much as you can.
  • The boss is vulnerable to both material and collision damage, so attacks that create Acid and Poison are incredibly effective, as well as falling debris from Earthquake, Earthquake Shot and Nuke.
  • Kolmisilmä will ceaselessly pursue you once the fight has been initiated, so running away is not a permanent escape. This oversized Lukki will follow you to the edge of the universe and back.
    • Because of this, Kolmislimä has an effect that prevents the area around him from unloading no matter how far away the you are, even before you have started the fight. This can be exploited to create a "portal"[1] to the Laboratory with spells like Return inside the payload of Dormant Crystal with Trigger triggered with Explosive Detonator, which does not work in unloaded chunks.
  • Reloading the game during the fight can get the boss stuck in a passive state where it is immortal. To fix this, get some distance from it and reload the game again.

Scaling

Kolmisilmä's HP will scale exponentially depending on the amount of Orbs collected. Each New Game Plus level also counts as one orb collected for this purpose. Scaling is applied when the Sampo is collected. The number listed in the infobox is the base value (0 orbs). The scaling formula is:

A breakdown of the HP values for up to 64 orbs is below, but this scaling will continue to apply for higher orb counts as well.

Kolmisilmä will also gain some additional attacks, immunities, and occasionally weaknesses at specific orb counts as well. Along with these notable changes, there are some more subtle differences such as the maximum number of minions it can spawn and have alive at once, the number of projectiles fired for each attack, and so on. See this sheet by Bunzero from the Noita Discord for the full details.

Orbs HP Changes
0
1,211Icon hp template heart.png
1
1,660Icon hp template heart.png
  • Shield now captures and reflects projectiles back at you instead of simply deflecting them; similar to Ylialkemisti's shield.
2
2,171Icon hp template heart.png
  • Gains a homing projectile attack.
3
2,804Icon hp template heart.png
  • Immune to damage from:
    • Electric
    • Fire
    • Ice
  • More damage resistance to:
    • Drill: 0.25x
    • Melee: 1.5x
    • Projectile: 0.2x
4
3,684Icon hp template heart.png
  • Gains 99% resistance to Acid.
5
5,057Icon hp template heart.png
  • More damage resistance to:
    • Drill: 0.01x
    • Melee: 1.0x
6
7,414Icon hp template heart.png
  • When capturing your projectile, any attached Damage Field will now be retargeted to harm you.
7
11,741Icon hp template heart.png
  • Increase to 100% Acid resistance.
8
20,008Icon hp template heart.png
9
36,154Icon hp template heart.png
  • More damage resistance to:
    • Physics: 0.5x
    • Poison: 0.5x
    • Slice: 0.5x
    • Toxic: 0.5x
10
68,059Icon hp template heart.png
11
131,481Icon hp template heart.png
  • Gains a Polymorphing projectile attack, similar to Sauvojen tuntija
  • More damage resistance to:
    • Melee: 0.5x
12
257,938Icon hp template heart.png

Suffers from a drastic…

13
510,464Icon hp template heart.png
14
1,015,128Icon hp template heart.png
15
2,024,069Icon hp template heart.png
16
4,041,564Icon hp template heart.png
17
8,076,165Icon hp template heart.png
  • (Prior material vulnerability is removed.)
18
16,144,981Icon hp template heart.png
19
32,282,224Icon hp template heart.png
20
64,556,324Icon hp template heart.png
21
129,104,135Icon hp template heart.png
22
258,199,371Icon hp template heart.png
23
516,389,456Icon hp template heart.png
24
1,032,769,237Icon hp template heart.png
25
2,065,528,412Icon hp template heart.png
26
4,131,046,374Icon hp template heart.png
27
8,262,081,912Icon hp template heart.png
28
16,524,152,599Icon hp template heart.png
29
33,048,293,587Icon hp template heart.png
30
66,096,575,174Icon hp template heart.png
31
132,193,137,961Icon hp template heart.png
  • Gains immunity to Touch of spell damage and effects.
32
264,386,263,148Icon hp template heart.png
33
528,772,513,134Icon hp template heart.png
34
1,057,545,012,718Icon hp template heart.png
35
2,115,090,011,500Icon hp template heart.png
36
4,230,180,008,675Icon hp template heart.png
37
8,460,360,002,638Icon hp template heart.png
38
16,920,719,990,177Icon hp template heart.png
39
33,841,439,964,867Icon hp template heart.png
40
67,682,879,913,859Icon hp template heart.png
41
135,365,759,811,457Icon hp template heart.png
42
270,731,519,606,264Icon hp template heart.png
43
541,463,039,195,490Icon hp template heart.png
44
1,082,926,078,373,560Icon hp template heart.png
45
2,165,852,156,729,300Icon hp template heart.png
46
4,331,704,313,440,400Icon hp template heart.png
47
8,663,408,626,862,210Icon hp template heart.png
48
17,326,817,253,705,400Icon hp template heart.png
49
34,653,634,507,391,500Icon hp template heart.png
50
69,307,269,014,763,300Icon hp template heart.png
51
138,614,538,029,506,000Icon hp template heart.png
52
277,229,076,058,992,000Icon hp template heart.png
53
554,458,152,117,964,000Icon hp template heart.png
54
1,108,916,304,235,910,000Icon hp template heart.png
55
2,217,832,608,471,790,000Icon hp template heart.png
56
4,435,665,216,943,560,000Icon hp template heart.png
57
8,871,330,433,887,100,000Icon hp template heart.png
58
17,742,660,867,774,200,000Icon hp template heart.png
59
35,485,321,735,548,300,000Icon hp template heart.png
60
70,970,643,471,096,600,000Icon hp template heart.png
61
141,941,286,942,193,000,000Icon hp template heart.png
  • Most powerful boss normally obtainable, possible by collecting 33 orbs in NG+28.
62
283,882,573,884,386,000,000Icon hp template heart.png
63
567,765,147,768,773,000,000Icon hp template heart.png
64
1,135,530,295,537,550,000,000Icon hp template heart.png

(1.1 sextillion)

  • Most powerful boss normally obtainable in vanilla, possible by doing a 36 orb run in NG+28.

Soundtrack

Kolmisilmä has its own music from track 20 of Noita Official Soundtrack vol. 3 titled Kolmisilmä.[3]

See also

History

  • Apr 8 2024:
    • Added holy damage multiplier of 0.2.
    • The circle shot attack now does 17.5 holy damage instead of 20 projectile damage.
  • Nov 28 2019: Now starts with Effect protection all.png Protection from all until the fight is activated.
  • Nov 5 2019:
    • Decreased slice damage multiplier from 2x to 1x.
    • Changed HP scaling factor from ... to
    • Gave Kolmisilmä an explosive phase.
  • Oct 23 2019:
    • Added Polymorph immunity.
    • Decreased melee damage multiplier from 5x to 2x.
    • Changed HP scaling factor from ... to


References

  1. Noita Player Made Portals by DunkOrSlam (YouTube)
  2. Unlike most other attributes gained by the boss, this is not affected by your NG+ level, and is only decided by the amount of orbs you have.
  3. Kolmisilmä from Noita Official Soundtrack vol. 3 by From Grotto & Niilo Takalainen.