Documentation: ItemAIKnowledgeComponent

From Noita Wiki
Jump to navigation Jump to search
Name Type Initial Value Example Range Description
Members
is_ranged_weapon bool false
is_throwable_weapon bool false
is_melee_weapon bool false
is_self_healing bool false
is_other_healing bool false
is_self_buffing bool false
is_other_buffing bool false
is_weapon bool false
is_known bool false
is_safe bool true
is_consumed bool false
never_use bool false
ranged_min_distance float 0