Documentation: LevitationComponent
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Name | Type | Initial Value | Example Range | Description |
---|---|---|---|---|
Members | ||||
radius | float | 20 | [1, 50] | the radius in which we look for entities / bodies to float |
entity_force | float | 0.3 | how much do we apply the mouse movements to the entitiy | |
box2d_force | float | 0.3 | how much do we apply the mouse movements to the entitiy | |
effect_lifetime_frames | int | 600 | [1, 600] |