Documentation: ItemPickUpperComponent

From Noita Wiki
Jump to navigation Jump to search
Name Type Initial Value Example Range Description
Members
is_in_npc bool false
pick_up_any_item_buggy bool false If true, will pick up _any_ item. Breaks all kinds of things, but maybe mods will find this fun to mess around with
is_immune_to_kicks bool false if set, won't drop the wand if kicked. Mainly used by wand ghosts.
only_pick_this_entity EntityID picks up this entity and only this entity. Overrides the is_in_npc checks that try to limit things to pickuppable wands
drop_items_on_death bool true if true, will drop all items. E.g. if true for player, player drops their wands
Custom data types
mLatestItemOverlapInfoBoxPosition vec2 (0, 0)