Documentation: LoadEntitiesComponent
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Name | Type | Initial Value | Example Range | Description |
---|---|---|---|---|
Members | ||||
entity_file | std::string | path to the entity file we should load | ||
kill_entity | bool | true | if 1, we kill our entity when it is created | |
timeout_frames | int | 0 | [0, 180] | for timer |
mTimerTriggerFrame | int | -1 | ||
Custom data types | ||||
count | ValueRangeInt | [0, 0] | how many entities should be loaded (random range) |