Documentation: ElectricityComponent

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Name Type Initial Value Example Range Description
Members
energy int 1000 [0, 10000]
probability_to_heat float 0
speed int 32 [0, 10000]
splittings_min int 0 [0, 10000]
splittings_max int 0 [0, 10000]
splitting_energy_min int 0 [0, 10000]
splitting_energy_max int 0 [0, 10000]
hack_is_material_crack bool false
hack_crack_ice bool false
hack_is_set_fire bool false if set will set the thing on fire where this is located at
Privates
mSplittingsLeft int 0
mSplittingEnergy int 0
mAvgDir vec2 (0, 0)
mPrevPos ivec2 (0, 0)
mPrevMaterial int 0
mShouldPlaySound bool true