Extra Knockback on Spells

From Noita Wiki
Jump to navigation Jump to search

Extra Knockback on Spells is a perk that causes your spells to knock enemies back further than normal. It is useful for fighting melee enemies. In most cases, it will not allow you to knock back enemies you normally wouldn't be able to without the perk.

When using weak, but fast spells like Bouncing Burst, you may find yourself disadvantaged by the fact that your aim is thrown off by the enemy's recoiling.

The minimum 'knockback' value to cause an enemy to 'flinch' is generally either 0 or quite large, so this perk will generally cause enemies that are already susceptible to knockback to be knocked back further, but will not usually result in knocking back more enemy types (for example, past the Underground Jungle most enemies have a minimum knockback value of 100000 to stagger, while this perk adds 6).

History