Desert
The Desert is a desolate landscape of sand and cacti. It's nearly entirely devoid of enemies and consists mostly of barren dunes of sand with the occasional Brickwork structures, along with a music machine at its easternmost point. The Hot Biome Modifier is applied by default, causing all water to evaporate into steam.
Crumbling ruins are scattered within the area, sometimes including Hiisi patrols nearby.
In addition, the Humid Biome Modifier is applied by default, making projectiles experience moderate deceleration while in the biome. Note that if a Biome Modifier is randomly selected, it will override the humid modifier.
Points of Interest
Fungal Pedestal
A small pedestal with fungal glyphs carved into it. Always spawns close to the western edge of the desert.
Far above this pedestal, at about the same height as the Eastern Cloudscape, floats a Fungal Altar, which holds one of the clues for the Uusi Aurinko quest.
The Giant Skull
A half, buried gigantic skull made out of Bone. It spawns West to the Pyramid, very close to it.
Digging into its eye-socket and filling approximately a third of it with water (about two and a half potions worth) will spawn a permanent portal leading to the Lake island on the western side of the world.
The desert heat will evaporate the water quite quickly, so use of a spell like Rain Cloud or Water Trail is ideal. Alternatively, two full bottles of water can be broken inside the skull can fill it up fast enough that pouring water from a third will activate the skull.
The Pyramid
A massive structure sitting in the middle of the desert, holding an Orb of True Knowledge and the Kolmisilmän koipi boss, it plays key in several quests.
Essence Eater
One of the two altars with a floating orb resting on it. Destroying the orb with immediately remove any Essences carried and materialize them in the form of its respective elemental stone.
Celestial Scale
A large weighting scale, dilapidated and full of sand.
After completing parts of the Uusi Aurinko quest (making the New Sun and Dark Sun) the Sun rock and Dark Sun Rock gems will appear on the Scale. This will happen upon starting a new run.
Once both are present, the Omega Black Hole spell will appear on the balance-point between them.
Music Machine
One of four Music Machines scattered across the world, this one lies close to the eastern wall. Its necessary for one of the Crystal Key quests.
Outhouse
Far above the entrance to the Pyramid lies a small, floating island with an outhouse on it. Destroying the structure will play a jingle and spawn a Touch of Gold? spell, unlocking it in subsequent runs.
Alongside the above, destroying the outhouse in subsequent runs, unless the player carries a Kakkakikkare, will only spawn a few Gold nuggets instead of the spell.
Watchtower
The Watchtower is found to the east of the Pyramid. It provides a clue to the location of the Sky Temples.
Enemies
While mostly empty, the structures in the Desert spawn enemies.
There is also a rare (3%) chance for an enemy to be one of the following:
Tips
- Sometimes world generation makes a hole in the ground here which allows enemies from the Desert Chasm to reach the surface. These are mid-game enemies and can be hard to fight in the beginning.
Soundtrack
The music played as you enter the Desert is track 6 of Noita Official Soundtrack vol. 1 and is titled "There's Sand in My Wand".[1]
Trivia
- The origin of the Giant Skull graphic is from an image uploaded to Flickr by justfluff.[2]
Gallery
History
- Apr 8 2024: Added the Watchtower location.
- Dec 19 2019: It can no longer rain in the Desert.
- Nov 5 2019: The Giant Skull SPOILER: no longer summons Kolmisilmän koipi when filled, instead creating a portal to the Lake .
References
- ↑ There's Sand in My Wand | From Grotto & Niilo Takalainen | Niilo Takalainen on Bandcamp.com
- ↑ Skull at Clearbury on Flickr by justfluff (Uploaded Jan 27, 2012)