Chain Spell

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Lifetime Modifier Spells
Null Shot
Null Shot
Increases a projectile's duration dramatically but removes all damage and explosion from it
Null Shot
Chain Spell
Chain Spell
Causes a projectile to cast a copy of itself upon expiring, up to 5 times
Chain Spell
Increase Lifetime
Increase Lifetime
Increases the lifetime of a spell
Increase Lifetime
Nolla
Nolla
The duration of a projectile is set to zero
Nolla
Reduce Lifetime
Reduce Lifetime
Reduces the lifetime of a spell
Reduce Lifetime
True Orbit
True Orbit
Makes a projectile rotate around the caster like an orbiting planet
True Orbit
Orbiting Arc
Orbiting Arc
A projectile orbits the point of its origin
Orbiting Arc
Phasing Arc
Phasing Arc
A projectile flies much slower but teleports short distances over its flight
Phasing Arc
Ping-Pong Path
Ping-Pong Path
Makes a projectile fly back and forth
Ping-Pong Path
Spiral Arc
Spiral Arc
A projectile flies in a spiralling pattern
Spiral Arc
Spell modifiers that adjust the lifetime of the affected projectiles.

Chain Spell is a projectile modifier spell that creates a copy of the projectile it is applied to several times after it expires.

Tips

  • Pairs great with Black Hole, as it causes the spell to gain several times the range (although with reduced lifetime for each individual cast), enough to pierce a Holy Mountain with a single cast.
  • Dangerous to pair with explosives without Explosion Immunity. The chained explosives do not respect modifiers on the original projectile.
  • Is a core ingredient in infinite lifetime spells, as it is one of two lifetime reducing spells.

History