Extra modifiers
Extra modifiers are special effects that are usually given by perks such as Concentrated Spells. When the wands is evaluating and a projectile-type action is read, all extra modifiers will be inserted into the action query then apply to the cast state.
A projectile-type action includes any Drawn spell of type:
- Projectile
- Static projectile
- Material
This means that when multi-casting several projectile spell, extra modifiers will apply times equal to the number of spells. If the modifier boosts damage, the total added damage will be multiplied by the number of projectiles!
List of extra modifiers
Source | Name | Effect |
---|---|---|
Blood stain | critical_hit_boost | critical_chance + 5% |
Close Call | critical_plus_small | critical_chance + 40% |
Boomerang Spells | powerful_shot | damage_explosion_add + 2.5
damage_projectile_add + 15 speed_multiplier * 2.5 lifetime + 20 |
Eat Your Vegetables | food_clock | effect : food_clock |
Hungry Ghost | damage_plus_small | damage_projectile_add + 7.5
damage_projectile_add * 1.25 damage_healing_add * 1.25 |
UNIMPLEMENTED EFFECT | damage_projectile_boost | damage_projectile_mul + 0.5 |
UNIMPLEMENTED SPELL | game_effect_freeze | |
Extra Knockback on Spells | extra_knockback | knockback_force + 6 |
Concentrated Spells | lower_spread | spread_degrees - 25
damage_explosion_add + 5 damage_projectile_add + 12.5 fire_rate_wait + 2 recoil_knockback + 10 |
Pinpointer | laser_aim | spread_degrees - 20
speed_multiplier * 1.4 |
Low Recoil | low_recoil | speed_multiplier * 0.8
recoil_knockback * 0.5 - 16 |
Bouncing Spells | bounce | bounces + 3
lifetime_add + 60 |
Boomerang Spells, Twitch Integration | projectile_homing_shooter | effect : projectile_homing_shooter |
Master of Masters | projectile_homing_shooter_wizard | effect : projectile_homing_shooter |
Essence of Spirits | projectile_alcohol_trail | trail_material + alcohol
trail_material_amount + 5 |
Fizzle, Twitch Integration | fizzle | effect : fizzle |
Explosive Projectile, Twitch Integration | explosive_projectile | explosion_radius + 15.0
damage_explosion_add + 10 damage_projectile_add + 5 fire_rate_wait + 40 speed_multiplier * 0.75 recoil_knockback + 30 |
Twitch Integration | projectile_fire_trail | trail_material + fire
trail_material_amount + 5 |
Twitch Integration | projectile_acid_trail | trail_material + acid
trail_material_amount + 5 |
Twitch Integration | projectile_oil_trail | trail_material + oil
trail_material_amount + 5 |
Twitch Integration | projectile_water_trail | trail_material + water
trail_material_amount + 5 |
Twitch Integration | projectile_gunpowder_trail | trail_material + gunpowder_unstable
trail_material_amount + 5 |
Twitch Integration | projectile_poison_trail | trail_material + poison
trail_material_amount + 5 |
Twitch Integration | projectile_lava_trail | trail_material + lava
trail_material_amount + 5 |
Twitch Integration | gravity | gravity + 600 |
Twitch Integration | antigravity | gravity - 600 |
Projectile Duplication | duplicate_projectile | copy current last spell in Hand |
Twitch Integration | high_spread | spread_degrees + 30 |
Twitch Integration | extreme_spread | spread_degrees + 80 |
Faster Projectiles | fast_projectiles | speed_multiplier * 1.75 |
Personal Plasma Beam | slow_firing | fire_rate_wait + 5
current_reload_time + 5 |
Avoiding Extra Modifiers
Sometimes we do not want to trigger extra modifiers when we have perks such as Homing Shots or Bouncing Spells.
Remember the mechanic of extra modifiers: it triggers for certain types of spells. By casting a projectile through a copy from another spell and not casting projectile-type spells directly, the extra modifier will not trigger.
Example of using Healing Bolt safely:
In this example, healing bolt is copied by Gamma, which is an other-type spell.
Another example by using Plicate Spell, the circle of vigour is skipped since plicate cost all the mana:
WAND
Guide to infinite damage
Hungry Ghost has an unique effect that multiplies projectile damage added. With several stacks of the damage buff, the damage grows exponentially. Since it's only *1.25, but with the mechanic of extra modifiers, 25-cast projectile spells and 10 stacks, the exponential damage increase is equal to 1.25^(25*10), that is more than 1*10^24.
There are several ways to trigger it. When combating with Kolmisilmä, its barrage is enough to gain stacks. Secondly, giving an enemy a wand works. The most stable method is using Magic Guard and Prickly Spore Pod. Alternate triggers include: Giga Death Cross, Bubbly Bounce, Spiral Shot, or Larpa Bounce.
A specific wand using this mechanic:
Alternative build with less lag with least requirement to wand:
You may obtain more than 5 Hungry Ghosts by entering many Holy Mountains searching for the perk or using perk duplication to obtain more perks.