Chain Spell

From Noita Wiki
(Redirected from Chain spell)
Jump to navigation Jump to search
Lifetime Modifier Spells
Null Shot
Null Shot
Increases a projectile's duration dramatically but removes all damage and explosion from it
Null Shot
Chain Spell
Chain Spell
Causes a projectile to cast a copy of itself upon expiring, up to 5 times
Chain Spell
Increase Lifetime
Increase Lifetime
Increases the lifetime of a spell
Increase Lifetime
Nolla
Nolla
The duration of a projectile is set to zero
Nolla
Reduce Lifetime
Reduce Lifetime
Reduces the lifetime of a spell
Reduce Lifetime
Orbiting Arc
Orbiting Arc
A projectile orbits the point of its origin
Orbiting Arc
Phasing Arc
Phasing Arc
Makes a projectile fly much slower, but teleport short distances over its flight
Phasing Arc
Ping-Pong Path
Ping-Pong Path
Makes a projectile fly back and forth
Ping-Pong Path
Spiral Arc
Spiral Arc
A projectile flies in a spiralling pattern
Spiral Arc
True Orbit
True Orbit
Makes a projectile rotate around the caster like an orbiting planet
True Orbit
Spell modifiers that adjust the lifetime of the affected projectiles.

Chain Spell is a projectile modifier spell that creates a copy of the projectile it is applied to several times after it expires.

Tips

  • Pairs great with Black Hole, as it causes the spell to gain several times the range (although with reduced lifetime for each individual cast), enough to pierce a Holy Mountain with a single cast.
  • Dangerous to pair with explosives without Explosion Immunity. The chained explosives do not respect modifiers on the original projectile.
  • Is a core ingredient in infinite lifetime spells, as it is one of two lifetime reducing spells.

Gallery

Chain Spell with Black Hole.
Chain Spell with Energy Orb.
Chain Spell with Expanding Sphere.

History