Documentation: VerletWeaponComponent
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Name | Type | Initial Value | Example Range | Description |
---|---|---|---|---|
Members | ||||
damage_radius | float | 5 | [0, 10] | |
physics_force_radius | float | 3 | [0, 10] | |
damage_min_step | float | 0.01 | [0, 3.5] | |
damage_max | float | 1 | [0, 3.5] | |
damage_coeff | float | 1 | [0, 3.5] | |
impulse_coeff | float | 1 | [0, 3.5] | |
fade_duration_frames | int | 10 | [0, 100] | |
physics_impulse_coeff | float | 1 | [0, 3.5] | |
Privates | ||||
mPlayerCooldownEnd | int | -1 |