타이카사우바 소환
![]() |
주문은 여기로 연결됩니다. 적에 대해서는, Taikasauva 문서를 참고하세요. |
Summon Taikasauva (listen ) is a utility spell which summons a flying wand with Tier 3 stats to fight for you. The 완드 created is randomly generated, just like any other wand you find in the world. It behaves just like a
매료됨 enemy and will retaliate if you shoot at it.
It will drop 황금 덩어리 when defeated, as well as the wand itself for you to pick up. It has only a single use but can be refreshed. The Taikasauva also has a finite lifetime, so you can also simply wait for it to cease existing - this may be wise since any Taikasauva may be carrying a wand that can one-shot you.
When this spell is fired with the wand tip of the firing wand touching or just a tiny distance from a different wand that is not held by a creature or you, instead of summoning a Taikasauva, it will either apparently do nothing or swap the existing wand for a different wand, apparently without summoning any Taikasauva. If it seems to do nothing, it is still swapping, but the coordinates of the wand tip were the coordinates of the original wand. Take care to not delete a wand you want to preserve, especially if it was a wand not from Summon Taikasauva, as in this case, the wand may be incorrectly tiered to be resummonable. Keeping your wand tip five pixels away from any graphical element of existing wands is a good rule of thumb.
주문
As noted, this spell calls forth Tier 3 wands, which will spawn with a random selection of Tier 2 spells more than 90% of the time.
Wand generators pull spells from one tier lower, so a Tier 3 wand will have Tier 2 spells in it. If the spell is of the Projectile type, then for any individual spell, there is a 10% chance that a wand will take a projectile from a higher tier. This check is done multiple times until the 10% roll fails, meaning the chosen projectile can be from many tiers higher. Wands generated by this spell should always be treated as if they have a decent chance to kill you if you have sufficiently low HP and sufficiently poor movement. The lists below attest to both this, and the utility of this spell for any reasonable use of it.
Wands can also have always cast spells that fall outside of the prior listed spells.
팁
- As you cannot control what type of wand this spell initially calls forth, it can potentially be extremely dangerous to you if, for example, it contains 지진 or 핵 spells.
- This spell can also be used to reanimate any existing wands if they are close by when you cast it. Take care not to swap out a wand you want or one with spells you want, as they will be gone after the wand is replaced.
- With the right combination of 그리스 문자 주문 spells, this spell can be used to generate countless spells and wands.
- The mechanics regarding the summoning of wands can be abused to resummon the same wand multiple times, farming useful spells.
- This happens because the wand you get appears to be randomised based on the xy coordinates of the spell cast.
- To put this into practice, you need three things:
- Using these spells, you can walk in either direction until you find a spell you like, then try to stay still and move your mouse cursor until you find an area you can recognise well enough to repeatedly cast the spell from. Once you have this spot, pick up the wand without moving, take the spell or throw it somewhere safe, drop the wand and repeat.
- You can increase the accuracy of your spell casting by using 내부 주문 to remove the variance caused by Minä's breathing animation (∓3px vertical) and the wand being withdrawn when near solid walls (up to ∓ whole wand length).
- Summoning wands will be easier if you've made yourself a long tunnel with a black hole beforehand and have the 어디서나 완드 개조 perk. 선형 아크 or 수평 비행 can be used to further simplify things. Shooting straight up in this tunnel with your wand touching the roof is the easiest way to generate large numbers of the same wands.
- Taikasauva don't know what spells they have, so even if they have only 회복 볼트, they will not heal you and will instead heal enemies. You can obtain healing from such Taikasauva by staining yourself with Berserkium.
- Summoned wands need at least 1 frame to come into existence. If you make a wand that will summon and instantly kill the summoned wand, you will at best get the gold for the kill but no wand. With 완드 레이더, you will sometimes see a phantom indication for where the summoned wand would have been, but the wand will not be visible nor accessible.
완드 빌드
Shoot this at the statue in the Holy Mountain to generate many wands from a single charge - this is a useful early game tactic if you happen across the spell.
More suitable build for searching wands and spells. Uses a Pollen Loop to spawn and kill many wands.
This build will summon a wand and give it the requisite time to exist, then kill it for you to inspect. This build is for if you don't have 무제한 주문. If you do, or you just want to burn through 다이나마이트 charges, put Dynamite where the 알파 is and remove the Alpha altogether. Obviously, if you don't have 폭발 면역, be careful. Put this in a distant payload or cast it while falling.
여담
Uses the same wand sprite as 완드 유도 in the spell icon.
갤러리
참조
"잘못된" 관련 발사체를 가진 주문
몇몇 주문은 액션의 결과물과 관련 발사체의 결과물이 다른 경우가 있습니다. 이러한 주문들을 트리거 추가나 Plicate 주문으로 복사할 경우 다르게 작동하게 됩니다.
- Matosade - 평범하게 시전할 경우 하트를 드랍하지 않는 애벌레의 비가 쏟아지지만, 그 대신 "진짜" 애벌레(최대 체력 증가를 드랍할 가능성 있음)를 하나 소환합니다.
- 반딧불이 떼 소환 (과 다른 떼 소환 주문)은 "관련" 발사체의 설정값이 하나 더 높게 설정되어 있기 떄문에, 벌레 하나를 더 소환합니다.
"관련" 발사체가 사용되는 곳은:
- 트리거 추가/ 등등이 이 주문을 타겟으로 삼은 후, 페이로드 탐색이 성공했을때
- Plicate가 이 주문을 타겟으로 삼았고, 이 주문의 유형이 발사체거나 지속 발사체이며 충분한 마나가 있을 때.
만약 원본 주문 또한 드로우 되어 시전될 경우 (Plicate의 경우 흔히 발생함), "관련" 발사체와 "평범한" 발사체 모두가 결과물에 나타날 수 있습니다.
- Here, the related projectile is only the wand ghost, while a normal cast technically also includes a projectile that would mimic picking up a wand, turning some writing on nearby altars into blood; however, this effect never actually spawns due to the wand ghost projectile preventing later projectiles from spawning. It does count as another projectile when determining placement of projectiles that do spawn when using 패턴.
역사
- Apr 8 2024: Changed the spawn probabilities on tiers 5 and 6 from 0.1 to 0.3.
- Dec 19 2019:
- Removed from tier 10 spells.
- Added to tiers 1, 2, 4, 5, 6 with spawn rates of 0.05, 0.08, 0.1, 0.1, 0.1 respectively.
- Nov 5 2019: Type changed from projectile to utility.
- Oct 11 2019: 게임에 추가되었습니다.