Documentation: ControllerGoombaAIComponent
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Name | Type | Initial Value | Example Range | Description |
---|---|---|---|---|
Members | ||||
auto_turn_around_enabled | bool | true | disable this if you don't want creature to 'look around', while standing still | |
wait_to_turn_around | int | 50 | [0, 300] | |
wall_hit_wait | int | 10 | [0, 300] | |
check_wall_detection | bool | true | ||
wall_detection_aabb_min_x | float | 0 | [-15, 15] | |
wall_detection_aabb_max_x | float | 0 | [-15, 15] | |
wall_detection_aabb_min_y | float | 0 | [-15, 15] | |
wall_detection_aabb_max_y | float | 0 | [-15, 15] | |
check_floor_detection | bool | false | ||
floor_detection_aabb_min_x | float | 0 | [-15, 15] | |
floor_detection_aabb_max_x | float | 0 | [-15, 15] | |
floor_detection_aabb_min_y | float | 0 | [-15, 15] | |
floor_detection_aabb_max_y | float | 0 | [-15, 15] | |
Privates | ||||
mChangingDirectionCounter | int | -1 |